Player Matchup

Horus
Horus
Raiden_MK4
Horus
Level 29
God Stats
1W - 2L
1,428 SR
Queue Stats
3W - 7L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
SOADICT
Nu Wa
Level 43
God Stats
1W - 1L
1,161 SR
Queue Stats
2W - 2L
1,611 Elo+
Party 1
Apollo
Apollo
lMoxtIy
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,858 Elo+
Party 1
Thanatos
Thanatos
sasu574
Thanatos
Level 27
God Stats
1W - 1L
1,622 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 1
Ymir
Ymir
xX_SkyLab_Xx
Ymir
Level 17
God Stats
2W - 1L
1,819 SR
Queue Stats
2W - 3L
1,611 Elo+
Party 1
Team Averages
Level 37
1,506 SR
1,649 Elo+

VS

Team Averages
Level 99
1,516 SR
1,494 Elo+
Hades
Hades
DominusSal
Hades
Level 129
God Stats
12W - 7L
1,461 SR
Queue Stats
416W - 358L
1,574 Elo+
Party 2
Cabrakan
Cabrakan
Groh Khan
Cabrakan
Level 112
God Stats
6W - 1L
1,704 SR
Queue Stats
304W - 274L
1,595 Elo+
Party 2
Fenrir
Fenrir
II Da0oX II
Fenrir
Level 141
God Stats
17W - 12L
1,590 SR
Queue Stats
281W - 301L
1,394 Elo+
Solo
Neith
Neith
LiteratureA
Neith
Level 14
God Stats
11W - 20L
1,349 SR
Queue Stats
97W - 105L
1,380 Elo+
Party 2
King Arthur
King Arthur
PremumRegim
King Arthur
Level 98
God Stats
7W - 5L
1,476 SR
Queue Stats
114W - 119L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
0 / 4 / 4
10,491
583
7,147
37,745
48,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
SOADICT
Nu Wa
20
4 / 6 / 1
12,926
718
28,425
17,065
9,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
lMoxtIy
Apollo
18
1 / 3 / 4
11,346
630
19,665
17,844
9,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
sasu574
Thanatos
16
0 / 12 / 5
10,443
580
5,946
21,757
12,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 7 / 3
11,162
620
9,618
25,505
40,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
20 / 1 / 9
16,584
921
42,580
23,850
17,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Groh Khan
Cabrakan
20
4 / 2 / 21
13,698
761
17,485
25,450
34,979
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
4 / 0 / 18
13,045
725
14,356
23,944
16,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 11
12,515
695
11,552
11,387
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
PremumRegim
King Arthur
20
1 / 2 / 15
13,341
741
19,080
23,504
27,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
5
Kills
32
32
Deaths
6
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hades
20
1
9
24.5
W
Cabrakan
Groh Khan
Cabrakan
4
2
21
7.25
W
Fenrir
4
0
18
13
W
3
1
11
8.5
W
King Arthur
PremumRegim
King Arthur
1
2
15
4.25
L
Horus
0
4
4
0.5
L
Nu Wa
SOADICT
Nu Wa
4
6
1
0.75
L
Apollo
lMoxtIy
Apollo
1
3
4
1
L
Thanatos
sasu574
Thanatos
0
12
5
0.21
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,801
Damage
105,053
119,916
Taken
108,135
120,840
Mitigated
101,995
22,627
Healing
41,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
42,580
5,588
4,228
18,939
23,850
17,515
3,275
9,448
14,402
116,074
0
W
Cabrakan
Groh Khan
Cabrakan
17,485
1,810
1,629
1,555
25,450
34,979
298
9,541
15,909
42,959
0
W
Fenrir
14,356
4,789
0
8,008
23,944
16,544
1,028
7,563
16,381
0
38,821
W
11,552
5,741
0
3,542
11,387
5,136
1,273
6,091
5,296
0
38,393
W
King Arthur
PremumRegim
King Arthur
19,080
2,042
0
3,793
23,504
27,821
580
5,400
18,104
52
73,314
L
Horus
7,147
3,750
4,652
11,846
37,745
48,452
0
17,855
19,890
0
21,391
L
Nu Wa
SOADICT
Nu Wa
28,425
4,900
0
1,010
17,065
9,423
0
11,002
6,063
86,978
0
L
Apollo
lMoxtIy
Apollo
19,665
10,587
0
2,109
17,844
9,885
0
9,321
8,523
0
60,076
L
Thanatos
sasu574
Thanatos
5,946
2,561
0
2,415
21,757
12,669
0
9,374
12,383
0
16,238
L
9,618
1,831
0
595
25,505
40,411
0
12,513
12,992
23,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,368
Gold Earned
69,183
255
Minions Killed
388
0
Camps Cleared
0
1,610,817
Distance Traveled
1,837,393
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,584
921
161
9
0
381,980
1
W
Cabrakan
13,698
761
45
3
0
356,238
5
W
Fenrir
13,045
725
34
2
0
401,877
0
W
Neith
12,515
695
62
3
0
336,754
0
W
King Arthur
13,341
741
86
5
0
360,544
3
L
Horus
10,491
583
21
1
0
347,159
2
L
Nu Wa
12,926
718
105
6
0
285,820
3
L
Apollo
11,346
630
85
5
0
335,105
5
L
Thanatos
10,443
580
18
1
0
332,914
2
L
Ymir
11,162
620
26
1
0
309,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role