Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BossCrackers
Da Ji
Level 88
God Stats
1W - 2L
1,663 SR
Queue Stats
88W - 66L
1,610 Elo+
Solo
Ne Zha
Ne Zha
Luietenant BOBO
Ne Zha
Level 142
God Stats
14W - 19L
1,399 SR
Queue Stats
222W - 245L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
ThorsThirdLeg
Baron Samedi
Level 102
God Stats
20W - 25L
1,393 SR
Queue Stats
117W - 148L
1,445 Elo+
Solo
Ishtar
Ishtar
TortillaConSal99
Ishtar
Level 153
God Stats
5W - 9L
1,198 SR
Queue Stats
427W - 438L
1,454 Elo+
Solo
Team Averages
Level 119
1,431 SR
1,502 Elo+

VS

Team Averages
Level 105
1,515 SR
1,504 Elo+
Skadi
Skadi
AndyDrew816
Skadi
Level 87
God Stats
28W - 19L
1,561 SR
Queue Stats
57W - 52L
1,453 Elo+
Solo
Da Ji
Da Ji
LazyWhiskers869
Da Ji
Level 147
God Stats
3W - 0L
1,568 SR
Queue Stats
284W - 349L
1,473 Elo+
Solo
Odin
Odin
Skipwidth
Odin
Level 40
God Stats
78W - 72L
1,435 SR
Queue Stats
181W - 181L
1,523 Elo+
Party 1
Zeus
Zeus
operactor
Zeus
Level 124
God Stats
17W - 14L
1,564 SR
Queue Stats
216W - 243L
1,483 Elo+
Solo
Nu Wa
Nu Wa
xKoDxFrostb1t3
Nu Wa
Level 128
God Stats
2W - 4L
1,448 SR
Queue Stats
397W - 366L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 0 / 2
4,245
849
1,917
2,316
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 3 / 2
4,178
836
2,377
4,928
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,046
809
1,399
3,948
1,289
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
ThorsThirdLeg
Baron Samedi
10
1 / 2 / 2
4,462
892
4,632
5,769
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 0
4,165
833
1,564
1,275
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
4,490
898
2,836
3,828
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 1 / 3
4,789
958
3,080
3,984
1,469
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
9
1 / 0 / 3
4,465
893
3,314
3,920
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
9
0 / 0 / 1
4,163
833
1,610
2,973
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 4
4,797
959
4,323
3,127
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
3
Kills
7
7
Deaths
3
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
2
1
W
0
1
2
1
L
1
3
2
0.67
W
4
1
3
5.5
L
0
2
1
0.25
W
Odin
1
0
3
2.5
L
Baron Samedi
ThorsThirdLeg
Baron Samedi
1
2
2
1
L
1
0
0
1
W
Zeus
0
0
1
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
15,163
18,236
Taken
17,832
6,846
Mitigated
7,353
3,713
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,917
204
0
250
2,316
848
0
647
1,631
10,795
0
W
2,836
1,329
0
884
3,828
1,449
135
1,650
2,178
0
16,680
L
2,377
481
0
671
4,928
1,886
0
1,916
2,897
0
5,870
W
3,080
453
0
419
3,984
1,469
0
938
3,046
0
6,252
L
1,399
402
0
141
3,948
1,289
0
1,023
2,851
0
8,284
W
Odin
3,314
588
256
1,049
3,920
2,279
0
675
3,245
0
6,627
L
Baron Samedi
ThorsThirdLeg
Baron Samedi
4,632
606
260
1,988
5,769
2,345
0
2,265
3,347
14,683
0
L
1,564
1,028
0
403
1,275
478
275
82
1,193
0
7,115
W
Zeus
1,610
28
0
0
2,973
1,079
56
1,818
1,155
8,207
0
W
4,323
2,218
0
500
3,127
1,077
93
1,468
1,659
11,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
22,704
83
Minions Killed
83
0
Camps Cleared
0
456,400
Distance Traveled
562,472
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,245
849
19
4
0
111,823
1
W
Skadi
4,490
898
27
5
0
107,574
2
L
Da Ji
4,178
836
10
2
0
100,756
2
W
Da Ji
4,789
958
5
1
0
120,738
0
L
Ne Zha
4,046
809
15
3
0
101,085
2
W
Odin
4,465
893
10
2
0
124,033
1
L
Baron Samedi
4,462
892
21
4
0
98,207
0
L
Ishtar
4,165
833
18
4
0
44,529
0
W
Zeus
4,163
833
20
4
0
111,726
2
W
Nu Wa
4,797
959
21
4
0
98,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role