Player Matchup

Thor
Thor
CHASEMCDADE
Thor
Level 106
God Stats
12W - 7L
1,199 SR
Queue Stats
221W - 186L
1,515 Elo+
Party 4
Geb
Geb
MarcSterwerf
Geb
Level 28
God Stats
50W - 41L
1,708 SR
Queue Stats
249W - 229L
1,489 Elo+
Party 4
Heimdallr
Heimdallr
UhtredRagnarsson
Heimdallr
Level 123
God Stats
7W - 3L
1,374 SR
Queue Stats
233W - 217L
1,491 Elo+
Party 4
Amaterasu
Amaterasu
geovanniSant
Amaterasu
Level 34
God Stats
6W - 6L
1,504 SR
Queue Stats
23W - 27L
1,465 Elo+
Party 3
Hera
Hera
ulltra-_-noob
Hera
Level 144
God Stats
2W - 1L
1,380 SR
Queue Stats
49W - 56L
1,525 Elo+
Party 3
Team Averages
Level 87
1,433 SR
1,497 Elo+

VS

Team Averages
Level 76
1,578 SR
1,437 Elo+
Arachne
Arachne
 
Arachne
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
HuskyRoman
Cupid
Level 106
God Stats
7W - 5L
1,510 SR
Queue Stats
115W - 101L
1,403 Elo+
Solo
Hera
Hera
Sasawasabasa
Hera
Level 109
God Stats
9W - 9L
1,565 SR
Queue Stats
248W - 218L
1,537 Elo+
Party 1
Ares
Ares
SphericRecon180
Ares
Level 24
God Stats
13W - 6L
1,575 SR
Queue Stats
58W - 36L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
buttlicker69420
Sun Wukong
Level 127
God Stats
4W - 5L
1,739 SR
Queue Stats
108W - 94L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,860
694
2,033
3,664
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 2
4,160
594
1,081
4,092
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
7
1 / 1 / 1
4,177
597
3,905
5,738
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
geovanniSant
Amaterasu
5
0 / 1 / 0
3,599
514
786
3,141
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
4,554
651
1,627
3,442
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
3 / 1 / 0
5,069
724
2,453
5,502
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
7
1 / 1 / 1
4,406
629
2,862
3,747
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 2
5,027
718
1,954
2,702
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 2
4,576
654
1,986
6,263
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
buttlicker69420
Sun Wukong
8
0 / 1 / 1
4,918
703
3,015
4,271
1,802
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
4
4
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
0
3
L
2
0
1
2.5
W
Cupid
1
1
1
1.5
L
0
1
2
1
W
0
0
2
1
W
0
1
2
1
L
Heimdallr
1
1
1
1.5
W
Sun Wukong
buttlicker69420
Sun Wukong
0
1
1
0.5
L
Amaterasu
geovanniSant
Amaterasu
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,432
Damage
12,270
20,077
Taken
22,485
7,690
Mitigated
8,338
7,995
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,453
1,838
0
751
5,502
1,570
321
126
5,376
0
22,452
L
2,033
820
0
2,402
3,664
1,221
0
483
3,181
0
22,900
W
Cupid
2,862
1,510
222
1,003
3,747
1,281
782
255
3,492
0
21,799
L
1,081
58
203
1,354
4,092
1,798
0
1,127
2,965
10,168
332
W
1,954
390
0
1,000
2,702
887
0
700
2,002
33,947
0
W
1,986
81
0
2,460
6,263
2,798
239
584
5,679
12,128
0
L
Heimdallr
3,905
2,079
0
2,108
5,738
2,089
0
1,417
4,321
0
26,444
W
Sun Wukong
buttlicker69420
Sun Wukong
3,015
983
0
1,113
4,271
1,802
842
863
3,408
0
28,410
L
Amaterasu
geovanniSant
Amaterasu
786
299
0
1,678
3,141
1,420
0
0
3,141
0
11,601
L
1,627
419
0
250
3,442
1,162
31
913
2,529
28,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,350
Gold Earned
23,996
194
Minions Killed
233
0
Camps Cleared
0
663,282
Distance Traveled
760,218
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,069
724
49
7
0
178,758
2
L
Thor
4,860
694
61
9
0
156,364
1
W
Cupid
4,406
629
48
7
0
154,975
0
L
Geb
4,160
594
15
2
0
147,573
1
W
Hera
5,027
718
74
11
0
156,418
0
W
Ares
4,576
654
14
2
0
131,268
0
L
Heimdallr
4,177
597
42
6
0
121,998
0
W
Sun Wukong
4,918
703
48
7
0
138,799
3
L
Amaterasu
3,599
514
21
3
0
85,398
2
L
Hera
4,554
651
55
8
0
151,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role