Player Matchup

Atlas
Atlas
Redrix03
Atlas
Level 115
God Stats
27W - 22L
1,622 SR
Queue Stats
39W - 40L
1,511 Elo+
Party 1
Hel
Hel
Skkronix
Hel
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 43L
1,436 Elo+
Party 1
Hachiman
Hachiman
Trivial Days
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 1
Team Averages
Level 68
1,541 SR
1,509 Elo+

VS

Team Averages
Level 71
1,573 SR
1,405 Elo+
Chaac
Chaac
BielGrosso
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
D4rkS1ders847
Merlin
Level 142
God Stats
2W - 5L
1,338 SR
Queue Stats
259W - 271L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Likeazika13
Cthulhu
Level 68
God Stats
3W - 2L
1,881 SR
Queue Stats
8W - 17L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Redrix03
Atlas
20
4 / 2 / 10
19,905
603
29,892
46,287
97,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 7 / 8
19,799
600
36,474
45,105
35,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Trivial Days
Hachiman
20
5 / 3 / 5
18,997
576
27,139
30,490
21,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 6 / 5
19,311
585
30,749
54,360
43,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 5
21,470
651
48,013
24,507
9,585
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Likeazika13
Cthulhu
20
1 / 4 / 11
18,732
568
34,502
42,995
45,606
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
14
Kills
12
12
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
6
5
1.25
W
6
5
5
1.7
W
Cthulhu
Likeazika13
Cthulhu
1
4
11
1.63
L
Atlas
Redrix03
Atlas
4
2
10
4.5
L
5
7
8
1.29
L
Hachiman
Trivial Days
Hachiman
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,505
Damage
113,264
121,882
Taken
121,862
154,419
Mitigated
98,808
37,723
Healing
34,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
30,749
5,796
2,050
13,799
54,360
43,617
1,068
30,415
23,945
0
79,313
W
48,013
2,850
0
1,634
24,507
9,585
195
14,949
9,558
163,993
0
W
Cthulhu
Likeazika13
Cthulhu
34,502
1,684
4,760
12,161
42,995
45,606
203
22,310
20,685
73,645
0
L
Atlas
Redrix03
Atlas
29,892
7,222
0
3,384
46,287
97,576
56
30,765
15,522
57,896
0
L
36,474
3,279
11,892
21,799
45,105
35,351
313
32,696
12,409
107,289
0
L
Hachiman
Trivial Days
Hachiman
27,139
11,187
0
648
30,490
21,492
2,659
19,435
11,055
0
61,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,701
Gold Earned
59,513
228
Minions Killed
323
8
Camps Cleared
16
1,695,695
Distance Traveled
1,762,789
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,311
585
47
1
4
590,100
6
W
Merlin
21,470
651
225
7
11
553,583
5
W
Cthulhu
18,732
568
51
2
1
619,106
5
L
Atlas
19,905
603
23
1
1
598,702
8
L
Hel
19,799
600
148
4
6
547,817
3
L
Hachiman
18,997
576
57
2
1
549,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role