Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Cuddelcat83
Sol
Level 122
God Stats
9W - 8L
1,503 SR
Queue Stats
414W - 481L
1,431 Elo+
Party 3
Camazotz
Camazotz
geschulzter
Camazotz
Level 160
God Stats
5W - 13L
1,187 SR
Queue Stats
682W - 700L
1,450 Elo+
Party 3
Bastet
Bastet
potigax
Bastet
Level 44
God Stats
1W - 1L
1,729 SR
Queue Stats
61W - 69L
1,395 Elo+
Solo
Thoth
Thoth
xlmFIex
Thoth
Level 127
God Stats
4W - 5L
1,530 SR
Queue Stats
198W - 246L
1,437 Elo+
Party 3
Team Averages
Level 122
1,490 SR
1,443 Elo+

VS

Team Averages
Level 146
1,551 SR
1,465 Elo+
Jing Wei
Jing Wei
GRENWA
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 156L
1,430 Elo+
Party 2
Anhur
Anhur
Pu55aySl4y3R
Anhur
Level 139
God Stats
2W - 0L
1,716 SR
Queue Stats
52W - 56L
1,476 Elo+
Party 1
Charybdis
Charybdis
bluedarkblue
Charybdis
Level 143
God Stats
3W - 0L
1,680 SR
Queue Stats
167W - 190L
1,412 Elo+
Party 2
Artio
Artio
ku121
Artio
Level 160
God Stats
2W - 2L
1,423 SR
Queue Stats
1,356W - 1,259L
1,509 Elo+
Party 1
Yemoja
Yemoja
s10n
Yemoja
Level 158
God Stats
5W - 6L
1,435 SR
Queue Stats
973W - 910L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 3 / 9
9,855
657
11,902
22,898
29,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 6
8,767
584
16,016
18,410
8,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
geschulzter
Camazotz
15
3 / 4 / 6
9,327
622
13,903
24,163
13,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
potigax
Bastet
16
3 / 3 / 6
9,277
618
13,353
19,004
11,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
xlmFIex
Thoth
18
5 / 3 / 4
10,182
679
23,134
11,833
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GRENWA
Jing Wei
18
3 / 1 / 9
10,592
706
18,927
13,258
7,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 8
12,243
816
33,932
16,472
8,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
bluedarkblue
Charybdis
17
3 / 3 / 12
10,852
723
18,104
16,101
8,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
ku121
Artio
16
2 / 6 / 10
10,907
727
9,514
27,821
34,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
s10n
Yemoja
18
0 / 1 / 15
10,357
690
5,792
17,678
19,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
11
Kills
17
17
Deaths
12
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
9
1.5
L
0
4
6
0.75
W
Jing Wei
GRENWA
Jing Wei
3
1
9
7.5
W
9
1
8
13
W
Charybdis
bluedarkblue
Charybdis
3
3
12
3
L
Camazotz
geschulzter
Camazotz
3
4
6
1.5
W
Artio
ku121
Artio
2
6
10
1.17
L
Bastet
potigax
Bastet
3
3
6
2
W
Yemoja
s10n
Yemoja
0
1
15
7.5
L
Thoth
xlmFIex
Thoth
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,308
Damage
86,269
96,308
Taken
91,330
68,385
Mitigated
78,312
41,657
Healing
48,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,902
1,597
12,936
5,356
22,898
29,453
290
4,003
18,895
22,923
0
L
16,016
4,448
1,313
5,543
18,410
8,654
900
3,246
15,164
30,949
0
W
Jing Wei
GRENWA
Jing Wei
18,927
12,106
92
2,400
13,258
7,162
2,610
7,202
6,056
0
45,115
W
33,932
12,798
3,074
2,286
16,472
8,840
2,790
11,706
4,766
0
57,923
W
Charybdis
bluedarkblue
Charybdis
18,104
8,359
1,479
1,585
16,101
8,420
2,665
10,208
5,893
0
37,060
L
Camazotz
geschulzter
Camazotz
13,903
3,455
2,348
7,890
24,163
13,230
160
2,783
21,380
0
25,684
W
Artio
ku121
Artio
9,514
972
5,134
6,175
27,821
34,538
13
13,290
14,531
17,696
0
L
Bastet
potigax
Bastet
13,353
3,726
896
4,093
19,004
11,205
218
3,732
15,272
0
18,702
W
Yemoja
s10n
Yemoja
5,792
1,993
19,936
5,938
17,678
19,352
406
8,646
9,032
10,922
0
L
Thoth
xlmFIex
Thoth
23,134
582
343
939
11,833
5,843
90
1,542
10,291
44,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,408
Gold Earned
54,951
125
Minions Killed
195
0
Camps Cleared
0
1,283,711
Distance Traveled
1,389,080
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,855
657
25
2
0
210,529
5
L
Sol
8,767
584
24
2
0
251,469
0
W
Jing Wei
10,592
706
64
4
0
294,047
2
W
Anhur
12,243
816
57
4
0
281,800
0
W
Charybdis
10,852
723
49
3
0
242,246
0
L
Camazotz
9,327
622
28
2
0
260,278
0
W
Artio
10,907
727
6
0
0
288,582
0
L
Bastet
9,277
618
17
1
0
295,143
1
W
Yemoja
10,357
690
19
1
0
282,405
0
L
Thoth
10,182
679
31
2
0
266,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role