Player Matchup

Kukulkan
Kukulkan
ImFairxd
Kukulkan
Level 54
God Stats
3W - 1L
1,579 SR
Queue Stats
183W - 174L
1,516 Elo+
Party 1
Arachne
Arachne
Lansing11
Arachne
Level 116
God Stats
3W - 2L
1,566 SR
Queue Stats
255W - 217L
1,568 Elo+
Party 1
Achilles
Achilles
NotTheRealFlimsy
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 124L
1,657 Elo+
Party 1
Team Averages
Level 93
1,548 SR
1,580 Elo+

VS

Team Averages
Level 115
1,468 SR
1,311 Elo+
Morgan Le Fay
Morgan Le Fay
LeeSeorin
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Geb
Geb
SilverEagle1755
Geb
Level 143
God Stats
28W - 35L
1,460 SR
Queue Stats
501W - 834L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
WarlordRenegade
Gilgamesh
Level 153
God Stats
16W - 27L
1,470 SR
Queue Stats
512W - 732L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImFairxd
Kukulkan
15
3 / 3 / 11
9,859
758
12,374
9,352
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Lansing11
Arachne
15
6 / 0 / 10
10,189
784
16,213
15,993
8,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 8
11,278
868
12,918
17,133
23,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LeeSeorin
Morgan Le Fay
12
0 / 5 / 1
7,840
603
8,819
10,379
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 3
8,797
677
7,685
19,482
23,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
WarlordRenegade
Gilgamesh
12
3 / 8 / 0
8,669
667
13,785
18,764
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ImFairxd
Kukulkan
3
3
11
2.83
W
Arachne
Lansing11
Arachne
6
0
10
11
L
Morgan Le Fay
LeeSeorin
Morgan Le Fay
0
5
1
0.1
W
8
0
8
12
L
0
4
3
0.38
L
Gilgamesh
WarlordRenegade
Gilgamesh
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
30,289
42,478
Taken
48,625
36,446
Mitigated
44,245
10,721
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ImFairxd
Kukulkan
12,374
1,730
0
1,348
9,352
4,311
1,249
4,153
5,007
58,711
0
W
Arachne
Lansing11
Arachne
16,213
11,770
0
5,519
15,993
8,903
1,153
5,604
10,127
0
33,280
L
Morgan Le Fay
LeeSeorin
Morgan Le Fay
8,819
1,556
0
215
10,379
5,134
0
2,714
7,665
24,931
0
W
12,918
3,752
819
3,035
17,133
23,232
434
7,405
9,023
0
31,655
L
7,685
842
389
2,804
19,482
23,221
207
6,055
13,427
21,871
0
L
Gilgamesh
WarlordRenegade
Gilgamesh
13,785
3,870
0
1,298
18,764
15,890
216
4,014
14,750
0
40,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
25,306
160
Minions Killed
179
8
Camps Cleared
4
803,510
Distance Traveled
670,093
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,859
758
92
7
4
242,617
1
W
Arachne
10,189
784
38
3
3
288,016
2
L
Morgan Le Fay
7,840
603
55
4
1
213,632
4
W
Achilles
11,278
868
30
2
1
272,877
4
L
Geb
8,797
677
34
3
0
227,954
1
L
Gilgamesh
8,669
667
90
7
3
228,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role