Player Matchup

Serqet
Serqet
 
Serqet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Qdobe
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 173L
1,529 Elo+
Solo
Achilles
Achilles
Raira1090
Achilles
Level 82
God Stats
0W - 1L
1,799 SR
Queue Stats
21W - 24L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
augnasty
Jing Wei
Level 147
God Stats
2W - 1L
1,278 SR
Queue Stats
92W - 96L
1,446 Elo+
Party 3
Team Averages
Level 123
1,515 SR
1,496 Elo+

VS

Team Averages
Level 130
1,616 SR
1,504 Elo+
Cthulhu
Cthulhu
Crazypitbull69
Cthulhu
Level 112
God Stats
1W - 0L
1,694 SR
Queue Stats
49W - 46L
1,527 Elo+
Party 2
Nike
Nike
Crythos
Nike
Level 123
God Stats
1W - 0L
1,698 SR
Queue Stats
43W - 43L
1,472 Elo+
Party 2
Hercules
Hercules
HydroB3ar
Hercules
Level 151
God Stats
1W - 1L
1,476 SR
Queue Stats
54W - 45L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Loviele
Nu Wa
Level 156
God Stats
23W - 6L
1,715 SR
Queue Stats
416W - 434L
1,498 Elo+
Solo
Kukulkan
Kukulkan
sinfulpsyduck
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 4 / 2
7,566
757
5,296
10,382
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
12
0 / 4 / 6
6,888
689
4,004
8,097
6,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Qdobe
Sol
11
0 / 5 / 2
6,674
667
6,680
10,319
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Raira1090
Achilles
15
3 / 2 / 3
8,022
802
9,334
11,044
14,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
augnasty
Jing Wei
16
3 / 3 / 4
8,493
849
13,789
10,186
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
9,652
965
10,646
14,585
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nike
Crythos
Nike
14
3 / 3 / 10
8,761
876
4,931
10,916
9,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
HydroB3ar
Hercules
16
8 / 2 / 6
9,884
988
9,731
12,001
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Loviele
Nu Wa
16
3 / 0 / 15
9,280
928
10,207
7,119
3,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
sinfulpsyduck
Kukulkan
15
1 / 1 / 14
8,810
881
7,599
7,988
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
8
Kills
18
18
Deaths
8
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
2
0.75
L
Thanatos
 
Thanatos
0
4
6
0.75
W
3
2
11
4.25
W
Nike
Crythos
Nike
3
3
10
2.67
W
Hercules
HydroB3ar
Hercules
8
2
6
5.5
W
Nu Wa
Loviele
Nu Wa
3
0
15
10.5
L
Sol
Qdobe
Sol
0
5
2
0.2
L
Achilles
Raira1090
Achilles
3
2
3
2.25
L
Jing Wei
augnasty
Jing Wei
3
3
4
1.67
W
Kukulkan
sinfulpsyduck
Kukulkan
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
43,114
50,028
Taken
52,609
41,426
Mitigated
46,457
17,730
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,296
584
1,593
1,876
10,382
10,036
0
5,621
4,638
0
7,882
L
Thanatos
 
Thanatos
4,004
254
1,131
2,857
8,097
6,979
0
4,741
3,117
0
8,332
W
10,646
595
1,451
3,546
14,585
17,114
943
1,566
12,200
18,402
0
W
Nike
Crythos
Nike
4,931
771
218
1,101
10,916
9,357
1,380
1,271
9,430
0
8,502
W
Hercules
HydroB3ar
Hercules
9,731
2,668
721
3,769
12,001
11,993
1,153
933
10,380
0
17,911
W
Nu Wa
Loviele
Nu Wa
10,207
2,488
1,999
2,067
7,119
3,184
1,567
1,026
5,475
24,060
0
L
Sol
Qdobe
Sol
6,680
979
684
2,305
10,319
4,385
0
7,162
3,021
13,048
0
L
Achilles
Raira1090
Achilles
9,334
803
929
3,282
11,044
14,999
0
4,682
6,149
0
17,550
L
Jing Wei
augnasty
Jing Wei
13,789
6,312
1,078
1,995
10,186
5,027
54
6,246
3,754
0
40,357
W
Kukulkan
sinfulpsyduck
Kukulkan
7,599
214
1,775
2,390
7,988
4,809
2,370
1,884
5,698
24,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
46,387
108
Minions Killed
128
0
Camps Cleared
0
933,509
Distance Traveled
1,009,441
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,566
757
8
1
0
200,038
2
L
Thanatos
6,888
689
7
1
0
182,251
1
W
Cthulhu
9,652
965
27
3
0
229,856
0
W
Nike
8,761
876
9
1
0
163,421
0
W
Hercules
9,884
988
14
1
0
214,367
4
W
Nu Wa
9,280
928
33
3
0
189,765
3
L
Sol
6,674
667
8
1
0
160,002
0
L
Achilles
8,022
802
18
2
0
209,448
1
L
Jing Wei
8,493
849
67
7
0
181,770
2
W
Kukulkan
8,810
881
45
5
0
212,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role