Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
PK2Elite
Bacchus
Platinum III
Level 159
God Stats
2W - 4L
1,495 SR
Queue Stats
359W - 457L
1,844 MMR
Solo
Scylla
Scylla
Gold I
prodiggykillan
Scylla
Gold I
Level 112
God Stats
4W - 2L
1,699 SR
Queue Stats
38W - 38L
1,874 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,565 SR
1,739 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,649 SR
1,828 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
EOBE_Cam
Ah Muzen Cab
Platinum II
Level 85
God Stats
38W - 18L
1,718 SR
Queue Stats
163W - 194L
1,886 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
MOTD_Leader
Baron Samedi
Platinum IV
Level 129
God Stats
23W - 18L
1,707 SR
Queue Stats
73W - 62L
1,875 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
xXCrAzyCaNaDiaN
Kuzenbo
Platinum IV
Level 123
God Stats
26W - 28L
1,520 SR
Queue Stats
80W - 91L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 2 / 0
8,749
583
10,002
15,624
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
PK2Elite
Bacchus
10
0 / 5 / 0
8,767
584
6,348
20,588
25,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 0
8,883
592
10,040
6,590
2,832
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresAtlasZeusAchillesNeith

VS

Bans
ShivaYmirHorusChaacTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EOBE_Cam
Ah Muzen Cab
15
5 / 0 / 3
10,502
700
15,306
11,361
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MOTD_Leader
Baron Samedi
14
0 / 0 / 8
9,588
639
10,196
8,428
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 4
11,278
752
12,635
14,037
19,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
Ah Muzen Cab
EOBE_Cam
Ah Muzen Cab
5
0
3
6.5
W
Baron Samedi
MOTD_Leader
Baron Samedi
0
0
8
4
L
Bacchus
PK2Elite
Bacchus
0
5
0
0
L
0
1
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
38,137
42,802
Taken
33,826
35,442
Mitigated
28,668
7,572
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,002
5,660
0
5,558
15,624
7,385
0
10,276
5,348
0
38,689
W
Ah Muzen Cab
EOBE_Cam
Ah Muzen Cab
15,306
8,970
0
4,979
11,361
4,740
2,526
7,626
3,735
0
67,500
W
Baron Samedi
MOTD_Leader
Baron Samedi
10,196
229
1,782
3,566
8,428
4,260
548
5,650
2,778
35,450
0
L
Bacchus
PK2Elite
Bacchus
6,348
787
0
1,014
20,588
25,225
0
10,283
10,305
11,220
0
L
10,040
756
0
1,000
6,590
2,832
0
3,034
3,556
47,649
0
W
12,635
5,532
0
5,575
14,037
19,668
14
3,469
10,568
21,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
31,368
187
Minions Killed
164
5
Camps Cleared
8
764,956
Distance Traveled
872,972
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,749
583
72
5
2
256,170
3
W
Ah Muzen Cab
10,502
700
91
6
3
302,010
0
W
Baron Samedi
9,588
639
51
3
3
282,306
5
L
Bacchus
8,767
584
20
1
1
241,193
4
L
Scylla
8,883
592
95
6
2
267,593
3
W
Kuzenbo
11,278
752
22
1
2
288,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role