Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ATMProject
Aphrodite
Level 146
God Stats
1W - 2L
1,483 SR
Queue Stats
245W - 197L
1,652 Elo+
Party 1
Achilles
Achilles
Aivalaοstia
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,827 Elo+
Party 1
Ra
Ra
CorvoNL
Ra
Level 102
God Stats
9W - 11L
1,507 SR
Queue Stats
282W - 317L
1,480 Elo+
Solo
Chang'e
Chang'e
Deathjack88
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,448 Elo+
Party 1
Team Averages
Level 141
1,498 SR
1,581 Elo+

VS

Team Averages
Level 110
1,625 SR
1,485 Elo+
Neith
Neith
ChampChad
Neith
Level 87
God Stats
101W - 101L
1,481 SR
Queue Stats
257W - 281L
1,442 Elo+
Solo
Fenrir
Fenrir
Josnii
Fenrir
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 35L
1,456 Elo+
Party 2
Chernobog
Chernobog
MattressMick
Chernobog
Level 66
God Stats
15W - 5L
1,590 SR
Queue Stats
145W - 137L
1,535 Elo+
Solo
Chang'e
Chang'e
Sorakh234
Chang'e
Level 135
God Stats
11W - 9L
1,790 SR
Queue Stats
722W - 752L
1,443 Elo+
Solo
Mercury
Mercury
dielito12
Mercury
Level 142
God Stats
8W - 2L
1,762 SR
Queue Stats
129W - 106L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 2 / 0
5,401
540
4,268
8,083
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
ATMProject
Aphrodite
8
1 / 3 / 0
5,065
507
3,789
9,433
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
Aivalaοstia
Achilles
8
1 / 3 / 0
4,905
491
5,562
9,710
4,825
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
4,556
456
3,970
5,443
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Deathjack88
Chang'e
8
0 / 6 / 1
4,580
458
3,444
8,461
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChampChad
Neith
11
2 / 2 / 2
6,288
629
5,634
7,836
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Josnii
Fenrir
9
5 / 0 / 3
6,157
616
6,021
9,950
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
MattressMick
Chernobog
10
5 / 1 / 4
6,149
615
7,678
5,212
2,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Sorakh234
Chang'e
10
0 / 1 / 3
5,811
581
4,085
4,713
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
dielito12
Mercury
10
3 / 0 / 5
5,850
585
5,520
7,124
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
0
1
L
Aphrodite
ATMProject
Aphrodite
1
3
0
0.33
L
Achilles
Aivalaοstia
Achilles
1
3
0
0.33
W
Neith
ChampChad
Neith
2
2
2
1.5
L
0
1
1
0.5
L
Chang'e
Deathjack88
Chang'e
0
6
1
0.08
W
Fenrir
Josnii
Fenrir
5
0
3
6.5
W
Chernobog
MattressMick
Chernobog
5
1
4
7
W
Chang'e
Sorakh234
Chang'e
0
1
3
1.5
W
Mercury
dielito12
Mercury
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
28,938
41,130
Taken
34,835
19,195
Mitigated
14,447
11,119
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,268
2,966
0
210
8,083
3,058
0
2,425
5,658
0
30,277
L
Aphrodite
ATMProject
Aphrodite
3,789
1,019
1,219
4,124
9,433
7,330
0
342
9,091
16,942
0
L
Achilles
Aivalaοstia
Achilles
5,562
1,329
0
2,762
9,710
4,825
0
0
9,710
0
27,174
W
Neith
ChampChad
Neith
5,634
2,081
0
4,069
7,836
2,527
774
293
7,487
0
45,222
L
3,970
484
177
1,225
5,443
1,824
0
1,318
4,125
24,815
0
L
Chang'e
Deathjack88
Chang'e
3,444
645
496
906
8,461
2,158
0
0
8,461
22,020
0
W
Fenrir
Josnii
Fenrir
6,021
1,380
0
2,984
9,950
6,205
84
4,696
5,146
0
16,680
W
Chernobog
MattressMick
Chernobog
7,678
4,225
0
1,492
5,212
2,115
0
2,812
2,320
0
39,507
W
Chang'e
Sorakh234
Chang'e
4,085
630
441
2,356
4,713
1,313
34
1,164
3,377
40,783
0
W
Mercury
dielito12
Mercury
5,520
3,626
0
750
7,124
2,287
0
1,710
5,302
0
37,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
30,255
215
Minions Killed
324
0
Camps Cleared
0
908,946
Distance Traveled
978,362
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,401
540
56
6
0
191,743
2
L
Aphrodite
5,065
507
26
3
0
165,729
3
L
Achilles
4,905
491
38
4
0
185,397
0
W
Neith
6,288
629
89
9
0
167,688
2
L
Ra
4,556
456
54
5
0
190,862
4
L
Chang'e
4,580
458
41
4
0
175,215
2
W
Fenrir
6,157
616
20
2
0
204,928
5
W
Chernobog
6,149
615
63
6
0
173,267
3
W
Chang'e
5,811
581
94
9
0
190,385
3
W
Mercury
5,850
585
58
6
0
242,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role