Player Matchup

Ymir
Ymir
BigHoneyBiscuits
Ymir
Level 4
God Stats
18W - 19L
1,192 SR
Queue Stats
18W - 22L
1,085 Elo+
Party 1
Arachne
Arachne
PRIME26TIME
Arachne
Level 56
God Stats
2W - 10L
1,211 SR
Queue Stats
107W - 127L
1,351 Elo+
Party 1
Sol
Sol
SylvanusEnjoyer
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
savario856
Gilgamesh
Level 116
God Stats
2W - 4L
1,403 SR
Queue Stats
148W - 166L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
twizted624
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,411 Elo+
Solo
Team Averages
Level 58
1,361 SR
1,330 Elo+

VS

Team Averages
Level 83
1,456 SR
1,336 Elo+
Fenrir
Fenrir
Dutchmasterbruh
Fenrir
Level 141
God Stats
9W - 10L
1,601 SR
Queue Stats
36W - 37L
1,442 Elo+
Solo
Hades
Hades
Eliub19
Hades
Level 100
God Stats
18W - 12L
1,500 SR
Queue Stats
507W - 499L
1,390 Elo+
Solo
Bacchus
Bacchus
Evilidiot23
Bacchus
Level 65
God Stats
2W - 2L
1,305 SR
Queue Stats
19W - 20L
1,359 Elo+
Party 2
Mulan
Mulan
Gatorcaf
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,317 Elo+
Party 2
Anubis
Anubis
JOAOv-vG006
Anubis
Level 40
God Stats
26W - 36L
1,375 SR
Queue Stats
40W - 70L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
10,948
438
5,655
28,192
40,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
PRIME26TIME
Arachne
19
5 / 4 / 4
12,370
495
7,836
19,774
9,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 8 / 6
10,845
434
25,169
22,802
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
savario856
Gilgamesh
16
3 / 7 / 5
11,246
450
19,747
32,996
27,488
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
twizted624
Heimdallr
17
3 / 9 / 5
11,362
454
15,328
23,365
10,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 10
14,142
566
19,795
24,843
14,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Eliub19
Hades
19
7 / 5 / 14
13,079
523
20,532
26,172
20,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Evilidiot23
Bacchus
18
3 / 2 / 24
12,628
505
17,644
28,685
43,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Gatorcaf
Mulan
19
6 / 2 / 20
13,169
527
22,745
25,883
26,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
20
6 / 4 / 9
13,118
525
20,001
17,852
12,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
17
Kills
35
35
Deaths
17
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
13
4
10
4.5
W
Hades
Eliub19
Hades
7
5
14
2.8
W
Bacchus
Evilidiot23
Bacchus
3
2
24
7.5
W
Mulan
Gatorcaf
Mulan
6
2
20
8
W
Anubis
6
4
9
2.63
L
Arachne
PRIME26TIME
Arachne
5
4
4
1.75
L
4
8
6
0.88
L
Gilgamesh
savario856
Gilgamesh
3
7
5
0.79
L
Heimdallr
twizted624
Heimdallr
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,735
Damage
100,717
127,129
Taken
123,435
97,321
Mitigated
116,991
23,756
Healing
52,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,655
565
0
3,245
28,192
40,071
0
15,269
12,923
30,713
0
W
19,795
5,221
0
13,658
24,843
14,569
3,689
4,961
19,882
41
115,148
W
Hades
Eliub19
Hades
20,532
1,309
1,128
11,341
26,172
20,014
900
8,975
17,197
102,840
0
W
Bacchus
Evilidiot23
Bacchus
17,644
2,976
0
4,633
28,685
43,352
561
9,849
18,836
38,091
2,202
W
Mulan
Gatorcaf
Mulan
22,745
2,176
483
11,443
25,883
26,999
1,052
5,395
20,488
619
91,294
W
Anubis
20,001
739
927
9,065
17,852
12,057
1,722
3,702
14,150
123,833
0
L
Arachne
PRIME26TIME
Arachne
7,836
6,202
0
3,722
19,774
9,252
3,143
7,318
12,456
0
95,423
L
25,169
11,072
0
7,097
22,802
9,809
0
10,767
12,035
78,034
11,622
L
Gilgamesh
savario856
Gilgamesh
19,747
5,988
0
4,959
32,996
27,488
258
11,743
21,253
0
85,586
L
Heimdallr
twizted624
Heimdallr
15,328
8,102
0
4,733
23,365
10,701
1,080
13,314
10,051
0
86,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,771
Gold Earned
66,136
564
Minions Killed
603
0
Camps Cleared
0
2,073,954
Distance Traveled
2,395,778
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,948
438
34
1
0
402,510
4
W
Fenrir
14,142
566
110
4
0
536,960
0
W
Hades
13,079
523
151
6
0
446,403
3
W
Bacchus
12,628
505
35
1
0
487,160
1
W
Mulan
13,169
527
139
6
0
531,135
1
W
Anubis
13,118
525
168
7
0
394,120
5
L
Arachne
12,370
495
155
6
0
469,341
2
L
Sol
10,845
434
115
5
0
353,981
0
L
Gilgamesh
11,246
450
115
5
0
440,199
6
L
Heimdallr
11,362
454
145
6
0
407,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role