Player Matchup

Raijin
Raijin
Drink Local
Raijin
Level 154
God Stats
4W - 3L
1,591 SR
Queue Stats
213W - 228L
1,412 Elo+
Solo
Terra
Terra
Grave_Reaper_X
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,413 Elo+
Solo
Jormungandr
Jormungandr
Jitterz831
Jormungandr
Level 87
God Stats
2W - 0L
1,632 SR
Queue Stats
67W - 75L
1,464 Elo+
Party 1
Eset
Eset
derms
Eset
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,421 Elo+
Party 1
Osiris
Osiris
gratlifestyle
Osiris
Level 120
God Stats
1W - 2L
1,182 SR
Queue Stats
316W - 318L
1,451 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,432 Elo+

VS

Team Averages
Level 94
1,487 SR
1,447 Elo+
Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BlueJai13
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,490 Elo+
Party 2
Fafnir
Fafnir
Dewtur
Fafnir
Level 59
God Stats
0W - 1L
1,479 SR
Queue Stats
6W - 6L
1,475 Elo+
Party 2
Ra
Ra
dahooddahoodz
Ra
Level 108
God Stats
3W - 2L
1,711 SR
Queue Stats
120W - 133L
1,469 Elo+
Solo
Cliodhna
Cliodhna
dingleberry202
Cliodhna
Level 141
God Stats
5W - 11L
1,245 SR
Queue Stats
436W - 481L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
7 / 3 / 5
12,448
732
24,495
15,699
9,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 3 / 11
11,813
695
6,595
21,978
24,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
Jitterz831
Jormungandr
19
4 / 4 / 9
11,921
701
19,965
21,511
31,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
derms
Eset
18
1 / 6 / 8
10,813
636
15,610
14,345
6,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 5 / 7
11,292
664
10,203
25,189
31,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 3 / 7
12,915
760
22,492
27,806
21,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
BlueJai13
Mulan
18
2 / 4 / 14
10,761
633
12,840
18,200
25,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Dewtur
Fafnir
18
0 / 3 / 12
11,313
665
6,079
23,577
32,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 2
8,386
493
5,243
3,686
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
20
8 / 3 / 5
11,948
703
20,282
17,812
10,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
13
Kills
19
21
Deaths
13
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
3
7
4.17
L
Mulan
BlueJai13
Mulan
2
4
14
2.25
L
Fafnir
Dewtur
Fafnir
0
3
12
2
W
Raijin
7
3
5
3.17
W
0
3
11
1.83
W
Jormungandr
Jitterz831
Jormungandr
4
4
9
2.13
L
0
0
2
1
W
Eset
derms
Eset
1
6
8
0.83
L
Cliodhna
8
3
5
3.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,868
Damage
66,936
98,722
Taken
91,081
103,142
Mitigated
92,115
37,290
Healing
36,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
22,492
12,139
7,599
12,065
27,806
21,455
511
18,559
9,247
0
22,129
L
Mulan
BlueJai13
Mulan
12,840
1,417
1,426
645
18,200
25,943
1,190
13,681
4,519
0
18,148
L
Fafnir
Dewtur
Fafnir
6,079
2,261
151
4,442
23,577
32,897
229
18,356
5,221
10,725
0
W
Raijin
24,495
3,636
3,629
2,920
15,699
9,294
2,322
1,549
13,667
58,116
0
W
6,595
916
10,739
7,451
21,978
24,044
902
3,105
18,136
12,417
0
W
Jormungandr
Jitterz831
Jormungandr
19,965
3,115
962
889
21,511
31,044
1,251
3,337
16,670
54,486
0
L
5,243
124
2,006
1,376
3,686
1,776
64
2,728
958
9,679
0
W
Eset
derms
Eset
15,610
1,559
4,675
691
14,345
6,941
1,721
1,063
12,370
30,619
0
L
Cliodhna
20,282
331
2,220
4,622
17,812
10,044
2,314
13,341
4,471
0
54,982
W
10,203
3,051
2,775
2,559
25,189
31,819
290
2,268
20,045
0
19,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
55,323
193
Minions Killed
133
0
Camps Cleared
0
1,493,706
Distance Traveled
1,387,708
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,915
760
38
2
0
358,643
0
L
Mulan
10,761
633
10
1
0
281,104
4
L
Fafnir
11,313
665
11
1
0
285,525
0
W
Raijin
12,448
732
66
4
0
290,949
1
W
Terra
11,813
695
12
1
0
318,049
0
W
Jormungandr
11,921
701
65
4
0
281,008
1
L
Ra
8,386
493
10
1
0
109,090
0
W
Eset
10,813
636
30
2
0
274,532
0
L
Cliodhna
11,948
703
64
4
0
353,346
1
W
Osiris
11,292
664
20
1
0
329,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role