Player Matchup

Izanami
Izanami
BFL HAYWIRE
Izanami
Level 65
God Stats
3W - 1L
1,889 SR
Queue Stats
32W - 29L
1,466 Elo+
Party 1
Ares
Ares
HAVOCxRENEGADE
Ares
Level 64
God Stats
2W - 4L
1,241 SR
Queue Stats
169W - 177L
1,375 Elo+
Party 4
He Bo
He Bo
SmiteIsLife10
He Bo
Level 92
God Stats
4W - 3L
1,292 SR
Queue Stats
69W - 77L
1,435 Elo+
Party 1
Ravana
Ravana
Ssnaeb
Ravana
Level 69
God Stats
13W - 8L
1,541 SR
Queue Stats
400W - 409L
1,406 Elo+
Party 4
Nemesis
Nemesis
TaskForceOps
Nemesis
Level 88
God Stats
35W - 40L
1,428 SR
Queue Stats
150W - 174L
1,396 Elo+
Party 4
Team Averages
Level 76
1,478 SR
1,415 Elo+

VS

Team Averages
Level 91
1,482 SR
1,463 Elo+
Freya
Freya
Jakrispyyyy
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Juanpapi08
Baron Samedi
Level 100
God Stats
7W - 8L
1,541 SR
Queue Stats
160W - 174L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
MrSilverHD
Ne Zha
Level 116
God Stats
4W - 3L
1,716 SR
Queue Stats
120W - 120L
1,545 Elo+
Party 3
Chaac
Chaac
abe_sm98
Chaac
Level 86
God Stats
16W - 21L
1,455 SR
Queue Stats
294W - 338L
1,405 Elo+
Party 2
Nemesis
Nemesis
xTwitchyyyx
Nemesis
Level 87
God Stats
0W - 2L
1,199 SR
Queue Stats
6W - 5L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BFL HAYWIRE
Izanami
17
3 / 3 / 10
11,156
446
15,297
14,083
6,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 7
10,282
411
9,907
20,236
26,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 4 / 7
11,550
462
16,453
16,647
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Ssnaeb
Ravana
20
7 / 0 / 7
12,764
511
29,198
14,446
15,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
TaskForceOps
Nemesis
17
5 / 1 / 2
11,263
451
11,683
14,200
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
10,778
431
5,671
21,869
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Juanpapi08
Baron Samedi
16
3 / 5 / 2
10,488
420
13,691
19,497
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
MrSilverHD
Ne Zha
15
1 / 1 / 8
10,622
425
10,656
33,022
42,429
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
abe_sm98
Chaac
19
3 / 5 / 3
12,076
483
11,609
23,832
19,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
xTwitchyyyx
Nemesis
16
1 / 3 / 3
9,873
395
8,438
22,724
10,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
20
Kills
11
11
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BFL HAYWIRE
Izanami
3
3
10
2.67
W
1
3
7
1.5
L
3
6
1
0.58
L
Baron Samedi
Juanpapi08
Baron Samedi
3
5
2
0.8
L
Ne Zha
MrSilverHD
Ne Zha
1
1
8
5
W
4
4
7
1.88
W
Ravana
Ssnaeb
Ravana
7
0
7
10.5
W
Nemesis
TaskForceOps
Nemesis
5
1
2
6
L
Chaac
abe_sm98
Chaac
3
5
3
0.9
L
Nemesis
xTwitchyyyx
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,538
Damage
50,065
79,612
Taken
120,944
62,421
Mitigated
92,474
18,600
Healing
42,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BFL HAYWIRE
Izanami
15,297
10,222
196
3,065
14,083
6,563
3,658
3,366
10,717
0
107,227
W
9,907
1,041
777
2,815
20,236
26,169
519
6,678
13,558
34,044
0
L
5,671
2,171
0
8,735
21,869
9,908
840
4,709
17,160
74,533
0
L
Baron Samedi
Juanpapi08
Baron Samedi
13,691
1,052
3,459
6,330
19,497
10,579
738
5,408
14,089
69,344
0
L
Ne Zha
MrSilverHD
Ne Zha
10,656
2,841
652
12,705
33,022
42,429
258
7,259
25,763
897
54,806
W
16,453
980
140
2,366
16,647
7,676
517
4,003
12,644
98,405
0
W
Ravana
Ssnaeb
Ravana
29,198
9,177
0
6,676
14,446
15,662
345
2,965
11,481
0
108,891
W
Nemesis
TaskForceOps
Nemesis
11,683
5,488
0
2,565
14,200
6,351
192
3,292
10,908
0
105,489
L
Chaac
abe_sm98
Chaac
11,609
3,723
0
5,820
23,832
19,017
0
5,103
18,729
60
98,140
L
Nemesis
xTwitchyyyx
Nemesis
8,438
4,709
0
4,839
22,724
10,541
58
4,465
18,259
0
81,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
53,837
632
Minions Killed
579
0
Camps Cleared
0
2,262,091
Distance Traveled
2,272,402
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,156
446
148
6
0
460,914
0
W
Ares
10,282
411
34
1
0
414,067
4
L
Freya
10,778
431
113
5
0
406,920
2
L
Baron Samedi
10,488
420
127
5
0
429,001
7
L
Ne Zha
10,622
425
43
2
0
482,940
2
W
He Bo
11,550
462
156
6
0
435,866
0
W
Ravana
12,764
511
161
6
0
510,488
1
W
Nemesis
11,263
451
133
5
0
440,756
0
L
Chaac
12,076
483
195
8
0
425,080
1
L
Nemesis
9,873
395
101
4
0
528,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role