Player Matchup

Izanami
Izanami
Nancho96
Izanami
Level 49
God Stats
24W - 19L
1,567 SR
Queue Stats
79W - 71L
1,433 Elo+
Solo
Sol
Sol
PleasGetBetr
Sol
Level 127
God Stats
12W - 9L
1,606 SR
Queue Stats
205W - 237L
1,382 Elo+
Party 2
Ganesha
Ganesha
theSKEEGZ
Ganesha
Level 155
God Stats
61W - 75L
1,355 SR
Queue Stats
603W - 776L
1,337 Elo+
Party 2
Team Averages
Level 110
1,509 SR
1,384 Elo+

VS

Team Averages
Level 95
1,520 SR
1,364 Elo+
Chaac
Chaac
I Get Up xD
Chaac
Level 78
God Stats
14W - 16L
1,436 SR
Queue Stats
23W - 36L
1,300 Elo+
Party 1
Amaterasu
Amaterasu
RedReapzz
Amaterasu
Level 82
God Stats
3W - 2L
1,590 SR
Queue Stats
53W - 72L
1,380 Elo+
Party 1
Zeus
Zeus
THEDRAGONGOD876
Zeus
Level 125
God Stats
78W - 63L
1,534 SR
Queue Stats
221W - 234L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nancho96
Izanami
7
1 / 2 / 0
7,238
557
685
3,251
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 1
8,129
625
11,638
12,198
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
theSKEEGZ
Ganesha
14
1 / 1 / 2
8,178
629
4,150
15,807
16,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
9,327
717
7,852
9,777
8,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
RedReapzz
Amaterasu
14
3 / 2 / 2
8,932
687
7,804
16,077
16,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 4
8,593
661
11,310
5,801
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
5
5
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Izanami
Nancho96
Izanami
1
2
0
0.5
L
1
2
1
0.75
W
Amaterasu
RedReapzz
Amaterasu
3
2
2
2
W
0
1
4
2
L
Ganesha
theSKEEGZ
Ganesha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,473
Damage
26,966
31,256
Taken
31,655
24,222
Mitigated
26,630
6,397
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,852
1,007
0
4,658
9,777
8,112
382
3,443
6,334
223
36,184
L
Izanami
Nancho96
Izanami
685
564
0
161
3,251
1,211
0
599
2,652
0
5,729
L
11,638
3,413
0
3,048
12,198
6,796
0
3,651
8,547
33,942
3,140
W
Amaterasu
RedReapzz
Amaterasu
7,804
3,194
0
2,843
16,077
16,149
538
7,466
8,611
0
24,938
W
11,310
720
187
2,030
5,801
2,369
859
4,073
1,728
49,761
0
L
Ganesha
theSKEEGZ
Ganesha
4,150
398
347
2,841
15,807
16,215
0
7,228
8,579
21,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
26,852
105
Minions Killed
165
2
Camps Cleared
10
495,720
Distance Traveled
767,568
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,327
717
53
4
1
264,394
4
L
Izanami
7,238
557
9
1
0
54,405
2
L
Sol
8,129
625
88
7
2
188,555
1
W
Amaterasu
8,932
687
37
3
2
262,773
1
W
Zeus
8,593
661
75
6
7
240,401
4
L
Ganesha
8,178
629
8
1
0
252,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role