Player Matchup

Scylla
Scylla
Taylorpem14
Scylla
Level 65
God Stats
7W - 3L
1,323 SR
Queue Stats
194W - 236L
1,422 Elo+
Party 1
Fenrir
Fenrir
TheRealMvp
Fenrir
Level 53
God Stats
6W - 4L
1,562 SR
Queue Stats
93W - 106L
1,434 Elo+
Party 1
Anhur
Anhur
TonelessCap6024
Anhur
Level 78
God Stats
2W - 0L
1,707 SR
Queue Stats
104W - 101L
1,444 Elo+
Party 1
Yemoja
Yemoja
acscotty
Yemoja
Level 86
God Stats
6W - 4L
1,402 SR
Queue Stats
120W - 120L
1,454 Elo+
Party 1
Chernobog
Chernobog
xXSirSatan666Xx
Chernobog
Level 142
God Stats
3W - 5L
1,387 SR
Queue Stats
717W - 740L
1,467 Elo+
Solo
Team Averages
Level 85
1,476 SR
1,444 Elo+

VS

Team Averages
Level 100
1,538 SR
1,449 Elo+
Apollo
Apollo
Jbcamila
Apollo
Level 147
God Stats
2W - 3L
1,488 SR
Queue Stats
229W - 233L
1,500 Elo+
Party 2
Serqet
Serqet
Mommy Tiamot
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Solo
Yemoja
Yemoja
jeremiahthelion
Yemoja
Level 139
God Stats
2W - 4L
1,379 SR
Queue Stats
136W - 151L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
lLiimitless
Zhong Kui
Level 78
God Stats
1W - 1L
1,657 SR
Queue Stats
50W - 45L
1,470 Elo+
Party 2
The Morrigan
The Morrigan
savagepro-12345
The Morrigan
Level 47
God Stats
0W - 1L
1,663 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 6 / 20
13,877
661
18,824
21,376
9,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TheRealMvp
Fenrir
20
18 / 8 / 12
17,016
810
33,350
30,902
22,035
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 7 / 29
13,856
660
13,690
25,241
13,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
acscotty
Yemoja
20
0 / 3 / 31
14,046
669
12,013
26,124
35,530
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
xXSirSatan666Xx
Chernobog
20
7 / 6 / 20
15,014
715
19,982
25,377
12,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jbcamila
Apollo
20
8 / 5 / 15
14,410
686
25,217
22,004
11,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
20
11 / 6 / 10
14,724
701
27,498
22,204
14,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
2 / 1 / 18
15,053
717
8,919
18,791
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
lLiimitless
Zhong Kui
20
7 / 12 / 14
14,659
698
33,171
31,614
19,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
savagepro-12345
The Morrigan
18
2 / 9 / 11
11,957
569
20,133
18,437
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
98
33
Kills
30
30
Deaths
33
112
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Apollo
Jbcamila
Apollo
8
5
15
3.1
L
Serqet
11
6
10
2.67
W
Scylla
6
6
20
2.67
W
Fenrir
TheRealMvp
Fenrir
18
8
12
3
W
2
7
29
2.36
W
Yemoja
acscotty
Yemoja
0
3
31
5.17
L
2
1
18
11
L
Zhong Kui
lLiimitless
Zhong Kui
7
12
14
1.17
L
The Morrigan
savagepro-12345
The Morrigan
2
9
11
0.83
W
Chernobog
xXSirSatan666Xx
Chernobog
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,859
Damage
114,938
129,020
Taken
113,050
93,138
Mitigated
78,454
54,628
Healing
38,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Jbcamila
Apollo
25,217
12,689
3,634
4,512
22,004
11,734
3,033
6,011
15,993
0
52,434
L
Serqet
27,498
2,651
0
1,790
22,204
14,811
1,475
6,997
15,207
0
30,756
W
Scylla
18,824
3,405
2,048
4,638
21,376
9,629
1,710
8,960
11,963
42,221
0
W
Fenrir
TheRealMvp
Fenrir
33,350
9,186
5,282
9,429
30,902
22,035
2,319
15,936
14,510
0
46,859
W
13,690
8,908
1,567
3,818
25,241
13,120
2,154
13,089
11,736
0
41,793
W
Yemoja
acscotty
Yemoja
12,013
3,066
14,030
6,025
26,124
35,530
442
12,347
13,166
27,874
0
L
8,919
1,794
11,163
6,638
18,791
23,631
947
6,860
11,931
28,477
0
L
Zhong Kui
lLiimitless
Zhong Kui
33,171
1,428
966
6,557
31,614
19,382
808
6,748
24,866
56,885
0
L
The Morrigan
savagepro-12345
The Morrigan
20,133
2,480
1,305
1,705
18,437
8,896
802
4,102
14,078
34,833
1,737
W
Chernobog
xXSirSatan666Xx
Chernobog
19,982
9,264
2,645
5,146
25,377
12,824
2,403
9,995
14,206
0
62,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,809
Gold Earned
70,803
220
Minions Killed
183
0
Camps Cleared
0
1,801,570
Distance Traveled
1,580,993
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,410
686
54
3
0
313,241
4
L
Serqet
14,724
701
14
1
0
354,097
0
W
Scylla
13,877
661
44
2
0
328,538
0
W
Fenrir
17,016
810
22
1
0
427,035
0
W
Anhur
13,856
660
48
2
0
346,564
0
W
Yemoja
14,046
669
20
1
0
344,058
0
L
Yemoja
15,053
717
26
1
0
355,821
0
L
Zhong Kui
14,659
698
46
2
0
284,743
0
L
The Morrigan
11,957
569
43
2
0
273,091
0
W
Chernobog
15,014
715
86
4
0
355,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role