Player Matchup

Chernobog
Chernobog
DJQUADS
Chernobog
Level 109
God Stats
3W - 6L
1,358 SR
Queue Stats
248W - 267L
1,520 Elo+
Solo
Jing Wei
Jing Wei
M0KK I NexuS
Jing Wei
Level 68
God Stats
2W - 5L
1,376 SR
Queue Stats
134W - 122L
1,477 Elo+
Party 1
Fenrir
Fenrir
SetaSouji
Fenrir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Bacchus
Bacchus
Vailerzs
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
krinisus
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Team Averages
Level 49
1,447 SR
1,453 Elo+

VS

Team Averages
Level 93
1,471 SR
1,507 Elo+
Thanatos
Thanatos
BL4CKR4V3N11
Thanatos
Level 157
God Stats
1W - 2L
1,304 SR
Queue Stats
107W - 103L
1,495 Elo+
Solo
He Bo
He Bo
Jtejeda12
He Bo
Level 106
God Stats
2W - 0L
1,695 SR
Queue Stats
47W - 64L
1,430 Elo+
Solo
Cliodhna
Cliodhna
Psycopanther
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,477 Elo+
Solo
Bakasura
Bakasura
Tiagodirocha
Bakasura
Level 148
God Stats
1W - 1L
1,355 SR
Queue Stats
157W - 178L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
assaultmainbtw
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 57L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DJQUADS
Chernobog
20
4 / 10 / 20
13,780
626
23,134
30,464
15,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
M0KK I NexuS
Jing Wei
20
2 / 13 / 17
12,952
589
15,213
26,146
11,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
SetaSouji
Fenrir
20
12 / 9 / 15
16,334
742
26,571
28,666
29,736
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Vailerzs
Bacchus
20
9 / 6 / 16
15,683
713
22,359
27,853
53,258
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
krinisus
Kukulkan
20
10 / 8 / 12
15,723
715
29,869
24,283
13,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BL4CKR4V3N11
Thanatos
20
16 / 6 / 23
17,235
783
33,106
33,532
30,486
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Jtejeda12
He Bo
20
8 / 9 / 21
15,776
717
34,566
28,564
13,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Psycopanther
Cliodhna
20
10 / 10 / 11
14,979
681
28,408
30,794
16,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Tiagodirocha
Bakasura
20
6 / 8 / 30
14,730
670
15,151
32,832
45,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
assaultmainbtw
Kumbhakarna
20
6 / 5 / 27
15,118
687
13,826
31,842
44,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
158
37
Kills
46
46
Deaths
38
80
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BL4CKR4V3N11
Thanatos
16
6
23
4.58
L
Chernobog
DJQUADS
Chernobog
4
10
20
1.4
W
He Bo
Jtejeda12
He Bo
8
9
21
2.06
L
Jing Wei
M0KK I NexuS
Jing Wei
2
13
17
0.81
W
Cliodhna
Psycopanther
Cliodhna
10
10
11
1.55
L
Fenrir
SetaSouji
Fenrir
12
9
15
2.17
W
Bakasura
Tiagodirocha
Bakasura
6
8
30
2.63
L
Bacchus
Vailerzs
Bacchus
9
6
16
2.83
W
Kumbhakarna
assaultmainbtw
Kumbhakarna
6
5
27
3.9
L
Kukulkan
krinisus
Kukulkan
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,146
Damage
125,057
137,412
Taken
157,564
123,505
Mitigated
149,388
30,727
Healing
68,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BL4CKR4V3N11
Thanatos
33,106
11,762
2,627
20,152
33,532
30,486
2,882
7,890
24,492
94
51,430
L
Chernobog
DJQUADS
Chernobog
23,134
13,852
1,074
7,855
30,464
15,699
1,898
11,314
18,937
42
46,182
W
He Bo
Jtejeda12
He Bo
34,566
1,223
2,030
7,105
28,564
13,000
317
14,927
13,428
55,529
0
L
Jing Wei
M0KK I NexuS
Jing Wei
15,213
8,483
1,920
2,047
26,146
11,726
825
7,507
18,033
0
35,364
W
Cliodhna
Psycopanther
Cliodhna
28,408
3,536
2,225
8,704
30,794
16,311
2,467
10,871
19,565
45
46,640
L
Fenrir
SetaSouji
Fenrir
26,571
6,240
342
5,881
28,666
29,736
719
9,692
18,295
564
36,723
W
Bakasura
Tiagodirocha
Bakasura
15,151
8,005
3,106
6,795
32,832
45,585
2,112
10,672
21,512
3,758
28,448
L
Bacchus
Vailerzs
Bacchus
22,359
2,033
1,529
3,938
27,853
53,258
39
7,859
19,217
33,692
0
W
Kumbhakarna
assaultmainbtw
Kumbhakarna
13,826
838
5,676
9,602
31,842
44,006
501
8,364
23,135
31,883
0
L
Kukulkan
krinisus
Kukulkan
29,869
2,885
1,446
4,695
24,283
13,086
701
13,010
10,992
64,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,472
Gold Earned
77,838
220
Minions Killed
160
0
Camps Cleared
0
1,717,213
Distance Traveled
1,997,957
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,235
783
22
1
0
409,204
0
L
Chernobog
13,780
626
49
2
0
348,156
0
W
He Bo
15,776
717
32
1
0
372,832
0
L
Jing Wei
12,952
589
34
2
0
320,516
0
W
Cliodhna
14,979
681
35
2
0
359,201
0
L
Fenrir
16,334
742
32
1
0
350,252
0
W
Bakasura
14,730
670
40
2
0
394,996
0
L
Bacchus
15,683
713
15
1
0
386,154
3
W
Kumbhakarna
15,118
687
31
1
0
461,724
0
L
Kukulkan
15,723
715
90
4
0
312,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role