Player Matchup

Xing Tian
Xing Tian
MoKula
Xing Tian
Level 103
God Stats
5W - 5L
1,482 SR
Queue Stats
382W - 385L
1,429 Elo+
Party 1
Osiris
Osiris
NaWader
Osiris
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,516 Elo+
Solo
Jing Wei
Jing Wei
NiallLambo
Jing Wei
Level 126
God Stats
8W - 4L
1,631 SR
Queue Stats
205W - 191L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
PinkCactus
Hun Batz
Level 72
God Stats
6W - 4L
1,526 SR
Queue Stats
188W - 179L
1,517 Elo+
Party 2
Discordia
Discordia
kisherr
Discordia
Level 140
God Stats
7W - 5L
1,585 SR
Queue Stats
708W - 707L
1,431 Elo+
Party 1
Team Averages
Level 119
1,545 SR
1,483 Elo+

VS

Team Averages
Level 101
1,380 SR
1,503 Elo+
Raijin
Raijin
CommanderLukas
Raijin
Level 141
God Stats
0W - 2L
1,300 SR
Queue Stats
173W - 188L
1,501 Elo+
Party 4
Chaac
Chaac
DieAtzen2
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Tiamat
Tiamat
NaRkoTik KayZeR
Tiamat
Level 121
God Stats
7W - 10L
1,410 SR
Queue Stats
752W - 793L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
SotoNyan
Sun Wukong
Level 59
God Stats
4W - 7L
1,250 SR
Queue Stats
157W - 145L
1,526 Elo+
Party 3
Medusa
Medusa
akirayoo
Medusa
Level 114
God Stats
1W - 1L
1,440 SR
Queue Stats
158W - 146L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MoKula
Xing Tian
16
1 / 4 / 23
10,692
713
9,678
19,508
27,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
NaWader
Osiris
19
9 / 5 / 15
12,676
845
16,403
19,937
31,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
NiallLambo
Jing Wei
20
15 / 3 / 14
13,118
875
27,498
14,515
9,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
PinkCactus
Hun Batz
18
2 / 4 / 20
10,759
717
14,048
16,026
9,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
kisherr
Discordia
18
6 / 4 / 18
11,195
746
12,522
11,240
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
10,384
692
7,877
13,341
7,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DieAtzen2
Chaac
16
2 / 6 / 6
9,960
664
4,573
24,323
25,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 6 / 7
10,406
694
17,707
16,093
9,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SotoNyan
Sun Wukong
16
3 / 6 / 5
9,741
649
11,659
18,831
19,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
akirayoo
Medusa
18
8 / 8 / 2
11,008
734
18,020
19,063
9,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
33
Kills
19
20
Deaths
33
90
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Chaac
DieAtzen2
Chaac
2
6
6
0.83
W
Xing Tian
MoKula
Xing Tian
1
4
23
3.13
L
3
6
7
1.08
W
Osiris
NaWader
Osiris
9
5
15
3.3
W
Jing Wei
NiallLambo
Jing Wei
15
3
14
7.33
W
Hun Batz
PinkCactus
Hun Batz
2
4
20
3
L
Sun Wukong
SotoNyan
Sun Wukong
3
6
5
0.92
L
Medusa
akirayoo
Medusa
8
8
2
1.13
W
Discordia
kisherr
Discordia
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,149
Damage
59,836
81,226
Taken
91,651
82,791
Mitigated
71,714
23,738
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,877
630
522
1,850
13,341
7,178
360
4,016
9,325
18,263
0
L
Chaac
DieAtzen2
Chaac
4,573
440
482
7,512
24,323
25,877
0
5,597
18,726
0
7,261
W
Xing Tian
MoKula
Xing Tian
9,678
749
600
2,379
19,508
27,012
87
5,229
13,631
13,608
0
L
17,707
843
207
3,298
16,093
9,792
136
3,514
12,579
43,992
0
W
Osiris
NaWader
Osiris
16,403
4,453
4,186
3,446
19,937
31,745
557
6,181
13,631
0
29,309
W
Jing Wei
NiallLambo
Jing Wei
27,498
19,433
0
3,319
14,515
9,381
3,922
5,524
8,787
0
56,944
W
Hun Batz
PinkCactus
Hun Batz
14,048
2,992
1,945
4,258
16,026
9,047
1,800
4,432
11,486
0
29,712
L
Sun Wukong
SotoNyan
Sun Wukong
11,659
1,201
1,220
4,560
18,831
19,581
146
4,256
14,575
0
19,737
L
Medusa
akirayoo
Medusa
18,020
6,429
1,845
4,212
19,063
9,286
824
4,817
14,246
0
28,563
W
Discordia
kisherr
Discordia
12,522
212
1,283
2,322
11,240
5,606
1,000
4,218
6,974
23,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,440
Gold Earned
51,499
140
Minions Killed
135
0
Camps Cleared
0
1,356,420
Distance Traveled
1,168,716
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,384
692
27
2
0
187,968
0
L
Chaac
9,960
664
7
0
0
224,342
4
W
Xing Tian
10,692
713
11
1
0
293,334
4
L
Tiamat
10,406
694
39
3
0
254,492
1
W
Osiris
12,676
845
16
1
0
271,958
1
W
Jing Wei
13,118
875
62
4
0
257,033
0
W
Hun Batz
10,759
717
21
1
0
282,554
1
L
Sun Wukong
9,741
649
29
2
0
252,430
0
L
Medusa
11,008
734
33
2
0
249,484
1
W
Discordia
11,195
746
30
2
0
251,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role