Player Matchup

Anubis
Anubis
AriaBeast
Anubis
Level 125
God Stats
1W - 1L
1,567 SR
Queue Stats
42W - 39L
1,600 Elo+
Party 1
Ganesha
Ganesha
CrudeBuddies
Ganesha
Level 145
God Stats
1W - 4L
1,581 SR
Queue Stats
141W - 140L
1,618 Elo+
Party 1
Ravana
Ravana
IJustWantFPS
Ravana
Level 146
God Stats
8W - 3L
1,783 SR
Queue Stats
251W - 177L
1,708 Elo+
Party 1
Horus
Horus
SatansBootyHole
Horus
Level 160
God Stats
0W - 1L
1,363 SR
Queue Stats
62W - 52L
1,594 Elo+
Party 1
Skadi
Skadi
murpyua
Skadi
Level 66
God Stats
4W - 4L
1,652 SR
Queue Stats
184W - 121L
1,618 Elo+
Party 1
Team Averages
Level 128
1,589 SR
1,628 Elo+

VS

Team Averages
Level 126
1,531 SR
1,590 Elo+
Baron Samedi
Baron Samedi
AirmanToaster50
Baron Samedi
Level 144
God Stats
5W - 3L
1,437 SR
Queue Stats
438W - 421L
1,595 Elo+
Solo
Ymir
Ymir
CheapNEazy
Ymir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
421W - 374L
1,697 Elo+
Party 2
Sol
Sol
FadedFurby
Sol
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,539 Elo+
Party 2
Bakasura
Bakasura
xSSKE
Bakasura
Level 128
God Stats
5W - 2L
1,756 SR
Queue Stats
187W - 207L
1,567 Elo+
Solo
Mercury
Mercury
xacritty
Mercury
Level 88
God Stats
5W - 3L
1,465 SR
Queue Stats
222W - 204L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AriaBeast
Anubis
14
0 / 8 / 0
8,083
425
5,035
12,785
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
CrudeBuddies
Ganesha
12
0 / 8 / 3
8,006
421
5,694
22,875
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
15
4 / 6 / 3
9,521
501
10,958
14,946
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 0
10,447
550
12,041
17,385
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
murpyua
Skadi
16
4 / 1 / 0
9,555
503
10,457
12,371
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AirmanToaster50
Baron Samedi
18
6 / 3 / 7
10,956
577
12,553
12,249
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 1
10,631
560
8,880
14,290
18,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 8
10,329
544
10,854
14,438
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
xSSKE
Bakasura
19
10 / 2 / 5
11,416
601
14,333
18,133
9,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
xacritty
Mercury
15
6 / 3 / 5
9,797
516
14,345
14,793
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
12
Kills
25
25
Deaths
12
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AirmanToaster50
Baron Samedi
6
3
7
3.17
L
Anubis
AriaBeast
Anubis
0
8
0
0
W
2
2
1
1.25
L
Ganesha
CrudeBuddies
Ganesha
0
8
3
0.19
W
1
2
8
2.5
L
Ravana
4
6
3
0.92
L
4
2
0
2
L
Skadi
murpyua
Skadi
4
1
0
4
W
Bakasura
xSSKE
Bakasura
10
2
5
6.25
W
Mercury
xacritty
Mercury
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
60,965
80,362
Taken
73,903
53,599
Mitigated
44,292
17,302
Healing
28,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AirmanToaster50
Baron Samedi
12,553
1,123
491
4,807
12,249
5,593
366
3,724
8,365
89,273
0
L
Anubis
AriaBeast
Anubis
5,035
117
0
2,808
12,785
6,400
0
6,731
6,013
69,780
0
W
8,880
3,141
0
4,224
14,290
18,282
0
850
12,477
77,673
0
L
Ganesha
CrudeBuddies
Ganesha
5,694
816
0
2,376
22,875
19,828
0
8,111
13,907
23,275
0
W
10,854
3,946
0
8,522
14,438
5,046
840
1,434
13,004
81,148
0
L
Ravana
10,958
3,313
0
3,742
14,946
7,742
0
3,618
10,069
0
71,583
L
12,041
4,862
400
7,104
17,385
14,387
0
9,200
7,310
274
71,690
L
Skadi
murpyua
Skadi
10,457
3,586
0
872
12,371
5,242
0
4,627
7,627
0
80,771
W
Bakasura
xSSKE
Bakasura
14,333
7,606
0
8,148
18,133
9,340
0
2,386
15,652
0
96,433
W
Mercury
xacritty
Mercury
14,345
8,034
0
2,240
14,793
6,031
0
2,609
12,184
0
78,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
53,129
493
Minions Killed
691
0
Camps Cleared
0
1,730,604
Distance Traveled
1,866,039
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,956
577
158
8
0
350,952
3
L
Anubis
8,083
425
124
7
0
297,136
4
W
Ymir
10,631
560
145
8
0
282,211
5
L
Ganesha
8,006
421
6
0
0
333,196
6
W
Sol
10,329
544
146
8
0
353,948
2
L
Ravana
9,521
501
94
5
0
389,783
1
L
Horus
10,447
550
121
6
0
344,077
2
L
Skadi
9,555
503
148
8
0
366,412
4
W
Bakasura
11,416
601
155
8
0
445,962
4
W
Mercury
9,797
516
87
5
0
432,966
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role