Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
blackgoblin
Ares
Gold I
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,853 MMR
Solo
Rama
Rama
Platinum V
edgeofnowhere
Rama
Platinum V
Level 44
God Stats
6W - 4L
1,650 SR
Queue Stats
38W - 29L
1,856 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,530 SR
1,642 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,635 SR
1,738 MMR
Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
JeanGhost
Cerberus
Gold III
Level 160
God Stats
1W - 3L
1,784 SR
Queue Stats
100W - 103L
1,632 MMR
Party 2
Bakasura
Bakasura
Platinum II
LameDeity
Bakasura
Platinum II
Level 159
God Stats
15W - 9L
1,884 SR
Queue Stats
140W - 132L
1,899 MMR
Party 1
Loki
Loki
Platinum I
Spuik
Loki
Platinum I
Level 160
God Stats
3W - 6L
1,540 SR
Queue Stats
124W - 118L
1,900 MMR
Solo
Ishtar
Ishtar
Gold I
shady98z
Ishtar
Gold I
Level 67
God Stats
15W - 18L
1,466 SR
Queue Stats
77W - 80L
1,759 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 1 / 6
8,473
706
9,677
10,148
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
 
Osiris
14
5 / 0 / 2
8,139
678
8,599
11,109
9,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
 
Janus
12
4 / 1 / 3
7,490
624
4,688
5,301
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 0 / 4
6,795
566
9,189
10,303
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 1 / 2
7,532
628
6,483
10,155
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CupidKaliAthenaAgni

VS

Bans
AtlasLancelotYu HuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 5 / 0
6,878
573
4,270
8,084
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
JeanGhost
Cerberus
8
1 / 3 / 1
5,446
454
3,726
13,049
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
LameDeity
Bakasura
10
0 / 5 / 0
6,109
509
4,657
11,400
6,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Spuik
Loki
9
0 / 4 / 1
5,828
486
3,394
10,448
3,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
shady98z
Ishtar
8
0 / 4 / 1
5,342
445
6,537
10,050
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
3
3
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
6
11
W
Osiris
 
Osiris
5
0
2
6
W
Janus
 
Janus
4
1
3
5.5
L
Poseidon
 
Poseidon
2
5
0
0.4
L
Cerberus
JeanGhost
Cerberus
1
3
1
0.5
L
Bakasura
LameDeity
Bakasura
0
5
0
0
L
Loki
Spuik
Loki
0
4
1
0.13
W
1
0
4
3
W
3
1
2
4
L
Ishtar
shady98z
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
22,584
47,016
Taken
53,031
29,321
Mitigated
22,294
17,133
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,677
4,261
0
3,269
10,148
4,428
0
1,126
9,022
0
60,082
W
Osiris
 
Osiris
8,599
2,703
0
6,026
11,109
9,937
0
372
9,444
0
54,911
W
Janus
 
Janus
4,688
870
0
381
5,301
2,395
792
2,745
2,556
46,897
0
L
Poseidon
 
Poseidon
4,270
509
0
1,200
8,084
2,825
0
2,440
5,496
53,199
0
L
Cerberus
JeanGhost
Cerberus
3,726
405
376
3,353
13,049
6,792
0
5,524
7,455
13,084
0
L
Bakasura
LameDeity
Bakasura
4,657
2,698
0
2,222
11,400
6,221
0
858
10,500
0
31,625
L
Loki
Spuik
Loki
3,394
728
0
825
10,448
3,374
0
2,163
8,285
0
36,875
W
9,189
1,083
0
2,331
10,303
8,644
0
2,742
7,561
23,631
2,093
W
6,483
4,832
0
5,126
10,155
3,917
0
1,571
8,584
0
65,278
L
Ishtar
shady98z
Ishtar
6,537
3,497
0
2,293
10,050
3,082
0
2,149
7,833
0
37,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
29,603
395
Minions Killed
333
0
Camps Cleared
0
1,328,222
Distance Traveled
1,187,125
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,473
706
84
7
0
288,148
4
W
Osiris
8,139
678
81
7
0
282,025
3
W
Janus
7,490
624
95
8
0
266,774
2
L
Poseidon
6,878
573
101
8
0
238,773
3
L
Cerberus
5,446
454
23
2
0
242,748
3
L
Bakasura
6,109
509
81
7
0
254,830
3
L
Loki
5,828
486
72
6
0
242,195
2
W
Ares
6,795
566
26
2
0
258,879
5
W
Rama
7,532
628
109
9
0
232,396
3
L
Ishtar
5,342
445
56
5
0
208,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role