Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Glam-in-a-tee
Discordia
Level 145
God Stats
10W - 6L
1,459 SR
Queue Stats
238W - 279L
1,398 Elo+
Party 2
Cabrakan
Cabrakan
Shut_up_shaft
Cabrakan
Level 155
God Stats
8W - 13L
1,620 SR
Queue Stats
296W - 374L
1,397 Elo+
Party 2
Cliodhna
Cliodhna
sKuFfEdPaNdA
Cliodhna
Level 27
God Stats
15W - 10L
1,460 SR
Queue Stats
60W - 50L
1,444 Elo+
Party 2
Izanami
Izanami
unlucky2020
Izanami
Level 69
God Stats
26W - 23L
1,500 SR
Queue Stats
152W - 200L
1,678 Elo+
Party 2
Team Averages
Level 99
1,508 SR
1,484 Elo+

VS

Team Averages
Level 54
1,455 SR
1,388 Elo+
Cthulhu
Cthulhu
ARMY_G4NG19
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,423 Elo+
Solo
Heimdallr
Heimdallr
ArnoldSchnitzel
Heimdallr
Level 10
God Stats
1W - 4L
1,450 SR
Queue Stats
2W - 7L
1,119 Elo+
Party 1
King Arthur
King Arthur
B3njiGod
King Arthur
Level 67
God Stats
0W - 2L
1,228 SR
Queue Stats
19W - 13L
1,548 Elo+
Party 1
Hera
Hera
Ecajia
Hera
Level 43
God Stats
1W - 3L
1,398 SR
Queue Stats
17W - 25L
1,348 Elo+
Solo
Arachne
Arachne
WeakHead
Arachne
Level 69
God Stats
1W - 1L
1,699 SR
Queue Stats
15W - 13L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
7 / 2 / 4
14,390
553
24,794
24,436
27,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Glam-in-a-tee
Discordia
17
1 / 3 / 3
11,520
443
7,367
15,055
7,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Shut_up_shaft
Cabrakan
19
1 / 2 / 5
13,003
500
12,620
24,920
38,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
sKuFfEdPaNdA
Cliodhna
20
6 / 2 / 5
13,853
533
24,647
29,556
16,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
unlucky2020
Izanami
20
6 / 0 / 1
13,652
525
16,233
12,514
6,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARMY_G4NG19
Cthulhu
16
2 / 1 / 3
11,078
426
13,353
27,347
34,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ArnoldSchnitzel
Heimdallr
18
2 / 5 / 2
11,049
425
11,595
16,055
7,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
B3njiGod
King Arthur
19
1 / 4 / 3
11,945
459
16,469
28,727
26,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Ecajia
Hera
18
1 / 6 / 4
12,105
466
11,512
17,692
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
WeakHead
Arachne
17
3 / 5 / 3
11,088
426
6,872
26,381
11,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
21
Kills
9
9
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
2
4
4.5
L
Cthulhu
ARMY_G4NG19
Cthulhu
2
1
3
3.5
L
Heimdallr
ArnoldSchnitzel
Heimdallr
2
5
2
0.6
L
King Arthur
B3njiGod
King Arthur
1
4
3
0.63
L
Hera
Ecajia
Hera
1
6
4
0.5
W
Discordia
Glam-in-a-tee
Discordia
1
3
3
0.83
W
Cabrakan
Shut_up_shaft
Cabrakan
1
2
5
1.75
L
Arachne
WeakHead
Arachne
3
5
3
0.9
W
Cliodhna
sKuFfEdPaNdA
Cliodhna
6
2
5
4.25
W
Izanami
unlucky2020
Izanami
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,661
Damage
59,801
106,481
Taken
116,202
96,565
Mitigated
87,219
43,664
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
24,794
6,309
0
6,134
24,436
27,462
699
4,349
20,087
13,187
104,599
L
Cthulhu
ARMY_G4NG19
Cthulhu
13,353
914
1,416
5,112
27,347
34,964
0
6,988
20,359
57,928
0
L
Heimdallr
ArnoldSchnitzel
Heimdallr
11,595
5,956
0
2,099
16,055
7,265
2,655
3,796
12,259
0
78,363
L
King Arthur
B3njiGod
King Arthur
16,469
973
80
7,596
28,727
26,575
0
4,386
24,341
84
112,554
L
Hera
Ecajia
Hera
11,512
3,848
0
1,454
17,692
7,140
1,305
3,699
13,993
94,062
0
W
Discordia
Glam-in-a-tee
Discordia
7,367
865
893
6,026
15,055
7,534
729
7,584
7,471
68,565
0
W
Cabrakan
Shut_up_shaft
Cabrakan
12,620
1,470
1,967
8,206
24,920
38,588
112
6,785
18,135
56,783
0
L
Arachne
WeakHead
Arachne
6,872
4,980
0
5,198
26,381
11,275
47
3,750
22,631
0
92,844
W
Cliodhna
sKuFfEdPaNdA
Cliodhna
24,647
5,303
0
16,628
29,556
16,381
949
7,033
22,523
0
171,013
W
Izanami
unlucky2020
Izanami
16,233
9,088
0
3,810
12,514
6,600
11,847
2,851
9,663
30
144,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,418
Gold Earned
57,265
775
Minions Killed
640
0
Camps Cleared
0
2,480,156
Distance Traveled
2,270,434
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,390
553
179
7
0
482,883
4
L
Cthulhu
11,078
426
69
3
0
512,269
3
L
Heimdallr
11,049
425
134
5
0
439,886
1
L
King Arthur
11,945
459
169
7
0
486,582
1
L
Hera
12,105
466
147
6
0
343,735
3
W
Discordia
11,520
443
107
4
0
409,147
7
W
Cabrakan
13,003
500
64
2
0
496,875
1
L
Arachne
11,088
426
121
5
0
487,962
1
W
Cliodhna
13,853
533
212
8
0
565,601
4
W
Izanami
13,652
525
213
8
0
525,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role