Player Matchup

Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CoochTrooper
Raijin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Danopillo
Nu Wa
Level 158
God Stats
52W - 44L
1,544 SR
Queue Stats
121W - 148L
1,443 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,476 Elo+

VS

Team Averages
Level 75
1,453 SR
1,386 Elo+
Neith
Neith
Elium8
Neith
Level 89
God Stats
27W - 34L
1,490 SR
Queue Stats
239W - 326L
1,432 Elo+
Solo
Cthulhu
Cthulhu
EnticingRex5803
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,245 Elo+
Solo
Da Ji
Da Ji
Exonand_I
Da Ji
Level 126
God Stats
5W - 5L
1,633 SR
Queue Stats
51W - 66L
1,393 Elo+
Solo
Sol
Sol
Naytoh
Sol
Level 128
God Stats
2W - 1L
1,331 SR
Queue Stats
54W - 43L
1,590 Elo+
Solo
Nu Wa
Nu Wa
gimme_smite_gems
Nu Wa
Level 17
God Stats
2W - 5L
1,313 SR
Queue Stats
3W - 8L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 0 / 6
8,515
852
9,319
10,355
7,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
 
Ishtar
14
0 / 3 / 7
7,221
722
5,024
8,683
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
13
0 / 0 / 3
6,922
692
4,040
7,528
4,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
15
5 / 0 / 4
7,724
772
10,919
6,643
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Danopillo
Nu Wa
15
2 / 1 / 4
7,590
759
8,950
5,296
2,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elium8
Neith
13
0 / 3 / 0
6,922
692
3,153
7,476
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
6,612
661
4,472
11,038
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
Exonand_I
Da Ji
12
1 / 5 / 0
6,544
654
3,666
7,790
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Naytoh
Sol
16
3 / 1 / 0
7,989
799
10,054
10,174
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 2 / 1
7,014
701
6,710
8,958
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
4
4
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
6
10
W
Ishtar
 
Ishtar
0
3
7
1.17
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
W
Raijin
5
0
4
7
W
Nu Wa
Danopillo
Nu Wa
2
1
4
4
L
Neith
Elium8
Neith
0
3
0
0
L
0
4
1
0.13
L
Da Ji
Exonand_I
Da Ji
1
5
0
0.2
L
Sol
Naytoh
Sol
3
1
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
28,055
38,505
Taken
45,436
22,011
Mitigated
24,838
8,268
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,319
1,940
0
2,745
10,355
7,928
0
3,286
6,768
0
24,470
W
Ishtar
 
Ishtar
5,024
3,271
0
859
8,683
4,159
410
6,119
2,476
0
25,506
W
Sun Wukong
 
Sun Wukong
4,040
726
36
2,952
7,528
4,821
0
3,701
3,750
0
21,938
W
Raijin
10,919
873
0
1,354
6,643
2,768
0
3,373
3,096
25,608
0
W
Nu Wa
Danopillo
Nu Wa
8,950
3,787
0
322
5,296
2,335
145
2,997
2,178
36,588
0
L
Neith
Elium8
Neith
3,153
684
0
1,167
7,476
3,333
0
2,676
4,720
0
25,341
L
4,472
123
0
936
11,038
8,141
0
6,863
3,880
15,298
0
L
Da Ji
Exonand_I
Da Ji
3,666
431
0
229
7,790
3,900
0
1,841
5,888
0
9,832
L
Sol
Naytoh
Sol
10,054
3,528
0
5,639
10,174
4,353
0
3,959
6,049
44,479
3,786
L
6,710
1,809
0
3,020
8,958
5,111
354
3,718
5,030
31,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
35,081
208
Minions Killed
234
0
Camps Cleared
0
931,166
Distance Traveled
847,866
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,515
852
30
3
0
179,822
0
W
Ishtar
7,221
722
45
5
0
174,389
2
W
Sun Wukong
6,922
692
34
3
0
215,867
2
W
Raijin
7,724
772
36
4
0
181,582
0
W
Nu Wa
7,590
759
63
6
0
179,506
3
L
Neith
6,922
692
51
5
0
143,270
0
L
Cthulhu
6,612
661
24
2
0
188,174
0
L
Da Ji
6,544
654
17
2
0
154,554
2
L
Sol
7,989
799
84
8
0
194,027
5
L
Nu Wa
7,014
701
58
6
0
167,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role