Player Matchup

Thoth
Thoth
Flinstone
Thoth
Level 144
God Stats
7W - 8L
1,485 SR
Queue Stats
586W - 619L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
FusRoDouch
Baron Samedi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,514 Elo+
Solo
Mulan
Mulan
bevan185
Mulan
Level 122
God Stats
6W - 1L
1,849 SR
Queue Stats
322W - 299L
1,568 Elo+
Solo
Amaterasu
Amaterasu
rL_KayTra-
Amaterasu
Level 157
God Stats
2W - 2L
1,596 SR
Queue Stats
135W - 119L
1,622 Elo+
Solo
Izanami
Izanami
teppich99
Izanami
Level 108
God Stats
5W - 2L
1,722 SR
Queue Stats
373W - 337L
1,596 Elo+
Solo
Team Averages
Level 135
1,630 SR
1,575 Elo+

VS

Team Averages
Level 141
1,492 SR
1,558 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BlackGodS
Lancelot
Level 157
God Stats
2W - 2L
1,496 SR
Queue Stats
327W - 315L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DEADSHOD
Morgan Le Fay
Level 141
God Stats
0W - 2L
1,516 SR
Queue Stats
41W - 37L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
EuroUltras
Baron Samedi
Level 154
God Stats
0W - 2L
1,542 SR
Queue Stats
37W - 39L
1,575 Elo+
Solo
Ymir
Ymir
Kylian__Crash
Ymir
Level 126
God Stats
0W - 3L
1,406 SR
Queue Stats
81W - 61L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flinstone
Thoth
17
2 / 1 / 13
9,733
749
22,187
7,726
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FusRoDouch
Baron Samedi
17
4 / 4 / 13
10,198
784
16,316
17,207
13,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
bevan185
Mulan
16
3 / 4 / 12
9,726
748
8,735
18,374
17,655
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
rL_KayTra-
Amaterasu
18
5 / 3 / 13
10,840
834
8,527
20,234
19,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
teppich99
Izanami
17
7 / 4 / 12
10,885
837
17,895
14,032
7,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 9
8,535
657
9,979
12,206
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
BlackGodS
Lancelot
16
5 / 4 / 8
9,293
715
21,841
20,485
12,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
DEADSHOD
Morgan Le Fay
15
1 / 4 / 9
8,550
658
12,905
12,449
6,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
EuroUltras
Baron Samedi
16
5 / 5 / 5
9,257
712
11,303
18,828
12,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 9
9,586
737
6,079
19,300
26,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
21
Kills
16
16
Deaths
21
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
9
1.1
L
Lancelot
BlackGodS
Lancelot
5
4
8
2.25
L
Morgan Le Fay
DEADSHOD
Morgan Le Fay
1
4
9
1.38
L
Baron Samedi
EuroUltras
Baron Samedi
5
5
5
1.5
W
Thoth
Flinstone
Thoth
2
1
13
8.5
W
Baron Samedi
FusRoDouch
Baron Samedi
4
4
13
2.63
L
4
3
9
2.83
W
Mulan
bevan185
Mulan
3
4
12
2.25
W
Amaterasu
rL_KayTra-
Amaterasu
5
3
13
3.83
W
Izanami
teppich99
Izanami
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,660
Damage
62,107
77,573
Taken
83,268
61,333
Mitigated
64,526
37,631
Healing
28,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,979
98
445
825
12,206
6,152
0
5,039
7,167
21,915
0
L
Lancelot
BlackGodS
Lancelot
21,841
4,023
941
7,017
20,485
12,342
0
7,567
12,918
0
25,894
L
Morgan Le Fay
DEADSHOD
Morgan Le Fay
12,905
1,316
543
1,995
12,449
6,914
0
7,757
4,692
30,675
0
L
Baron Samedi
EuroUltras
Baron Samedi
11,303
977
4,431
7,233
18,828
12,437
0
9,621
9,207
21,081
0
W
Thoth
Flinstone
Thoth
22,187
508
1,365
2,418
7,726
3,592
1,822
4,307
3,319
45,664
0
W
Baron Samedi
FusRoDouch
Baron Samedi
16,316
1,398
5,611
7,457
17,207
13,570
899
8,191
8,932
27,383
0
L
6,079
785
1,422
3,169
19,300
26,681
0
9,317
9,983
8,468
0
W
Mulan
bevan185
Mulan
8,735
304
1,817
3,695
18,374
17,655
940
7,815
10,329
0
13,458
W
Amaterasu
rL_KayTra-
Amaterasu
8,527
2,490
3,010
8,575
20,234
19,453
861
8,850
11,202
985
13,650
W
Izanami
teppich99
Izanami
17,895
9,990
1,128
2,555
14,032
7,063
3,117
10,301
3,525
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,382
Gold Earned
45,221
142
Minions Killed
108
0
Camps Cleared
0
1,255,525
Distance Traveled
1,145,945
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,535
657
36
3
0
194,870
2
L
Lancelot
9,293
715
14
1
0
269,440
0
L
Morgan Le Fay
8,550
658
28
2
0
247,340
1
L
Baron Samedi
9,257
712
24
2
0
223,403
2
W
Thoth
9,733
749
35
3
0
266,386
1
W
Baron Samedi
10,198
784
37
3
0
232,599
4
L
Ymir
9,586
737
6
0
0
210,892
0
W
Mulan
9,726
748
15
1
0
248,602
0
W
Amaterasu
10,840
834
12
1
0
285,531
0
W
Izanami
10,885
837
43
3
0
222,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role