Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Schneeleiche180
Ullr
Level 106
God Stats
14W - 12L
1,529 SR
Queue Stats
195W - 204L
1,488 Elo+
Party 1
King Arthur
King Arthur
Sorry_Bro-_-88
King Arthur
Level 106
God Stats
3W - 4L
1,404 SR
Queue Stats
200W - 252L
1,285 Elo+
Party 1
Chronos
Chronos
SusA477
Chronos
Level 40
God Stats
2W - 3L
1,252 SR
Queue Stats
73W - 127L
1,220 Elo+
Party 1
Bacchus
Bacchus
xXAlb0King-_-Xx
Bacchus
Level 33
God Stats
3W - 2L
1,445 SR
Queue Stats
51W - 60L
1,354 Elo+
Party 1
Team Averages
Level 85
1,426 SR
1,369 Elo+

VS

Team Averages
Level 63
1,629 SR
1,380 Elo+
Ao Kuang
Ao Kuang
KillerSilviu
Ao Kuang
Level 104
God Stats
0W - 1L
1,546 SR
Queue Stats
26W - 28L
1,341 Elo+
Solo
Osiris
Osiris
ThE_NiGtH_KiNg03
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,422 Elo+
Solo
Athena
Athena
YouTube_WickMind
Athena
Level 59
God Stats
2W - 1L
1,817 SR
Queue Stats
60W - 54L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
darktiger34_GSF
Danzaburou
Level 61
God Stats
1W - 7L
1,500 SR
Queue Stats
190W - 209L
1,363 Elo+
Solo
Ullr
Ullr
endri47m
Ullr
Level 42
God Stats
2W - 1L
1,780 SR
Queue Stats
14W - 21L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 1 / 4
7,955
497
7,005
8,940
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 0 / 1
8,628
539
14,310
8,168
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Sorry_Bro-_-88
King Arthur
15
4 / 1 / 0
8,741
546
7,452
15,268
16,061
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
SusA477
Chronos
14
2 / 0 / 3
8,866
554
8,218
11,392
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 5
7,539
471
3,738
11,319
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KillerSilviu
Ao Kuang
11
1 / 5 / 1
6,776
424
6,103
18,683
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 1 / 0
7,907
494
7,058
10,879
13,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
6,545
409
2,771
13,646
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
darktiger34_GSF
Danzaburou
12
0 / 2 / 1
7,441
465
3,760
10,960
5,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
0 / 6 / 0
6,310
394
3,864
10,815
4,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
2
2
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
4
3
L
Ao Kuang
KillerSilviu
Ao Kuang
1
5
1
0.3
W
7
0
1
7.5
W
King Arthur
Sorry_Bro-_-88
King Arthur
4
1
0
4
W
Chronos
SusA477
Chronos
2
0
3
3.5
L
1
1
0
1
L
0
1
1
0.5
L
Danzaburou
darktiger34_GSF
Danzaburou
0
2
1
0.25
L
Ullr
0
6
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,723
Damage
23,556
55,087
Taken
64,983
37,809
Mitigated
40,469
11,133
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,005
2,004
0
985
8,940
4,089
392
1,390
7,550
0
57,502
L
Ao Kuang
KillerSilviu
Ao Kuang
6,103
1,742
0
5,743
18,683
6,967
29
3,608
15,075
48,844
0
W
14,310
6,008
0
572
8,168
3,588
738
1,950
6,218
0
56,724
W
King Arthur
Sorry_Bro-_-88
King Arthur
7,452
1,213
0
2,136
15,268
16,061
0
1,378
13,890
0
52,561
W
Chronos
SusA477
Chronos
8,218
3,682
0
6,183
11,392
4,751
1,612
2,708
8,684
70,249
0
L
7,058
3,081
0
4,082
10,879
13,273
0
0
10,879
0
62,669
L
2,771
1,100
363
3,795
13,646
10,260
0
2,309
11,337
31,660
0
L
Danzaburou
darktiger34_GSF
Danzaburou
3,760
1,512
0
2,554
10,960
5,861
464
4,538
6,422
0
49,173
L
Ullr
3,864
747
0
250
10,815
4,108
0
1,209
9,606
0
32,791
W
3,738
130
0
1,257
11,319
9,320
56
1,448
9,871
22,993
2,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
34,979
416
Minions Killed
372
0
Camps Cleared
0
1,589,939
Distance Traveled
1,441,739
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,955
497
92
6
0
346,524
1
L
Ao Kuang
6,776
424
63
4
0
306,626
0
W
Ullr
8,628
539
84
5
0
298,922
3
W
King Arthur
8,741
546
83
5
0
307,495
2
W
Chronos
8,866
554
121
8
0
301,094
2
L
Osiris
7,907
494
106
7
0
285,184
3
L
Athena
6,545
409
40
3
0
325,459
0
L
Danzaburou
7,441
465
96
6
0
263,726
0
L
Ullr
6,310
394
67
4
0
260,744
0
W
Bacchus
7,539
471
36
2
0
335,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role