Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
qTIGGERp
Awilix
Level 125
God Stats
4W - 1L
1,828 SR
Queue Stats
17W - 8L
1,625 Elo+
Party 1
Geb
Geb
xAPΩCALYPSEx
Geb
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,682 Elo+
Party 1
Team Averages
Level 118
1,609 SR
1,602 Elo+

VS

Team Averages
Level 123
1,641 SR
1,447 Elo+
Baron Samedi
Baron Samedi
CienRune4940
Baron Samedi
Level 128
God Stats
7W - 7L
1,553 SR
Queue Stats
94W - 98L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
GraNdF0U
Ao Kuang
Level 153
God Stats
1W - 0L
1,756 SR
Queue Stats
210W - 253L
1,394 Elo+
Solo
Shiva
Shiva
twizted624
Shiva
Level 88
God Stats
5W - 3L
1,615 SR
Queue Stats
59W - 69L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 6 / 3
7,903
565
9,161
15,669
14,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
qTIGGERp
Awilix
12
2 / 6 / 3
8,221
587
15,715
16,967
8,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 1
9,010
644
8,300
17,640
21,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CienRune4940
Baron Samedi
13
2 / 2 / 11
9,343
667
15,949
9,049
4,192
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
GraNdF0U
Ao Kuang
14
9 / 2 / 4
10,549
754
15,443
15,167
7,092
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
14
2 / 2 / 11
10,396
743
11,694
19,946
19,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
13
13
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
3
0.42
W
Baron Samedi
CienRune4940
Baron Samedi
2
2
11
3.75
W
Ao Kuang
GraNdF0U
Ao Kuang
9
2
4
5.5
L
Awilix
qTIGGERp
Awilix
2
6
3
0.58
W
Shiva
2
2
11
3.75
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
43,086
50,276
Taken
44,162
45,365
Mitigated
30,305
6,728
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,161
1,057
2,336
1,813
15,669
14,765
0
10,156
5,084
467
19,102
W
Baron Samedi
CienRune4940
Baron Samedi
15,949
1,824
4,945
3,513
9,049
4,192
984
2,438
6,611
34,853
0
W
Ao Kuang
GraNdF0U
Ao Kuang
15,443
3,903
0
7,226
15,167
7,092
1,170
3,358
11,809
27,854
0
L
Awilix
qTIGGERp
Awilix
15,715
5,470
0
640
16,967
8,909
175
9,821
6,767
0
34,885
W
Shiva
11,694
2,679
1,032
6,555
19,946
19,021
431
3,417
16,529
0
38,101
L
8,300
888
0
1,939
17,640
21,691
0
10,223
6,854
15,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
30,288
79
Minions Killed
117
3
Camps Cleared
6
755,005
Distance Traveled
764,453
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,903
565
22
2
0
216,492
2
W
Baron Samedi
9,343
667
38
3
2
235,815
2
W
Ao Kuang
10,549
754
35
3
4
257,868
2
L
Awilix
8,221
587
45
3
3
261,400
3
W
Shiva
10,396
743
44
3
0
270,770
2
L
Geb
9,010
644
12
1
0
277,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role