Player Matchup

Scylla
Scylla
Bronze V
Codemasterr
Scylla
Bronze V
Level 87
God Stats
0W - 3L
1,375 SR
Queue Stats
1W - 7L
1,447 MMR
Solo
Thanatos
Thanatos
Silver I
EL_SOLDADO__007
Thanatos
Silver I
Level 44
God Stats
0W - 1L
1,718 SR
Queue Stats
36W - 39L
1,518 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Mjewsgur
Kuzenbo
Silver III
Level 45
God Stats
1W - 3L
1,594 SR
Queue Stats
20W - 26L
1,367 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 59
1,563 SR
1,444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,622 SR
1,515 MMR
Olorun
Olorun
Bronze III
Blackoutdagger
Olorun
Bronze III
Level 30
God Stats
1W - 2L
1,592 SR
Queue Stats
12W - 18L
1,563 MMR
Party 1
King Arthur
King Arthur
Bronze IV
Levi178
King Arthur
Bronze IV
Level 82
God Stats
1W - 1L
1,682 SR
Queue Stats
23W - 26L
1,561 MMR
Party 1
Ullr
Ullr
Silver I
Ryanj3
Ullr
Silver I
Level 128
God Stats
4W - 1L
1,593 SR
Queue Stats
21W - 17L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 3 / 1
6,778
678
5,026
6,918
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
0 / 5 / 1
6,153
615
3,300
11,299
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Mjewsgur
Kuzenbo
9
0 / 4 / 1
6,724
672
5,114
12,761
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AwilixLancelotChaacAtlas

VS

Bans
AnubisBaron SamediGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,439
844
11,645
8,477
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Levi178
King Arthur
12
2 / 1 / 8
7,647
765
6,285
9,554
6,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Ryanj3
Ullr
13
5 / 1 / 6
8,667
867
9,091
6,949
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Scylla
1
3
1
0.5
L
Thanatos
0
5
1
0.1
W
King Arthur
Levi178
King Arthur
2
1
8
6
L
Kuzenbo
Mjewsgur
Kuzenbo
0
4
1
0.13
W
Ullr
Ryanj3
Ullr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
27,021
30,978
Taken
24,980
24,171
Mitigated
13,582
3,960
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,645
5,958
1,044
5,467
8,477
3,707
1,025
4,815
3,662
40,950
0
L
Scylla
5,026
563
0
0
6,918
2,588
0
2,276
4,642
23,108
0
L
Thanatos
3,300
420
0
2,926
11,299
4,986
0
3,633
7,666
0
11,915
W
King Arthur
Levi178
King Arthur
6,285
258
0
1,661
9,554
6,948
5
3,263
6,291
0
22,254
L
Kuzenbo
Mjewsgur
Kuzenbo
5,114
2,128
0
1,034
12,761
16,597
0
5,739
7,022
12,041
0
W
Ullr
Ryanj3
Ullr
9,091
2,774
0
988
6,949
2,927
1,136
2,605
4,344
0
33,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,655
Gold Earned
24,753
79
Minions Killed
141
1
Camps Cleared
8
552,059
Distance Traveled
605,388
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,439
844
49
5
2
185,480
0
L
Scylla
6,778
678
47
5
0
182,149
2
L
Thanatos
6,153
615
20
2
1
184,310
3
W
King Arthur
7,647
765
26
3
1
209,392
3
L
Kuzenbo
6,724
672
12
1
0
185,600
0
W
Ullr
8,667
867
66
7
5
210,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role