Player Matchup

Kumbhakarna
Kumbhakarna
Ganthrados
Kumbhakarna
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 226L
1,239 Elo+
Party 1
Medusa
Medusa
Huckleberry6149
Medusa
Level 28
God Stats
2W - 5L
1,104 SR
Queue Stats
85W - 111L
1,200 Elo+
Party 1
Chang'e
Chang'e
JxyHxrt
Chang'e
Level 87
God Stats
4W - 3L
1,530 SR
Queue Stats
135W - 148L
1,414 Elo+
Solo
Neith
Neith
Knithersak
Neith
Level 158
God Stats
5W - 2L
1,740 SR
Queue Stats
176W - 189L
1,384 Elo+
Solo
Da Ji
Da Ji
Lunatheya
Da Ji
Level 129
God Stats
3W - 0L
1,579 SR
Queue Stats
230W - 240L
1,329 Elo+
Solo
Team Averages
Level 89
1,491 SR
1,313 Elo+

VS

Team Averages
Level 75
1,424 SR
1,371 Elo+
Ullr
Ullr
CrazyOD79
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 204L
1,420 Elo+
Solo
Horus
Horus
IshiTochi
Horus
Level 67
God Stats
1W - 2L
1,364 SR
Queue Stats
71W - 82L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Lapinocu
Heimdallr
Level 40
God Stats
1W - 2L
1,477 SR
Queue Stats
134W - 177L
1,381 Elo+
Solo
Fenrir
Fenrir
Phiniix
Fenrir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 298L
1,424 Elo+
Solo
Danzaburou
Danzaburou
tarelfe
Danzaburou
Level 69
God Stats
18W - 33L
1,279 SR
Queue Stats
629W - 855L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ganthrados
Kumbhakarna
19
1 / 4 / 27
12,553
697
10,773
31,868
40,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 5 / 15
13,291
738
24,094
20,710
12,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
JxyHxrt
Chang'e
20
10 / 2 / 22
14,147
786
20,388
19,460
10,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
10 / 2 / 21
13,554
753
24,033
19,254
11,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Lunatheya
Da Ji
19
7 / 6 / 17
13,420
746
17,376
20,602
12,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
4 / 6 / 10
11,642
647
15,131
17,461
8,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
IshiTochi
Horus
16
2 / 7 / 10
10,169
565
7,194
26,195
34,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Lapinocu
Heimdallr
19
1 / 9 / 16
10,584
588
16,221
21,358
11,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Phiniix
Fenrir
18
6 / 8 / 8
11,018
612
13,855
20,404
12,867
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
tarelfe
Danzaburou
19
6 / 8 / 11
12,400
689
28,661
21,005
11,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
74
38
Kills
19
19
Deaths
38
102
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
6
10
1.5
W
Kumbhakarna
Ganthrados
Kumbhakarna
1
4
27
3.63
W
10
5
15
3.5
L
Horus
IshiTochi
Horus
2
7
10
1
W
Chang'e
JxyHxrt
Chang'e
10
2
22
10.5
W
Neith
10
2
21
10.25
L
Heimdallr
Lapinocu
Heimdallr
1
9
16
1
W
Da Ji
Lunatheya
Da Ji
7
6
17
2.58
L
Fenrir
Phiniix
Fenrir
6
8
8
1.25
L
Danzaburou
tarelfe
Danzaburou
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,664
Damage
81,062
111,894
Taken
106,423
87,638
Mitigated
79,336
48,433
Healing
28,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
15,131
5,388
2,549
1,391
17,461
8,747
0
5,327
12,134
0
34,879
W
Kumbhakarna
Ganthrados
Kumbhakarna
10,773
1,468
2,442
5,795
31,868
40,531
19
0
31,868
23,287
0
W
24,094
10,022
1,482
4,439
20,710
12,339
2,572
0
20,710
0
50,750
L
Horus
IshiTochi
Horus
7,194
3,775
5,366
8,385
26,195
34,768
0
6,187
20,008
0
16,305
W
Chang'e
JxyHxrt
Chang'e
20,388
1,083
10,906
9,426
19,460
10,982
1,703
0
19,460
52,343
0
W
Neith
24,033
8,977
1,576
6,086
19,254
11,668
1,854
0
19,254
0
41,242
L
Heimdallr
Lapinocu
Heimdallr
16,221
3,552
510
2,075
21,358
11,925
95
5,923
15,435
0
31,547
W
Da Ji
Lunatheya
Da Ji
17,376
3,467
3,368
2,913
20,602
12,118
1,532
0
20,602
0
25,190
L
Fenrir
Phiniix
Fenrir
13,855
3,173
1,521
3,761
20,404
12,867
0
6,335
14,069
0
22,354
L
Danzaburou
tarelfe
Danzaburou
28,661
8,063
433
2,473
21,005
11,029
0
7,389
13,616
0
47,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,965
Gold Earned
55,813
201
Minions Killed
131
0
Camps Cleared
0
1,721,931
Distance Traveled
1,377,876
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,642
647
35
2
0
285,623
0
W
Kumbhakarna
12,553
697
22
1
0
387,401
1
W
Medusa
13,291
738
46
3
0
326,134
0
L
Horus
10,169
565
14
1
0
258,814
0
W
Chang'e
14,147
786
78
4
0
334,366
0
W
Neith
13,554
753
42
2
0
330,442
5
L
Heimdallr
10,584
588
29
2
0
266,715
0
W
Da Ji
13,420
746
13
1
0
343,588
4
L
Fenrir
11,018
612
13
1
0
304,757
1
L
Danzaburou
12,400
689
40
2
0
261,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role