Player Matchup

Khepri
Khepri
Orki
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,554 Elo+
Party 2
Izanami
Izanami
SuggaaBoy
Izanami
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 34L
1,554 Elo+
Party 2
Chronos
Chronos
fortwentyblazit
Chronos
Level 146
God Stats
5W - 2L
1,911 SR
Queue Stats
237W - 238L
1,491 Elo+
Solo
Susano
Susano
saapus
Susano
Level 126
God Stats
1W - 1L
1,306 SR
Queue Stats
305W - 299L
1,562 Elo+
Solo
Chaac
Chaac
stuyy97
Chaac
Level 141
God Stats
1W - 1L
1,290 SR
Queue Stats
50W - 52L
1,572 Elo+
Solo
Team Averages
Level 132
1,501 SR
1,546 Elo+

VS

Team Averages
Level 139
1,476 SR
1,556 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cry4_Me
Tyr
Level 148
God Stats
5W - 4L
1,486 SR
Queue Stats
322W - 295L
1,538 Elo+
Party 1
Hachiman
Hachiman
DanetteDuett
Hachiman
Level 109
God Stats
0W - 2L
1,520 SR
Queue Stats
102W - 75L
1,619 Elo+
Party 1
Bacchus
Bacchus
Dashandra-
Bacchus
Level 153
God Stats
1W - 4L
1,165 SR
Queue Stats
130W - 138L
1,616 Elo+
Solo
Atlas
Atlas
DeepMountain_
Atlas
Level 156
God Stats
20W - 10L
1,707 SR
Queue Stats
1,011W - 1,001L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Orki
Khepri
17
0 / 4 / 17
10,829
774
5,070
20,436
29,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SuggaaBoy
Izanami
20
11 / 4 / 5
12,324
880
22,912
11,062
7,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 2 / 12
10,647
761
18,520
15,862
10,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
saapus
Susano
15
1 / 7 / 11
9,699
693
15,871
17,155
9,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
stuyy97
Chaac
17
5 / 4 / 7
10,595
757
12,103
20,035
24,848
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 9
10,016
715
15,053
14,866
7,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
16
5 / 4 / 9
10,304
736
8,110
16,865
26,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
DanetteDuett
Hachiman
16
3 / 5 / 10
9,915
708
19,604
15,983
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Dashandra-
Bacchus
14
1 / 5 / 9
9,179
656
6,547
18,644
27,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 2 / 13
11,031
788
22,242
17,650
12,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
71
19
Kills
21
21
Deaths
19
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
3
9
3.5
L
Tyr
5
4
9
2.38
L
Hachiman
DanetteDuett
Hachiman
3
5
10
1.6
L
Bacchus
Dashandra-
Bacchus
1
5
9
1.1
L
6
2
13
6.25
W
Khepri
Orki
Khepri
0
4
17
2.13
W
Izanami
SuggaaBoy
Izanami
11
4
5
3.38
W
2
2
12
4
W
Susano
saapus
Susano
1
7
11
0.93
W
Chaac
stuyy97
Chaac
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,476
Damage
71,556
84,550
Taken
84,008
80,993
Mitigated
81,492
24,494
Healing
26,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,053
4,635
2,435
5,498
14,866
7,297
0
3,881
10,985
27,410
0
L
Tyr
8,110
155
2,063
4,141
16,865
26,079
0
4,216
12,649
0
12,798
L
Hachiman
DanetteDuett
Hachiman
19,604
9,944
854
2,002
15,983
8,632
1,389
3,564
12,419
0
33,968
L
Bacchus
Dashandra-
Bacchus
6,547
368
2,399
1,593
18,644
27,338
160
6,712
11,932
13,154
0
L
22,242
8,220
2,366
3,018
17,650
12,146
565
5,217
12,433
43,086
0
W
Khepri
Orki
Khepri
5,070
466
672
2,541
20,436
29,711
315
9,435
11,001
11,016
0
W
Izanami
SuggaaBoy
Izanami
22,912
11,707
1,006
1,482
11,062
7,044
3,427
6,422
4,640
0
49,690
W
18,520
5,582
1,804
6,818
15,862
10,020
4,127
9,860
6,002
38,607
0
W
Susano
saapus
Susano
15,871
2,317
1,535
1,564
17,155
9,370
274
9,946
7,209
0
26,957
W
Chaac
stuyy97
Chaac
12,103
834
1,610
5,462
20,035
24,848
0
8,179
11,856
0
22,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
50,445
141
Minions Killed
126
0
Camps Cleared
0
1,277,785
Distance Traveled
1,342,822
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,016
715
28
2
0
266,911
3
L
Tyr
10,304
736
12
1
0
261,942
2
L
Hachiman
9,915
708
40
3
0
241,046
1
L
Bacchus
9,179
656
11
1
0
273,359
4
L
Atlas
11,031
788
35
3
0
299,564
1
W
Khepri
10,829
774
7
1
0
266,911
1
W
Izanami
12,324
880
50
4
0
224,191
1
W
Chronos
10,647
761
47
3
0
257,071
0
W
Susano
9,699
693
17
1
0
261,641
0
W
Chaac
10,595
757
20
1
0
267,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role