Player Matchup

Xing Tian
Xing Tian
BurntSundae
Xing Tian
Level 106
God Stats
2W - 2L
1,766 SR
Queue Stats
329W - 330L
1,594 Elo+
Solo
Neith
Neith
DanKilller
Neith
Level 85
God Stats
3W - 4L
1,155 SR
Queue Stats
116W - 194L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Waltzor
Kukulkan
Level 82
God Stats
20W - 17L
1,468 SR
Queue Stats
46W - 70L
1,433 Elo+
Party 1
Team Averages
Level 91
1,463 SR
1,476 Elo+

VS

Team Averages
Level 106
1,636 SR
1,449 Elo+
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Nickauthentic
Scylla
Level 126
God Stats
2W - 1L
1,934 SR
Queue Stats
17W - 18L
1,512 Elo+
Solo
Heimdallr
Heimdallr
kjhj
Heimdallr
Level 88
God Stats
2W - 5L
1,473 SR
Queue Stats
20W - 45L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BurntSundae
Xing Tian
15
2 / 0 / 7
9,992
769
6,171
14,067
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
4 / 1 / 6
9,255
712
9,498
7,383
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Waltzor
Kukulkan
15
4 / 0 / 5
9,731
749
10,185
4,532
1,853
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 3 / 1
7,548
581
3,621
11,763
5,850
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 0
7,659
589
8,612
7,998
3,019
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
kjhj
Heimdallr
11
1 / 5 / 0
7,808
601
5,306
10,266
4,516
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
W
Xing Tian
BurntSundae
Xing Tian
2
0
7
5.5
W
Neith
4
1
6
7
L
0
2
0
0
W
Kukulkan
Waltzor
Kukulkan
4
0
5
6.5
L
Heimdallr
kjhj
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
17,539
25,982
Taken
30,027
22,922
Mitigated
13,385
7,103
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,621
431
0
314
11,763
5,850
0
6,165
5,598
0
14,637
W
Xing Tian
BurntSundae
Xing Tian
6,171
236
0
3,396
14,067
17,760
60
3,423
10,644
12,269
0
W
Neith
9,498
4,793
0
3,109
7,383
3,309
745
3,540
3,843
0
33,490
L
8,612
27
499
456
7,998
3,019
0
4,610
3,388
38,803
0
W
Kukulkan
Waltzor
Kukulkan
10,185
408
0
598
4,532
1,853
556
1,983
2,549
51,842
0
L
Heimdallr
kjhj
Heimdallr
5,306
2,602
0
0
10,266
4,516
0
6,002
4,264
0
18,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
23,015
175
Minions Killed
125
10
Camps Cleared
2
855,794
Distance Traveled
702,600
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,548
581
22
2
1
255,572
4
W
Xing Tian
9,992
769
8
1
1
322,793
2
W
Neith
9,255
712
67
5
3
275,659
2
L
Scylla
7,659
589
64
5
1
239,563
7
W
Kukulkan
9,731
749
100
8
6
257,342
5
L
Heimdallr
7,808
601
39
3
0
207,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role