Player Matchup

Tyr
Tyr
BigSquirmWorm
Tyr
Level 160
God Stats
2W - 2L
1,542 SR
Queue Stats
137W - 129L
1,614 Elo+
Party 2
Scylla
Scylla
Fifty2Weeks
Scylla
Level 101
God Stats
21W - 18L
1,543 SR
Queue Stats
907W - 921L
1,529 Elo+
Solo
Terra
Terra
Kevin730
Terra
Level 109
God Stats
1W - 3L
1,462 SR
Queue Stats
174W - 161L
1,619 Elo+
Solo
Zeus
Zeus
MrEagleScout
Zeus
Level 157
God Stats
1W - 1L
1,302 SR
Queue Stats
59W - 85L
1,392 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OPDmilitia63
Cu Chulainn
Level 69
God Stats
0W - 1L
1,774 SR
Queue Stats
13W - 8L
1,656 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,562 Elo+

VS

Team Averages
Level 144
1,536 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Pwan
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,525 Elo+
Party 1
Susano
Susano
gh0st-_-R1D3R18
Susano
Level 141
God Stats
3W - 4L
1,780 SR
Queue Stats
268W - 276L
1,535 Elo+
Solo
Ishtar
Ishtar
psiconap
Ishtar
Level 155
God Stats
11W - 9L
1,643 SR
Queue Stats
518W - 506L
1,585 Elo+
Solo
Sol
Sol
tatinis
Sol
Level 157
God Stats
1W - 0L
1,524 SR
Queue Stats
73W - 93L
1,495 Elo+
Party 1
Chang'e
Chang'e
tobitobi
Chang'e
Level 122
God Stats
1W - 0L
1,235 SR
Queue Stats
15W - 24L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 12
10,146
922
11,922
20,511
23,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
15
5 / 7 / 7
9,043
822
11,074
12,348
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Kevin730
Terra
17
3 / 4 / 12
10,336
940
9,049
21,088
29,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 8 / 8
9,028
821
11,144
12,648
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
OPDmilitia63
Cu Chulainn
14
4 / 7 / 6
8,727
793
12,569
22,607
21,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pwan
Sun Wukong
15
9 / 4 / 16
9,855
896
13,655
17,387
15,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 5 / 19
9,362
851
15,779
12,062
6,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
psiconap
Ishtar
19
11 / 2 / 16
11,177
1,016
18,385
11,513
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
16
3 / 4 / 15
9,534
867
17,203
11,943
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
tobitobi
Chang'e
16
4 / 4 / 20
9,524
866
12,305
12,368
7,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
118
18
Kills
32
32
Deaths
19
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
3
6
12
1.5
L
Scylla
5
7
7
1.21
L
Terra
Kevin730
Terra
3
4
12
2.25
L
3
8
8
0.88
L
Cu Chulainn
OPDmilitia63
Cu Chulainn
4
7
6
1
W
Sun Wukong
Pwan
Sun Wukong
9
4
16
4.25
W
5
5
19
2.9
W
Ishtar
psiconap
Ishtar
11
2
16
9.5
W
Sol
3
4
15
2.63
W
Chang'e
tobitobi
Chang'e
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,758
Damage
77,327
89,202
Taken
65,273
86,280
Mitigated
41,082
20,850
Healing
26,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,922
971
1,235
3,117
20,511
23,264
270
5,286
14,881
0
19,081
L
Scylla
11,074
704
3,117
1,099
12,348
5,835
473
3,502
8,703
21,587
0
L
Terra
Kevin730
Terra
9,049
1,272
2,806
4,825
21,088
29,981
155
7,224
13,672
22,194
0
L
11,144
1,327
0
308
12,648
5,593
352
3,204
9,360
22,684
0
L
Cu Chulainn
OPDmilitia63
Cu Chulainn
12,569
1,781
1,516
2,827
22,607
21,607
315
8,674
13,725
2,663
17,957
W
Sun Wukong
Pwan
Sun Wukong
13,655
2,771
1,615
6,801
17,387
15,656
887
8,226
9,161
0
19,383
W
15,779
1,467
1,312
1,260
12,062
6,096
1,017
5,889
6,173
0
20,932
W
Ishtar
psiconap
Ishtar
18,385
9,287
471
2,480
11,513
5,892
1,003
6,394
5,119
0
27,738
W
Sol
17,203
6,268
0
3,477
11,943
6,007
3,584
5,636
6,307
31,570
2,337
W
Chang'e
tobitobi
Chang'e
12,305
1,149
5,786
3,679
12,368
7,431
1,108
6,661
5,707
25,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
49,452
102
Minions Killed
115
0
Camps Cleared
0
1,001,521
Distance Traveled
997,396
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,146
922
7
1
0
216,245
0
L
Scylla
9,043
822
32
3
0
179,529
0
L
Terra
10,336
940
14
1
0
218,918
0
L
Zeus
9,028
821
28
3
0
173,508
1
L
Cu Chulainn
8,727
793
21
2
0
213,321
0
W
Sun Wukong
9,855
896
15
1
0
223,418
1
W
Susano
9,362
851
12
1
0
216,702
4
W
Ishtar
11,177
1,016
31
3
0
188,951
2
W
Sol
9,534
867
40
4
0
174,104
4
W
Chang'e
9,524
866
17
2
0
194,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role