Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kemuél
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,445 Elo+
Solo
Atlas
Atlas
Magick Fool
Atlas
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 52L
1,198 Elo+
Solo
Serqet
Serqet
WhiteR0se33
Serqet
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,400 Elo+
Solo
Sol
Sol
mixnikolas_ru71
Sol
Level 116
God Stats
4W - 5L
1,477 SR
Queue Stats
258W - 278L
1,374 Elo+
Solo
Team Averages
Level 85
1,495 SR
1,383 Elo+

VS

Team Averages
Level 69
1,356 SR
1,380 Elo+
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dantenol
Hachiman
Level 42
God Stats
0W - 2L
1,270 SR
Queue Stats
43W - 65L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DiabloX666X
Morgan Le Fay
Level 106
God Stats
2W - 7L
1,299 SR
Queue Stats
236W - 277L
1,477 Elo+
Solo
Guan Yu
Guan Yu
WackusBonkus496
Guan Yu
Level 81
God Stats
0W - 4L
1,212 SR
Queue Stats
83W - 111L
1,384 Elo+
Solo
Yu Huang
Yu Huang
dodo-almeida
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
8 / 2 / 16
13,703
721
25,251
21,163
15,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Kemuél
Sylvanus
20
8 / 1 / 21
15,376
809
11,900
30,099
47,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 19
13,750
724
21,708
31,911
48,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Serqet
20
7 / 5 / 13
13,415
706
14,899
23,093
30,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 15
13,121
691
20,022
24,106
14,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
4 / 7 / 6
11,336
597
27,012
19,023
8,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Dantenol
Hachiman
20
3 / 9 / 8
11,967
630
30,869
21,802
11,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DiabloX666X
Morgan Le Fay
19
1 / 7 / 11
11,013
580
22,173
20,612
11,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
6 / 5 / 6
12,139
639
15,598
24,347
27,566
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
dodo-almeida
Yu Huang
16
2 / 7 / 2
10,472
551
5,582
14,159
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
35
Kills
16
16
Deaths
35
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
16
8
L
Skadi
 
Skadi
4
7
6
1
L
Hachiman
Dantenol
Hachiman
3
9
8
0.78
L
Morgan Le Fay
DiabloX666X
Morgan Le Fay
1
7
11
0.93
W
Sylvanus
Kemuél
Sylvanus
8
1
21
18.5
W
5
4
19
3.63
L
6
5
6
1.8
W
Serqet
7
5
13
2.7
L
Yu Huang
dodo-almeida
Yu Huang
2
7
2
0.43
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,780
Damage
101,234
130,372
Taken
99,943
156,835
Mitigated
65,655
62,530
Healing
29,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
25,251
9,176
2,058
5,629
21,163
15,647
3,862
3,836
17,327
0
71,147
L
Skadi
 
Skadi
27,012
9,115
2,238
1,999
19,023
8,906
0
11,952
6,681
0
48,913
L
Hachiman
Dantenol
Hachiman
30,869
11,976
539
1,762
21,802
11,325
0
10,203
10,639
0
59,722
L
Morgan Le Fay
DiabloX666X
Morgan Le Fay
22,173
527
1,623
3,715
20,612
11,050
0
10,036
9,685
49,614
0
W
Sylvanus
Kemuél
Sylvanus
11,900
3,677
15,613
13,891
30,099
47,322
956
9,281
20,818
20,829
0
W
21,708
9,399
2,377
3,828
31,911
48,618
46
5,975
25,936
38,728
0
L
15,598
727
7,631
8,186
24,347
27,566
0
11,709
11,756
380
23,554
W
Serqet
14,899
2,607
4,040
3,127
23,093
30,272
1,537
3,958
19,135
0
21,186
L
Yu Huang
dodo-almeida
Yu Huang
5,582
658
402
1,191
14,159
6,808
0
9,730
4,245
13,453
0
W
20,022
5,385
3,618
8,349
24,106
14,976
3,133
5,085
19,021
54,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,365
Gold Earned
56,927
199
Minions Killed
187
0
Camps Cleared
0
1,622,636
Distance Traveled
1,387,959
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,703
721
74
4
0
315,447
0
L
Skadi
11,336
597
53
3
0
257,153
1
L
Hachiman
11,967
630
63
3
0
232,250
0
L
Morgan Le Fay
11,013
580
42
2
0
312,819
1
W
Sylvanus
15,376
809
23
1
0
306,763
0
W
Atlas
13,750
724
19
1
0
348,272
0
L
Guan Yu
12,139
639
23
1
0
339,599
0
W
Serqet
13,415
706
21
1
0
341,112
2
L
Yu Huang
10,472
551
6
0
0
246,138
2
W
Sol
13,121
691
62
3
0
311,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role