Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CrixusAgain
Sol
Level 157
God Stats
6W - 1L
1,819 SR
Queue Stats
439W - 401L
1,568 Elo+
Party 1
Artio
Artio
DavidGM03
Artio
Level 158
God Stats
6W - 7L
1,687 SR
Queue Stats
237W - 216L
1,562 Elo+
Party 1
Ymir
Ymir
MaxFire1995
Ymir
Level 160
God Stats
2W - 1L
1,141 SR
Queue Stats
221W - 169L
1,621 Elo+
Party 1
Izanami
Izanami
RaviolesDeMono
Izanami
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,699 Elo+
Party 1
Team Averages
Level 126
1,529 SR
1,590 Elo+

VS

Team Averages
Level 77
1,553 SR
1,390 Elo+
Izanami
Izanami
Gerarr08
Izanami
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 186L
1,441 Elo+
Party 2
Hades
Hades
Rtr2x4
Hades
Level 29
God Stats
0W - 3L
1,403 SR
Queue Stats
8W - 22L
1,292 Elo+
Party 3
Pele
Pele
Rutilo
Pele
Level 128
God Stats
1W - 2L
1,470 SR
Queue Stats
36W - 44L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
anexox
Zhong Kui
Level 123
God Stats
6W - 1L
2,040 SR
Queue Stats
86W - 110L
1,472 Elo+
Party 3
Atlas
Atlas
xAlexMottax
Atlas
Level 16
God Stats
0W - 1L
1,350 SR
Queue Stats
6W - 14L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
8 / 2 / 6
8,708
670
7,614
11,184
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 5
7,066
544
10,060
9,638
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
DavidGM03
Artio
8
0 / 1 / 9
6,040
465
2,874
10,642
7,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 11
7,832
602
11,553
9,367
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
6 / 0 / 1
9,033
695
7,525
6,786
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gerarr08
Izanami
9
0 / 1 / 0
5,288
407
3,224
7,410
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Rtr2x4
Hades
7
0 / 3 / 0
4,642
357
2,382
9,227
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Rutilo
Pele
10
1 / 6 / 2
6,090
468
7,607
11,632
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
anexox
Zhong Kui
10
3 / 8 / 0
6,460
497
6,193
13,223
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 1 / 0
5,178
398
3,531
12,445
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
4
4
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
2
6
5.5
W
2
0
5
4.5
W
Artio
DavidGM03
Artio
0
1
9
4.5
L
Izanami
Gerarr08
Izanami
0
1
0
0
W
3
1
11
8.5
W
6
0
1
6.5
L
Hades
Rtr2x4
Hades
0
3
0
0
L
Pele
Rutilo
Pele
1
6
2
0.33
L
Zhong Kui
anexox
Zhong Kui
3
8
0
0.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
22,937
47,617
Taken
53,937
23,386
Mitigated
29,510
17,244
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,614
3,626
0
3,522
11,184
4,586
0
2,031
9,153
0
57,704
W
10,060
4,060
0
5,737
9,638
3,099
1,971
1,939
7,699
51,165
2,528
W
Artio
DavidGM03
Artio
2,874
355
1,889
2,536
10,642
7,776
349
2,403
8,239
13,313
0
L
Izanami
Gerarr08
Izanami
3,224
1,307
0
1,587
7,410
2,616
0
4,210
3,200
0
37,318
W
11,553
3,617
0
1,544
9,367
4,712
834
4,056
5,311
44,109
0
W
7,525
4,585
0
2,016
6,786
3,213
2,340
2,008
4,778
0
78,888
L
Hades
Rtr2x4
Hades
2,382
157
60
1,143
9,227
4,619
0
1,492
7,735
16,291
0
L
Pele
Rutilo
Pele
7,607
2,283
0
1,013
11,632
4,297
0
4,598
7,034
0
37,377
L
Zhong Kui
anexox
Zhong Kui
6,193
734
31
2,291
13,223
8,477
0
6,566
6,657
31,217
0
L
3,531
1,475
137
3,253
12,445
9,501
0
7,517
4,928
9,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
27,658
395
Minions Killed
198
0
Camps Cleared
0
1,297,197
Distance Traveled
1,104,705
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,708
670
95
7
0
270,250
4
W
Sol
7,066
544
65
5
0
232,371
4
W
Artio
6,040
465
10
1
0
264,562
4
L
Izanami
5,288
407
60
5
0
228,294
3
W
Ymir
7,832
602
83
6
0
263,225
2
W
Izanami
9,033
695
142
11
0
266,789
4
L
Hades
4,642
357
21
2
0
164,818
2
L
Pele
6,090
468
53
4
0
261,087
4
L
Zhong Kui
6,460
497
53
4
0
199,992
3
L
Atlas
5,178
398
11
1
0
250,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role