Player Matchup

Janus
Janus
BeezChurg3r
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
JohnWick358838
Thanatos
Level 86
God Stats
1W - 1L
1,381 SR
Queue Stats
22W - 30L
1,457 Elo+
Solo
Chronos
Chronos
MahtzaBall
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
WheatToast
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
wickedlactard
Tyr
Level 124
God Stats
8W - 8L
1,700 SR
Queue Stats
825W - 828L
1,511 Elo+
Solo
Team Averages
Level 56
1,516 SR
1,494 Elo+

VS

Team Averages
Level 50
1,440 SR
1,423 Elo+
Artemis
Artemis
ElJardo
Artemis
Level 139
God Stats
4W - 8L
1,027 SR
Queue Stats
209W - 211L
1,484 Elo+
Solo
Sol
Sol
Ligma4289
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Ori hunter
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
STR0NG21EAGLE
Sun Wukong
Level 63
God Stats
0W - 1L
1,676 SR
Queue Stats
154W - 118L
1,527 Elo+
Solo
Cerberus
Cerberus
ToXiC-_-sPEd
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 16
8,516
852
12,095
9,385
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
17
15 / 0 / 8
10,601
1,060
13,039
8,155
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
MahtzaBall
Chronos
15
1 / 3 / 16
8,485
849
7,187
12,454
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
15
4 / 1 / 10
8,783
878
8,508
5,908
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 16
9,119
912
12,505
14,354
10,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElJardo
Artemis
16
4 / 4 / 2
8,491
849
22,033
10,819
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 6 / 2
6,582
658
3,012
9,977
4,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Ori hunter
Raijin
10
0 / 6 / 2
6,493
649
2,622
8,450
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
STR0NG21EAGLE
Sun Wukong
15
2 / 5 / 2
7,525
753
9,455
14,308
10,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
ToXiC-_-sPEd
Cerberus
12
1 / 5 / 5
7,017
702
3,282
14,227
13,555
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
26
Kills
7
8
Deaths
26
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
Artemis
ElJardo
Artemis
4
4
2
1.25
W
Thanatos
15
0
8
19
L
0
6
2
0.17
W
Chronos
MahtzaBall
Chronos
1
3
16
3
L
Raijin
Ori hunter
Raijin
0
6
2
0.17
L
Sun Wukong
STR0NG21EAGLE
Sun Wukong
2
5
2
0.6
L
Cerberus
ToXiC-_-sPEd
Cerberus
1
5
5
0.7
W
He Bo
4
1
10
9
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,334
Damage
40,404
50,256
Taken
57,781
27,266
Mitigated
36,538
30,798
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,095
846
0
2,144
9,385
3,801
1,037
2,004
7,381
23,339
0
L
Artemis
ElJardo
Artemis
22,033
6,515
1,164
3,996
10,819
4,964
55
4,571
6,248
0
40,154
W
Thanatos
13,039
2,842
910
8,997
8,155
4,794
1,033
1,873
6,282
0
19,783
L
3,012
1,218
0
1,647
9,977
4,101
0
6,022
3,955
5,426
0
W
Chronos
MahtzaBall
Chronos
7,187
1,190
214
3,537
12,454
5,498
732
1,517
10,937
17,979
0
L
Raijin
Ori hunter
Raijin
2,622
653
0
594
8,450
3,098
0
3,398
5,052
6,491
0
L
Sun Wukong
STR0NG21EAGLE
Sun Wukong
9,455
1,038
228
3,896
14,308
10,820
0
7,324
6,984
0
18,059
L
Cerberus
ToXiC-_-sPEd
Cerberus
3,282
98
83
3,131
14,227
13,555
41
6,475
7,752
7,831
0
W
He Bo
8,508
702
1,369
1,133
5,908
2,533
841
1,167
4,741
14,278
0
W
12,505
926
4,270
8,224
14,354
10,640
511
2,355
11,999
0
24,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
36,108
98
Minions Killed
95
0
Camps Cleared
0
1,125,284
Distance Traveled
906,247
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,516
852
27
3
0
199,913
0
L
Artemis
8,491
849
47
5
0
178,146
0
W
Thanatos
10,601
1,060
10
1
0
249,975
1
L
Sol
6,582
658
3
0
0
180,082
0
W
Chronos
8,485
849
27
3
0
208,967
0
L
Raijin
6,493
649
11
1
0
143,417
1
L
Sun Wukong
7,525
753
17
2
0
204,337
0
L
Cerberus
7,017
702
17
2
0
200,265
0
W
He Bo
8,783
878
17
2
0
201,986
0
W
Tyr
9,119
912
17
2
0
264,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role