Player Matchup

Cliodhna
Cliodhna
Gilbe
Cliodhna
Level 65
God Stats
26W - 25L
1,526 SR
Queue Stats
31W - 32L
1,495 Elo+
Party 3
Izanami
Izanami
GoldPhoenix666
Izanami
Level 109
God Stats
20W - 12L
1,667 SR
Queue Stats
112W - 99L
1,534 Elo+
Party 4
Bastet
Bastet
MarlonBrando00
Bastet
Level 56
God Stats
4W - 8L
1,381 SR
Queue Stats
6W - 12L
1,376 Elo+
Party 3
Anubis
Anubis
ettovitto
Anubis
Level 142
God Stats
10W - 3L
1,776 SR
Queue Stats
378W - 366L
1,475 Elo+
Party 3
Geb
Geb
seanington
Geb
Level 73
God Stats
76W - 56L
1,559 SR
Queue Stats
93W - 77L
1,522 Elo+
Party 4
Team Averages
Level 89
1,582 SR
1,480 Elo+

VS

Team Averages
Level 98
1,486 SR
1,490 Elo+
Hera
Hera
Flugsaurier
Hera
Level 120
God Stats
3W - 2L
1,350 SR
Queue Stats
60W - 50L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
Kombobär
Baron Samedi
Level 128
God Stats
5W - 0L
1,866 SR
Queue Stats
55W - 60L
1,523 Elo+
Party 2
Rama
Rama
L1ttlePsycho0
Rama
Level 78
God Stats
1W - 1L
1,284 SR
Queue Stats
53W - 47L
1,449 Elo+
Solo
Mulan
Mulan
Sou1Eat3r
Mulan
Level 56
God Stats
6W - 6L
1,491 SR
Queue Stats
138W - 147L
1,438 Elo+
Party 1
Awilix
Awilix
UwUBlvckPhilip12
Awilix
Level 106
God Stats
4W - 2L
1,438 SR
Queue Stats
228W - 201L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gilbe
Cliodhna
17
2 / 4 / 0
10,309
515
15,026
21,902
13,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 2
8,653
433
10,789
15,245
6,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 1
8,086
404
3,818
16,579
7,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ettovitto
Anubis
15
2 / 6 / 0
9,586
479
6,708
16,850
9,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 2
8,749
437
11,009
20,174
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 4
11,638
582
17,941
8,730
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Kombobär
Baron Samedi
14
2 / 1 / 10
9,714
486
7,448
12,225
11,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 5
9,627
481
12,757
18,170
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
Sou1Eat3r
Mulan
19
4 / 2 / 4
11,668
583
16,206
22,194
19,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
2 / 0 / 11
10,998
550
11,100
13,562
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
22
22
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
Cliodhna
Gilbe
Cliodhna
2
4
0
0.5
L
1
5
2
0.4
W
Baron Samedi
Kombobär
Baron Samedi
2
1
10
7
W
3
2
5
2.75
L
0
3
1
0.17
W
Mulan
Sou1Eat3r
Mulan
4
2
4
3
W
2
0
11
7.5
L
Anubis
ettovitto
Anubis
2
6
0
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,350
Damage
65,452
90,750
Taken
74,881
61,289
Mitigated
47,469
31,277
Healing
32,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,941
4,122
269
3,691
8,730
3,678
953
3,295
5,435
97,110
0
L
Cliodhna
Gilbe
Cliodhna
15,026
3,010
0
8,818
21,902
13,957
0
2,387
19,515
0
87,819
L
10,789
8,201
0
3,713
15,245
6,353
174
4,118
11,127
0
91,819
W
Baron Samedi
Kombobär
Baron Samedi
7,448
905
4,540
5,358
12,225
11,688
452
3,905
8,320
33,299
4,615
W
12,757
11,097
0
6,932
18,170
6,837
0
5,264
12,906
0
82,653
L
3,818
1,764
0
8,199
16,579
7,028
0
3,336
13,243
0
67,161
W
Mulan
Sou1Eat3r
Mulan
16,206
3,391
0
10,239
22,194
19,205
1,499
968
21,226
0
106,749
W
11,100
3,657
0
1,714
13,562
6,061
0
3,884
9,678
0
101,800
L
Anubis
ettovitto
Anubis
6,708
657
0
5,446
16,850
9,333
0
8,158
8,692
74,105
0
L
11,009
492
0
5,101
20,174
24,618
0
6,623
13,551
25,877
2,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
53,645
567
Minions Killed
666
0
Camps Cleared
0
1,830,449
Distance Traveled
2,007,453
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,638
582
158
8
0
375,650
1
L
Cliodhna
10,309
515
146
7
0
392,880
5
L
Izanami
8,653
433
156
8
0
333,463
4
W
Baron Samedi
9,714
486
55
3
0
370,451
2
W
Rama
9,627
481
136
7
0
362,914
7
L
Bastet
8,086
404
108
5
0
402,153
0
W
Mulan
11,668
583
171
9
0
374,729
5
W
Awilix
10,998
550
146
7
0
523,709
2
L
Anubis
9,586
479
134
7
0
306,350
7
L
Geb
8,749
437
23
1
0
395,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role