Player Matchup

Baba Yaga
Baba Yaga
LittleKony
Baba Yaga
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 123L
1,471 Elo+
Party 2
Geb
Geb
MissDoubtfire
Geb
Level 49
God Stats
56W - 58L
1,447 SR
Queue Stats
183W - 198L
1,496 Elo+
Solo
Skadi
Skadi
MostDopeRain
Skadi
Level 64
God Stats
158W - 152L
1,516 SR
Queue Stats
168W - 174L
1,445 Elo+
Party 2
Ishtar
Ishtar
PitOfMadness
Ishtar
Level 160
God Stats
57W - 51L
1,548 SR
Queue Stats
961W - 999L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hhdc
Ah Muzen Cab
Level 155
God Stats
6W - 0L
1,737 SR
Queue Stats
23W - 12L
1,597 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,512 Elo+

VS

Team Averages
Level 105
1,545 SR
1,519 Elo+
Ishtar
Ishtar
 
Ishtar
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AvaSaurus
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,541 Elo+
Party 1
Freya
Freya
ChronicShocked
Freya
Level 102
God Stats
2W - 2L
1,632 SR
Queue Stats
65W - 78L
1,565 Elo+
Party 1
Fafnir
Fafnir
Mikesplat
Fafnir
Level 151
God Stats
3W - 3L
1,594 SR
Queue Stats
29W - 30L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LittleKony
Baba Yaga
18
9 / 5 / 10
12,759
1,276
28,519
13,173
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 0 / 18
11,389
1,139
6,548
11,500
14,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 12
10,974
1,097
10,612
10,685
5,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
17
3 / 2 / 14
11,108
1,111
14,780
10,510
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
hhdc
Ah Muzen Cab
18
7 / 2 / 10
12,703
1,270
28,148
11,968
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

236

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 8 / 5
10,410
1,041
11,343
24,878
11,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Neith
 
Neith
16
0 / 1 / 7
9,599
960
9,646
6,575
2,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 3 / 9
10,789
1,079
10,998
14,770
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 7 / 2
12,117
1,212
13,379
30,009
12,726
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Mikesplat
Fafnir
16
0 / 4 / 11
10,716
1,072
7,843
17,525
16,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
23
Kills
12
12
Deaths
23
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
8
5
0.56
L
Neith
 
Neith
0
1
7
3.5
L
2
3
9
2.17
L
8
7
2
1.29
W
Baba Yaga
LittleKony
Baba Yaga
9
5
10
2.8
L
Fafnir
Mikesplat
Fafnir
0
4
11
1.38
W
0
0
18
9
W
4
3
12
3.33
W
Ishtar
3
2
14
5
W
Ah Muzen Cab
hhdc
Ah Muzen Cab
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,607
Damage
53,209
57,836
Taken
93,757
39,341
Mitigated
50,195
14,517
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,343
6,730
0
1,959
24,878
11,260
0
11,329
13,549
0
32,769
L
Neith
 
Neith
9,646
824
0
1,021
6,575
2,605
0
2,813
3,762
0
24,734
L
10,998
3,650
0
1,672
14,770
6,970
0
6,652
8,118
24,720
2,447
L
13,379
4,399
0
4,687
30,009
12,726
0
11,012
18,997
34,998
0
W
Baba Yaga
LittleKony
Baba Yaga
28,519
565
0
2,473
13,173
7,761
0
5,792
7,307
42,642
0
L
Fafnir
Mikesplat
Fafnir
7,843
955
0
2,904
17,525
16,634
0
3,261
14,264
18,609
0
W
6,548
533
3,097
2,485
11,500
14,782
0
5,371
5,517
15,234
0
W
10,612
3,050
0
374
10,685
5,352
0
5,592
5,041
0
21,407
W
Ishtar
14,780
8,690
0
2,657
10,510
5,481
0
6,436
3,847
0
39,294
W
Ah Muzen Cab
hhdc
Ah Muzen Cab
28,148
8,188
0
3,431
11,968
5,965
0
6,799
4,901
0
73,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,933
Gold Earned
53,631
232
Minions Killed
213
14
Camps Cleared
3
1,025,577
Distance Traveled
966,343
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,410
1,041
45
5
1
182,677
0
L
Neith
9,599
960
41
4
0
198,312
3
L
Sol
10,789
1,079
42
4
1
200,825
0
L
Freya
12,117
1,212
58
6
1
191,666
1
W
Baba Yaga
12,759
1,276
33
3
0
198,528
0
L
Fafnir
10,716
1,072
27
3
0
192,863
1
W
Geb
11,389
1,139
12
1
0
218,043
0
W
Skadi
10,974
1,097
22
2
1
204,172
1
W
Ishtar
11,108
1,111
67
7
3
188,911
2
W
Ah Muzen Cab
12,703
1,270
98
10
10
215,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role