Player Matchup

Cabrakan
Cabrakan
JEREXM-77860
Cabrakan
Level 129
God Stats
1W - 3L
1,791 SR
Queue Stats
207W - 214L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Nikous1411
Baron Samedi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,475 Elo+
Party 1
Fenrir
Fenrir
thibaultIV
Fenrir
Level 119
God Stats
0W - 1L
1,289 SR
Queue Stats
25W - 32L
1,489 Elo+
Party 1
Team Averages
Level 109
1,527 SR
1,485 Elo+

VS

Team Averages
Level 144
1,714 SR
1,563 Elo+
Nu Wa
Nu Wa
SeventhArchon
Nu Wa
Level 160
God Stats
9W - 3L
1,572 SR
Queue Stats
323W - 213L
1,557 Elo+
Party 2
Chaac
Chaac
Xx Natsu xD
Chaac
Level 124
God Stats
2W - 0L
1,970 SR
Queue Stats
114W - 74L
1,559 Elo+
Party 2
Tyr
Tyr
lxNatsuxl
Tyr
Level 149
God Stats
51W - 25L
1,599 SR
Queue Stats
223W - 156L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JEREXM-77860
Cabrakan
14
1 / 7 / 3
9,217
658
9,446
17,338
12,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Nikous1411
Baron Samedi
15
4 / 7 / 1
10,077
720
7,914
15,856
8,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
thibaultIV
Fenrir
12
0 / 5 / 3
8,041
574
6,472
15,820
9,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
11,681
834
13,124
5,761
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 1 / 11
11,137
796
15,892
15,732
18,711
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 9
10,101
722
13,330
14,690
14,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
JEREXM-77860
Cabrakan
1
7
3
0.36
L
Baron Samedi
Nikous1411
Baron Samedi
4
7
1
0.64
W
8
1
10
13
W
7
1
11
12.5
W
4
3
9
2.83
L
Fenrir
thibaultIV
Fenrir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
42,346
49,014
Taken
36,183
30,633
Mitigated
36,572
8,874
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
JEREXM-77860
Cabrakan
9,446
1,038
0
2,723
17,338
12,827
0
3,924
13,414
32,251
0
L
Baron Samedi
Nikous1411
Baron Samedi
7,914
549
1,903
2,735
15,856
8,660
0
4,445
11,411
46,046
0
W
13,124
4,708
0
1,292
5,761
2,949
1,754
2,979
2,722
55,723
0
W
15,892
1,711
0
4,513
15,732
18,711
643
8,114
7,397
0
43,866
W
13,330
681
0
2,498
14,690
14,912
186
6,169
7,965
0
25,107
L
Fenrir
thibaultIV
Fenrir
6,472
1,030
0
1,513
15,820
9,146
0
4,965
10,855
0
12,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
32,919
143
Minions Killed
146
3
Camps Cleared
9
695,217
Distance Traveled
759,672
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,217
658
61
4
1
232,634
0
L
Baron Samedi
10,077
720
71
5
2
224,136
0
W
Nu Wa
11,681
834
81
6
2
224,522
2
W
Chaac
11,137
796
41
3
3
281,903
3
W
Tyr
10,101
722
24
2
4
253,247
2
L
Fenrir
8,041
574
11
1
0
238,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role