Player Matchup

Terra
Terra
Jacfatty
Terra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 170L
1,527 Elo+
Party 1
Ishtar
Ishtar
boot_503
Ishtar
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,453 Elo+
Party 1
Janus
Janus
o Leiru o
Janus
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 234L
1,346 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,442 Elo+

VS

Team Averages
Level 87
1,692 SR
1,585 Elo+
Morgan Le Fay
Morgan Le Fay
Brxdgman
Morgan Le Fay
Level 148
God Stats
2W - 1L
1,731 SR
Queue Stats
64W - 46L
1,628 Elo+
Party 2
Ymir
Ymir
HairyMexican454
Ymir
Level 69
God Stats
51W - 33L
1,623 SR
Queue Stats
83W - 67L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
doddfather745
Ratatoskr
Level 44
God Stats
3W - 2L
1,723 SR
Queue Stats
140W - 74L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jacfatty
Terra
16
2 / 5 / 6
11,811
695
10,278
23,551
31,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
boot_503
Ishtar
17
3 / 7 / 4
11,457
674
10,543
18,529
8,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
o Leiru o
Janus
14
3 / 10 / 3
10,613
624
13,363
17,161
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brxdgman
Morgan Le Fay
19
12 / 4 / 8
14,098
829
32,014
16,857
8,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 12
12,195
717
6,766
14,881
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
doddfather745
Ratatoskr
18
9 / 4 / 8
12,774
751
14,021
16,367
11,587
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
22
22
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Brxdgman
Morgan Le Fay
12
4
8
4
W
1
1
12
7
L
Terra
Jacfatty
Terra
2
5
6
1
L
Ishtar
boot_503
Ishtar
3
7
4
0.71
W
Ratatoskr
doddfather745
Ratatoskr
9
4
8
3.25
L
Janus
o Leiru o
Janus
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
52,801
59,241
Taken
48,105
46,805
Mitigated
38,968
10,124
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Brxdgman
Morgan Le Fay
32,014
2,018
217
4,847
16,857
8,725
1,408
8,800
7,646
76,659
0
W
6,766
823
1,251
3,028
14,881
18,656
224
6,982
7,503
22,996
0
L
Terra
Jacfatty
Terra
10,278
1,411
1,954
5,778
23,551
31,247
0
13,381
10,170
34,704
0
L
Ishtar
boot_503
Ishtar
10,543
5,270
0
1,304
18,529
8,539
0
13,259
5,270
0
39,853
W
Ratatoskr
doddfather745
Ratatoskr
14,021
2,935
0
5,919
16,367
11,587
992
7,909
8,135
25
38,310
L
Janus
o Leiru o
Janus
13,363
537
0
1,088
17,161
7,019
0
12,725
4,436
38,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
39,067
168
Minions Killed
166
6
Camps Cleared
9
825,186
Distance Traveled
956,918
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,098
829
81
5
4
300,463
3
W
Ymir
12,195
717
35
2
2
291,949
3
L
Terra
11,811
695
37
2
2
307,541
1
L
Ishtar
11,457
674
71
4
2
263,684
2
W
Ratatoskr
12,774
751
50
3
3
364,506
1
L
Janus
10,613
624
60
4
2
253,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role