Player Matchup

Ymir
Ymir
BNBY x BeTa
Ymir
Level 27
God Stats
1W - 1L
1,177 SR
Queue Stats
12W - 17L
1,334 Elo+
Party 2
Skadi
Skadi
BNBYxElin
Skadi
Level 57
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 2
Lancelot
Lancelot
Gnomio_Raivoso
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,335 Elo+
Party 3
Sol
Sol
T40Winningbeast
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,500 Elo+
Solo
Chaac
Chaac
Zer0_Fuku7
Chaac
Level 64
God Stats
3W - 5L
1,410 SR
Queue Stats
92W - 123L
1,373 Elo+
Party 3
Team Averages
Level 45
1,374 SR
1,375 Elo+

VS

Team Averages
Level 72
1,564 SR
1,467 Elo+
Zeus
Zeus
Ganta Delra DOD
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 242L
1,514 Elo+
Party 1
Achilles
Achilles
HypedTT
Achilles
Level 13
God Stats
4W - 1L
1,655 SR
Queue Stats
46W - 26L
1,431 Elo+
Party 1
Artemis
Artemis
RageReaper9869
Artemis
Level 70
God Stats
111W - 125L
1,466 SR
Queue Stats
220W - 223L
1,317 Elo+
Solo
Bakasura
Bakasura
Vaeldawn
Bakasura
Level 108
God Stats
5W - 3L
1,696 SR
Queue Stats
202W - 197L
1,593 Elo+
Party 1
Bacchus
Bacchus
bigfnNdn
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,746
416
4,586
19,262
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
BNBYxElin
Skadi
12
1 / 2 / 1
7,412
353
4,657
10,177
3,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
14
2 / 6 / 1
9,185
437
7,936
24,337
10,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 10 / 1
9,671
461
10,052
21,371
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
16
4 / 7 / 1
10,431
497
18,560
25,151
21,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 6
12,833
611
28,050
17,046
8,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
HypedTT
Achilles
17
6 / 2 / 3
12,024
573
13,840
20,900
22,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 2 / 1
11,334
540
11,799
14,252
7,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Vaeldawn
Bakasura
20
7 / 2 / 1
14,418
687
11,669
25,154
15,149
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
bigfnNdn
Bacchus
16
1 / 1 / 8
11,168
532
9,746
9,625
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
11
Kills
25
26
Deaths
12
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Skadi
BNBYxElin
Skadi
1
2
1
0.75
W
9
5
6
2.4
L
Lancelot
2
6
1
0.42
W
Achilles
HypedTT
Achilles
6
2
3
3.75
W
2
2
1
1.25
L
3
10
1
0.35
W
Bakasura
Vaeldawn
Bakasura
7
2
1
3.75
L
Chaac
4
7
1
0.64
W
Bacchus
bigfnNdn
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
75,104
100,298
Taken
86,977
64,568
Mitigated
63,488
23,471
Healing
27,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
869
357
4,550
19,262
18,584
0
6,951
12,311
43,870
0
L
Skadi
BNBYxElin
Skadi
4,657
1,799
0
215
10,177
3,824
0
4,568
5,609
0
35,522
W
28,050
5,090
0
5,514
17,046
8,513
2,999
7,092
9,755
96,272
0
L
Lancelot
7,936
1,162
0
2,877
24,337
10,773
0
8,685
15,203
0
70,424
W
Achilles
HypedTT
Achilles
13,840
4,226
0
5,373
20,900
22,257
2,941
1,765
18,043
254
54,436
W
11,799
6,492
0
6,721
14,252
7,406
4,363
2,711
11,437
0
84,618
L
10,052
2,444
0
5,239
21,371
10,077
1,518
13,262
8,109
56,651
6,549
W
Bakasura
Vaeldawn
Bakasura
11,669
8,226
0
7,930
25,154
15,149
1,605
2,948
21,887
0
179,911
L
Chaac
18,560
5,515
0
10,233
25,151
21,310
658
4,719
19,369
0
76,426
W
Bacchus
bigfnNdn
Bacchus
9,746
1,452
0
1,660
9,625
10,163
803
1,593
8,032
28,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
61,777
422
Minions Killed
633
0
Camps Cleared
0
1,914,424
Distance Traveled
2,061,702
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,746
416
67
3
0
364,741
3
L
Skadi
7,412
353
57
3
0
356,808
2
W
Zeus
12,833
611
129
6
0
375,072
3
L
Lancelot
9,185
437
98
5
0
449,161
0
W
Achilles
12,024
573
90
4
0
416,611
1
W
Artemis
11,334
540
135
6
0
324,171
4
L
Sol
9,671
461
89
4
0
355,583
1
W
Bakasura
14,418
687
249
12
0
499,701
1
L
Chaac
10,431
497
111
5
0
388,131
2
W
Bacchus
11,168
532
30
1
0
446,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role