Player Matchup

Cthulhu
Cthulhu
Hell0Kinky
Cthulhu
Level 149
God Stats
5W - 2L
1,672 SR
Queue Stats
451W - 398L
1,505 Elo+
Party 2
Chang'e
Chang'e
Lulepbpsrb
Chang'e
Level 160
God Stats
2W - 3L
1,286 SR
Queue Stats
657W - 653L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
MosquitoControl
Sun Wukong
Level 111
God Stats
8W - 6L
1,668 SR
Queue Stats
312W - 280L
1,488 Elo+
Party 2
Arachne
Arachne
RoseDryad
Arachne
Level 61
God Stats
2W - 1L
1,268 SR
Queue Stats
125W - 130L
1,497 Elo+
Solo
Ares
Ares
Triperko
Ares
Level 153
God Stats
12W - 12L
1,555 SR
Queue Stats
1,002W - 933L
1,492 Elo+
Party 2
Team Averages
Level 127
1,490 SR
1,499 Elo+

VS

Team Averages
Level 85
1,552 SR
1,528 Elo+
Anhur
Anhur
GarconTheDon
Anhur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LightninMaginty
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,538 Elo+
Party 1
Artio
Artio
Psycho I PIE I
Artio
Level 138
God Stats
6W - 2L
1,758 SR
Queue Stats
257W - 229L
1,599 Elo+
Party 1
Awilix
Awilix
adj360
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 203L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
shadowlis
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hell0Kinky
Cthulhu
15
1 / 2 / 19
8,764
797
15,415
17,950
22,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Lulepbpsrb
Chang'e
16
4 / 1 / 17
9,448
859
17,453
16,930
15,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MosquitoControl
Sun Wukong
16
4 / 3 / 13
9,220
838
12,967
19,053
14,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
RoseDryad
Arachne
15
8 / 3 / 13
10,167
924
21,406
20,027
18,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
5 / 1 / 15
10,057
914
14,288
15,340
16,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
8,260
751
19,470
15,717
9,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 4
8,048
732
9,183
16,913
24,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 7
8,036
731
7,117
21,699
25,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
adj360
Awilix
14
5 / 5 / 2
8,483
771
16,051
14,480
8,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
shadowlis
Ao Kuang
12
0 / 6 / 4
7,742
704
7,210
22,033
19,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
22
Kills
9
10
Deaths
22
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
8
2.5
W
Cthulhu
Hell0Kinky
Cthulhu
1
2
19
5.25
L
2
4
4
1
W
Chang'e
Lulepbpsrb
Chang'e
4
1
17
12.5
W
Sun Wukong
MosquitoControl
Sun Wukong
4
3
13
3.5
L
1
5
7
0.9
W
Arachne
RoseDryad
Arachne
8
3
13
4.83
W
Ares
5
1
15
12.5
L
Awilix
adj360
Awilix
5
5
2
1.2
L
Ao Kuang
shadowlis
Ao Kuang
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,529
Damage
59,031
89,300
Taken
90,842
88,007
Mitigated
86,542
52,469
Healing
37,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,470
9,970
447
4,029
15,717
9,386
750
9,452
6,265
0
42,940
W
Cthulhu
Hell0Kinky
Cthulhu
15,415
452
4,132
3,588
17,950
22,507
612
1,821
16,129
37,914
0
L
9,183
764
6,940
4,785
16,913
24,062
127
9,097
7,816
0
16,999
W
Chang'e
Lulepbpsrb
Chang'e
17,453
1,204
15,428
7,584
16,930
15,304
990
4,067
12,863
30,088
0
W
Sun Wukong
MosquitoControl
Sun Wukong
12,967
1,920
2,567
5,350
19,053
14,640
2,080
2,727
16,326
0
26,927
L
7,117
164
3,973
5,065
21,699
25,224
78
10,742
10,957
15,509
0
W
Arachne
RoseDryad
Arachne
21,406
12,879
2,466
7,325
20,027
18,789
2,180
3,128
16,745
0
23,822
W
Ares
14,288
544
1,933
2,096
15,340
16,767
1,433
2,584
12,756
20,342
0
L
Awilix
adj360
Awilix
16,051
5,765
632
1,587
14,480
8,619
0
7,093
7,387
0
22,541
L
Ao Kuang
shadowlis
Ao Kuang
7,210
2,287
3,671
6,737
22,033
19,251
0
10,772
11,261
13,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,656
Gold Earned
40,569
105
Minions Killed
113
0
Camps Cleared
0
1,116,954
Distance Traveled
997,436
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,260
751
52
5
0
192,011
0
W
Cthulhu
8,764
797
26
2
0
221,995
0
L
Guan Yu
8,048
732
21
2
0
204,560
3
W
Chang'e
9,448
859
26
2
0
237,244
1
W
Sun Wukong
9,220
838
29
3
0
220,089
1
L
Artio
8,036
731
5
0
0
204,961
0
W
Arachne
10,167
924
7
1
0
234,129
0
W
Ares
10,057
914
17
2
0
203,497
4
L
Awilix
8,483
771
20
2
0
196,199
0
L
Ao Kuang
7,742
704
15
1
0
199,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role