Player Matchup

Cerberus
Cerberus
Dr_GlouGlou
Cerberus
Level 127
God Stats
29W - 8L
1,766 SR
Queue Stats
326W - 154L
1,725 Elo+
Party 1
Fafnir
Fafnir
Farouk_Officiel
Fafnir
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
560W - 302L
1,683 Elo+
Party 1
Janus
Janus
Le-RoiSinge
Janus
Level 29
God Stats
12W - 7L
1,638 SR
Queue Stats
271W - 80L
1,727 Elo+
Party 1
Atlas
Atlas
docteur_PO
Atlas
Level 154
God Stats
21W - 9L
1,580 SR
Queue Stats
593W - 328L
1,685 Elo+
Party 1
Kukulkan
Kukulkan
saigo_no_ronin
Kukulkan
Level 34
God Stats
3W - 3L
1,549 SR
Queue Stats
45W - 73L
1,321 Elo+
Solo
Team Averages
Level 99
1,607 SR
1,628 Elo+

VS

Team Averages
Level 48
1,447 SR
1,403 Elo+
Neith
Neith
Ashy_Babe_88
Neith
Level 58
God Stats
49W - 56L
1,499 SR
Queue Stats
150W - 142L
1,499 Elo+
Party 2
Bastet
Bastet
PonyDeCaramelo
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,265 Elo+
Party 3
Erlang Shen
Erlang Shen
The_J0K3R_EsP-97
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,425 Elo+
Party 3
Artemis
Artemis
WELSHJENKINS_98
Artemis
Level 45
God Stats
33W - 37L
1,508 SR
Queue Stats
117W - 132L
1,487 Elo+
Solo
Arachne
Arachne
danmcguire21
Arachne
Level 18
God Stats
0W - 2L
1,229 SR
Queue Stats
20W - 33L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dr_GlouGlou
Cerberus
18
7 / 2 / 23
12,436
1,244
24,261
17,092
23,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 22
13,180
1,318
9,632
15,278
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 15
12,022
1,202
25,552
6,971
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
18
10 / 2 / 21
12,645
1,265
27,665
14,477
7,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
18
9 / 0 / 13
12,462
1,246
15,883
4,805
2,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
10,354
1,035
9,260
21,101
6,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 4
9,838
984
7,695
22,969
6,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
The_J0K3R_EsP-97
Erlang Shen
16
2 / 7 / 3
10,911
1,091
15,464
29,267
20,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 8 / 4
11,137
1,114
16,439
25,376
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
danmcguire21
Arachne
15
0 / 8 / 2
9,110
911
4,136
12,150
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
21
38
Kills
6
6
Deaths
38
94
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Cerberus
Dr_GlouGlou
Cerberus
7
2
23
9.25
W
6
2
22
8.5
W
6
0
15
13.5
L
0
6
4
0.33
L
Erlang Shen
The_J0K3R_EsP-97
Erlang Shen
2
7
3
0.5
L
2
8
4
0.5
L
Arachne
danmcguire21
Arachne
0
8
2
0.13
W
Atlas
10
2
21
10.25
W
Kukulkan
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,993
Damage
52,994
58,623
Taken
110,863
61,248
Mitigated
47,362
11,891
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,260
4,338
0
774
21,101
6,753
0
19,312
1,201
0
24,228
W
Cerberus
Dr_GlouGlou
Cerberus
24,261
1,055
0
3,571
17,092
23,286
0
0
17,092
30,893
0
W
9,632
2,314
0
4,192
15,278
24,238
0
0
15,278
13,136
0
W
25,552
1,657
0
690
6,971
3,350
0
0
6,971
53,742
0
L
7,695
2,643
0
1,488
22,969
6,994
0
20,222
2,045
0
19,924
L
Erlang Shen
The_J0K3R_EsP-97
Erlang Shen
15,464
7,637
0
4,626
29,267
20,858
0
25,489
3,218
0
37,432
L
16,439
10,606
0
2,108
25,376
7,075
0
24,093
694
0
30,640
L
Arachne
danmcguire21
Arachne
4,136
2,828
0
437
12,150
5,682
0
10,804
712
0
5,680
W
Atlas
27,665
8,133
0
2,925
14,477
7,742
0
0
14,477
42,848
0
W
Kukulkan
15,883
2,087
0
513
4,805
2,632
0
0
4,805
38,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
51,350
227
Minions Killed
140
5
Camps Cleared
6
988,343
Distance Traveled
825,475
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,354
1,035
31
3
1
154,235
1
W
Cerberus
12,436
1,244
34
3
1
184,587
0
W
Fafnir
13,180
1,318
16
2
0
166,299
0
W
Janus
12,022
1,202
87
9
1
210,201
0
L
Bastet
9,838
984
31
3
0
196,347
0
L
Erlang Shen
10,911
1,091
46
5
2
196,904
0
L
Artemis
11,137
1,114
31
3
2
178,065
0
L
Arachne
9,110
911
1
0
1
99,924
0
W
Atlas
12,645
1,265
31
3
0
202,803
0
W
Kukulkan
12,462
1,246
59
6
3
224,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role