Player Matchup

Bacchus
Bacchus
Juaneras02
Bacchus
Level 11
God Stats
8W - 5L
1,622 SR
Queue Stats
17W - 8L
1,437 Elo+
Party 1
Merlin
Merlin
SyGnus11
Merlin
Level 149
God Stats
2W - 1L
1,352 SR
Queue Stats
143W - 67L
1,674 Elo+
Party 1
Izanami
Izanami
dest26
Izanami
Level 102
God Stats
2W - 0L
1,784 SR
Queue Stats
47W - 22L
1,613 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,574 Elo+

VS

Team Averages
Level 59
1,475 SR
1,370 Elo+
Izanami
Izanami
BossAkra59100
Izanami
Level 122
God Stats
22W - 26L
1,436 SR
Queue Stats
123W - 162L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Maash94
Cthulhu
Level 5
God Stats
3W - 7L
1,272 SR
Queue Stats
5W - 8L
1,367 Elo+
Party 2
Merlin
Merlin
Zachreble
Merlin
Level 49
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 15L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juaneras02
Bacchus
14
0 / 2 / 12
10,584
706
4,808
16,669
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SyGnus11
Merlin
14
2 / 0 / 10
10,125
675
19,689
10,302
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
dest26
Izanami
17
12 / 1 / 2
11,948
797
29,362
16,697
6,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 5 / 1
9,566
638
13,586
18,845
8,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Maash94
Cthulhu
11
1 / 6 / 1
8,939
596
6,133
24,925
29,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Zachreble
Merlin
13
1 / 3 / 1
8,721
581
13,007
15,022
6,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
1
0.3
W
Bacchus
Juaneras02
Bacchus
0
2
12
3
L
Cthulhu
Maash94
Cthulhu
1
6
1
0.25
W
Merlin
SyGnus11
Merlin
2
0
10
7
L
Merlin
Zachreble
Merlin
1
3
1
0.5
W
Izanami
dest26
Izanami
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,859
Damage
32,726
43,668
Taken
58,792
32,281
Mitigated
44,874
4,307
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
13,586
7,619
85
1,490
18,845
8,160
0
9,950
8,895
21
49,398
W
Bacchus
Juaneras02
Bacchus
4,808
330
0
1,577
16,669
21,343
194
6,524
10,145
11,341
0
L
Cthulhu
Maash94
Cthulhu
6,133
388
0
1,767
24,925
29,860
0
11,086
13,839
10,291
0
W
Merlin
SyGnus11
Merlin
19,689
1,589
0
250
10,302
4,488
288
4,336
5,966
56,229
0
L
Merlin
Zachreble
Merlin
13,007
631
0
1,801
15,022
6,854
0
3,989
11,033
39,207
0
W
Izanami
dest26
Izanami
29,362
16,600
0
2,480
16,697
6,450
1,593
8,932
7,765
0
72,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
27,226
177
Minions Killed
147
9
Camps Cleared
3
841,744
Distance Traveled
723,374
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,566
638
84
6
1
237,534
0
W
Bacchus
10,584
706
15
1
0
295,686
0
L
Cthulhu
8,939
596
13
1
0
249,418
0
W
Merlin
10,125
675
70
5
5
270,352
1
L
Merlin
8,721
581
50
3
2
236,422
3
W
Izanami
11,948
797
92
6
4
275,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role