Player Matchup

Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Causticcain
Lancelot
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Solo
Geb
Geb
Palifications
Geb
Level 108
God Stats
0W - 1L
1,709 SR
Queue Stats
88W - 75L
1,536 Elo+
Party 2
Fenrir
Fenrir
jeeza-_-
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
lolxddabmlg
Cernunnos
Level 56
God Stats
5W - 11L
1,604 SR
Queue Stats
105W - 119L
1,491 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,564 Elo+

VS

Team Averages
Level 97
1,637 SR
1,537 Elo+
Awilix
Awilix
Caky98
Awilix
Level 129
God Stats
6W - 2L
1,579 SR
Queue Stats
223W - 245L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Dévyn
Nu Wa
Level 152
God Stats
2W - 1L
1,933 SR
Queue Stats
69W - 52L
1,558 Elo+
Party 1
Ishtar
Ishtar
LINO_FERNANDEZ
Ishtar
Level 145
God Stats
8W - 10L
1,522 SR
Queue Stats
198W - 203L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
LordLytic
Gilgamesh
Level 32
God Stats
2W - 1L
1,649 SR
Queue Stats
10W - 9L
1,631 Elo+
Party 1
Yemoja
Yemoja
galersock
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 7 / 2
7,633
424
6,632
15,874
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Causticcain
Lancelot
13
1 / 5 / 2
8,211
456
7,758
16,285
6,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 5
8,009
445
11,643
16,974
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
jeeza-_-
Fenrir
11
0 / 5 / 1
7,262
403
8,725
17,918
10,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
lolxddabmlg
Cernunnos
16
6 / 6 / 3
9,776
543
12,754
16,598
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Caky98
Awilix
15
6 / 2 / 4
9,777
543
9,538
13,933
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Dévyn
Nu Wa
17
11 / 1 / 10
11,462
637
28,124
14,144
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 4
10,112
562
7,612
14,243
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
LordLytic
Gilgamesh
16
4 / 1 / 2
10,573
587
10,125
15,369
15,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
galersock
Yemoja
13
0 / 1 / 12
9,370
521
4,427
17,895
16,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
25
26
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
7
2
0.43
W
Awilix
Caky98
Awilix
6
2
4
4
L
Lancelot
Causticcain
Lancelot
1
5
2
0.4
W
Nu Wa
Dévyn
Nu Wa
11
1
10
16
W
4
6
4
1
W
Gilgamesh
LordLytic
Gilgamesh
4
1
2
5
L
1
3
5
1.17
W
Yemoja
galersock
Yemoja
0
1
12
6
L
Fenrir
jeeza-_-
Fenrir
0
5
1
0.1
L
Cernunnos
lolxddabmlg
Cernunnos
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
59,826
83,649
Taken
75,584
39,982
Mitigated
51,854
17,098
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,632
2,474
0
3,765
15,874
5,771
165
9,073
6,801
32,055
0
W
Awilix
Caky98
Awilix
9,538
3,775
0
478
13,933
6,310
834
2,846
10,935
0
68,021
L
Lancelot
Causticcain
Lancelot
7,758
1,604
0
780
16,285
6,809
0
5,820
10,465
0
70,619
W
Nu Wa
Dévyn
Nu Wa
28,124
8,624
0
304
14,144
7,019
840
5,004
8,912
106,360
0
W
7,612
3,523
0
472
14,243
6,783
4,613
4,146
10,037
0
68,109
W
Gilgamesh
LordLytic
Gilgamesh
10,125
3,049
0
5,370
15,369
15,420
1,111
1,662
13,670
0
76,376
L
11,643
625
0
5,166
16,974
11,025
0
7,673
9,301
38,548
3,004
W
Yemoja
galersock
Yemoja
4,427
1,507
6,220
6,855
17,895
16,322
491
4,844
12,909
20,091
0
L
Fenrir
jeeza-_-
Fenrir
8,725
2,007
146
4,507
17,918
10,648
151
3,508
14,410
0
33,911
L
Cernunnos
lolxddabmlg
Cernunnos
12,754
5,521
0
2,734
16,598
5,729
82
6,477
10,121
0
79,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
51,294
403
Minions Killed
493
0
Camps Cleared
0
1,661,465
Distance Traveled
1,652,964
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,633
424
57
3
0
260,400
1
W
Awilix
9,777
543
92
5
0
416,725
6
L
Lancelot
8,211
456
106
6
0
392,701
0
W
Nu Wa
11,462
637
132
7
0
322,319
3
W
Ishtar
10,112
562
118
7
0
280,376
4
W
Gilgamesh
10,573
587
129
7
0
310,828
3
L
Geb
8,009
445
51
3
0
370,394
0
W
Yemoja
9,370
521
22
1
0
322,716
7
L
Fenrir
7,262
403
64
4
0
342,176
0
L
Cernunnos
9,776
543
125
7
0
295,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role