Player Matchup

Cthulhu
Cthulhu
OfficialJetelyas
Cthulhu
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
TheSadisticOnes
Neith
Level 108
God Stats
1W - 10L
1,393 SR
Queue Stats
81W - 75L
1,497 Elo+
Party 1
King Arthur
King Arthur
Xylti
King Arthur
Level 44
God Stats
2W - 3L
1,526 SR
Queue Stats
92W - 72L
1,551 Elo+
Party 1
Da Ji
Da Ji
master6105
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
zeus2468
Merlin
Level 77
God Stats
19W - 21L
1,469 SR
Queue Stats
45W - 50L
1,404 Elo+
Party 3
Team Averages
Level 50
1,430 SR
1,490 Elo+

VS

Team Averages
Level 97
1,520 SR
1,460 Elo+
Sol
Sol
JoseCR7Real
Sol
Level 108
God Stats
34W - 28L
1,538 SR
Queue Stats
93W - 111L
1,435 Elo+
Solo
Lancelot
Lancelot
MysticTargaryen
Lancelot
Level 17
God Stats
2W - 0L
1,697 SR
Queue Stats
23W - 20L
1,393 Elo+
Party 2
Hercules
Hercules
TheJohnDoe204
Hercules
Level 147
God Stats
1W - 1L
1,277 SR
Queue Stats
158W - 155L
1,502 Elo+
Party 2
Chernobog
Chernobog
Trotthatfox
Chernobog
Level 82
God Stats
11W - 7L
1,590 SR
Queue Stats
43W - 43L
1,424 Elo+
Solo
Kukulkan
Kukulkan
bUd_THe_eLf
Kukulkan
Level 129
God Stats
10W - 12L
1,496 SR
Queue Stats
270W - 240L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,581
458
3,087
7,656
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 0
5,503
550
4,673
6,466
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Xylti
King Arthur
10
0 / 0 / 0
5,187
519
1,068
5,220
3,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
7
0 / 3 / 1
4,567
457
503
8,195
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
zeus2468
Merlin
7
0 / 2 / 2
4,665
467
4,370
5,066
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,682
668
2,466
4,929
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
2 / 1 / 1
5,684
568
3,270
6,578
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TheJohnDoe204
Hercules
9
3 / 1 / 4
6,223
622
4,475
9,800
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Trotthatfox
Chernobog
10
2 / 1 / 1
6,650
665
3,551
4,292
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
bUd_THe_eLf
Kukulkan
10
1 / 0 / 3
6,254
625
4,727
3,565
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
9
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Lancelot
2
1
1
2.5
L
0
3
1
0.17
W
Hercules
TheJohnDoe204
Hercules
3
1
4
5
L
3
1
0
3
W
Chernobog
Trotthatfox
Chernobog
2
1
1
2.5
L
King Arthur
Xylti
King Arthur
0
0
0
0
W
Kukulkan
bUd_THe_eLf
Kukulkan
1
0
3
2.5
L
Da Ji
0
3
1
0.17
L
Merlin
zeus2468
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,701
Damage
18,489
32,603
Taken
29,164
14,036
Mitigated
14,141
8,727
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,466
1,060
0
3,714
4,929
1,458
1,260
0
4,929
44,357
0
W
Lancelot
3,270
569
0
240
6,578
2,442
0
1,528
4,860
0
28,142
L
3,087
563
283
1,327
7,656
3,689
0
1,768
5,802
9,646
0
W
Hercules
TheJohnDoe204
Hercules
4,475
1,035
354
2,874
9,800
7,233
42
2,332
7,294
0
16,823
L
4,673
952
0
1,765
6,466
2,019
0
447
5,991
0
39,828
W
Chernobog
Trotthatfox
Chernobog
3,551
2,285
0
1,051
4,292
1,621
1,046
1,187
3,105
0
43,503
L
King Arthur
Xylti
King Arthur
1,068
0
0
1,914
5,220
3,925
0
2,466
2,754
0
29,735
W
Kukulkan
bUd_THe_eLf
Kukulkan
4,727
542
0
750
3,565
1,387
186
1,790
1,519
40,500
0
L
Da Ji
503
96
0
2,688
8,195
2,723
0
1,133
6,960
0
19,145
L
Merlin
zeus2468
Merlin
4,370
425
0
750
5,066
1,680
0
1,085
3,903
19,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
31,493
208
Minions Killed
331
0
Camps Cleared
0
955,727
Distance Traveled
973,641
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,682
668
84
8
0
186,158
3
W
Lancelot
5,684
568
60
6
0
216,049
1
L
Cthulhu
4,581
458
9
1
0
220,624
1
W
Hercules
6,223
622
18
2
0
196,976
3
L
Neith
5,503
550
67
7
0
176,965
1
W
Chernobog
6,650
665
82
8
0
171,115
1
L
King Arthur
5,187
519
56
6
0
210,205
5
W
Kukulkan
6,254
625
87
9
0
203,343
3
L
Da Ji
4,567
457
41
4
0
191,036
1
L
Merlin
4,665
467
35
4
0
156,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role