Player Matchup

Nu Wa
Nu Wa
DTidusAE
Nu Wa
Level 147
God Stats
10W - 9L
1,530 SR
Queue Stats
219W - 258L
1,474 Elo+
Party 1
Achilles
Achilles
HyakuShiki08th
Achilles
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 192L
1,450 Elo+
Party 1
Atlas
Atlas
KeitaroAE
Atlas
Level 145
God Stats
2W - 5L
1,436 SR
Queue Stats
299W - 344L
1,457 Elo+
Party 1
Ullr
Ullr
XxXWEY9XxX
Ullr
Level 143
God Stats
0W - 2L
1,164 SR
Queue Stats
29W - 16L
1,653 Elo+
Solo
Discordia
Discordia
ninjahoyes
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,369 Elo+
Solo
Team Averages
Level 117
1,426 SR
1,481 Elo+

VS

Team Averages
Level 88
1,473 SR
1,494 Elo+
Vulcan
Vulcan
 
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Alpha Wolf27xx
Fenrir
Level 124
God Stats
21W - 17L
1,563 SR
Queue Stats
937W - 1,030L
1,409 Elo+
Party 3
Heimdallr
Heimdallr
ITS_Grimzz
Heimdallr
Level 20
God Stats
28W - 25L
1,733 SR
Queue Stats
44W - 37L
1,569 Elo+
Party 2
Achilles
Achilles
Kratos_GOS3473
Achilles
Level 126
God Stats
6W - 6L
1,175 SR
Queue Stats
65W - 54L
1,576 Elo+
Party 2
Yu Huang
Yu Huang
LunaWolf27xx
Yu Huang
Level 89
God Stats
32W - 51L
1,393 SR
Queue Stats
360W - 421L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DTidusAE
Nu Wa
16
0 / 3 / 1
9,914
991
16,419
6,625
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
0 / 7 / 0
9,292
929
5,699
19,061
22,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
KeitaroAE
Atlas
15
1 / 3 / 0
10,865
1,087
4,422
14,767
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 0
9,739
974
7,503
10,397
5,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ninjahoyes
Discordia
15
0 / 0 / 0
9,609
961
8,389
1,209
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

193

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 1 / 12
10,897
1,090
13,798
7,750
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 7
11,037
1,104
8,114
14,802
9,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
ITS_Grimzz
Heimdallr
16
1 / 0 / 8
10,145
1,015
6,112
6,603
2,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
17
5 / 0 / 8
11,398
1,140
11,311
11,259
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
LunaWolf27xx
Yu Huang
17
3 / 0 / 8
10,646
1,065
9,612
5,615
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
15
15
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
12
7
W
5
0
7
8.5
L
Nu Wa
DTidusAE
Nu Wa
0
3
1
0.17
L
Achilles
0
7
0
0
W
Heimdallr
ITS_Grimzz
Heimdallr
1
0
8
5
L
Atlas
KeitaroAE
Atlas
1
3
0
0.33
W
Achilles
5
0
8
9
W
Yu Huang
LunaWolf27xx
Yu Huang
3
0
8
7
L
0
2
0
0
L
Discordia
ninjahoyes
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,432
Damage
48,947
52,059
Taken
46,029
50,400
Mitigated
28,840
2,803
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,798
4,629
401
591
7,750
2,757
0
5,531
2,131
46,898
0
W
8,114
1,850
0
1,690
14,802
9,849
0
9,612
4,993
326
16,378
L
Nu Wa
DTidusAE
Nu Wa
16,419
4,462
0
365
6,625
3,394
0
1,934
4,564
48,602
0
L
Achilles
5,699
855
0
713
19,061
22,944
0
8,487
9,705
175
11,680
W
Heimdallr
ITS_Grimzz
Heimdallr
6,112
3,902
0
744
6,603
2,882
0
5,047
1,465
0
29,724
L
Atlas
KeitaroAE
Atlas
4,422
1,438
0
1,595
14,767
18,364
0
6,151
7,962
11,500
0
W
Achilles
11,311
3,645
0
1,596
11,259
11,107
0
6,720
4,404
0
21,891
W
Yu Huang
LunaWolf27xx
Yu Huang
9,612
1,098
230
626
5,615
2,245
0
2,495
2,985
32,972
0
L
7,503
2,287
0
0
10,397
5,169
0
5,314
4,755
0
38,454
L
Discordia
ninjahoyes
Discordia
8,389
211
0
130
1,209
529
0
890
285
32,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,419
Gold Earned
54,123
232
Minions Killed
245
7
Camps Cleared
8
1,063,394
Distance Traveled
978,412
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,897
1,090
82
8
1
223,319
0
W
Fenrir
11,037
1,104
22
2
3
156,850
0
L
Nu Wa
9,914
991
77
8
0
178,673
0
L
Achilles
9,292
929
11
1
0
202,114
0
W
Heimdallr
10,145
1,015
64
6
2
176,103
0
L
Atlas
10,865
1,087
6
1
0
276,353
0
W
Achilles
11,398
1,140
18
2
1
232,657
1
W
Yu Huang
10,646
1,065
59
6
1
189,483
4
L
Ullr
9,739
974
72
7
3
198,272
0
L
Discordia
9,609
961
66
7
4
207,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role