Player Matchup

Horus
Horus
EntropicSequela
Horus
Level 82
God Stats
55W - 32L
1,600 SR
Queue Stats
192W - 210L
1,410 Elo+
Party 1
Ares
Ares
FaceGetsGrinder
Ares
Level 62
God Stats
70W - 76L
1,449 SR
Queue Stats
249W - 313L
1,326 Elo+
Party 1
Scylla
Scylla
Malice Max
Scylla
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 283L
1,481 Elo+
Solo
Apollo
Apollo
Martinaaa22
Apollo
Level 53
God Stats
21W - 19L
1,506 SR
Queue Stats
34W - 45L
1,338 Elo+
Solo
Da Ji
Da Ji
PhantomAngel56
Da Ji
Level 115
God Stats
1W - 2L
1,531 SR
Queue Stats
26W - 26L
1,460 Elo+
Solo
Team Averages
Level 76
1,517 SR
1,403 Elo+

VS

Team Averages
Level 97
1,473 SR
1,423 Elo+
Cliodhna
Cliodhna
BruceKillerLOL
Cliodhna
Level 108
God Stats
20W - 15L
1,648 SR
Queue Stats
106W - 137L
1,492 Elo+
Solo
Ne Zha
Ne Zha
MaabeeRick
Ne Zha
Level 73
God Stats
6W - 15L
1,456 SR
Queue Stats
672W - 701L
1,414 Elo+
Solo
Janus
Janus
Mr Boomhower14
Janus
Level 119
God Stats
16W - 19L
1,520 SR
Queue Stats
131W - 129L
1,489 Elo+
Solo
Yu Huang
Yu Huang
darkie666
Yu Huang
Level 127
God Stats
13W - 21L
1,387 SR
Queue Stats
124W - 123L
1,359 Elo+
Solo
Chang'e
Chang'e
xDeadlyxSirenx
Chang'e
Level 56
God Stats
37W - 57L
1,354 SR
Queue Stats
244W - 274L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 11
13,803
920
19,145
13,968
17,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
5 / 0 / 2
14,256
950
25,094
22,363
24,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Malice Max
Scylla
20
2 / 0 / 4
14,581
972
7,543
4,400
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
19
1 / 0 / 5
13,685
912
9,307
9,771
4,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 0 / 2
13,440
896
6,368
2,642
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
0 / 1 / 0
11,605
774
0
1,003
296
Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
MaabeeRick
Ne Zha
16
0 / 2 / 1
11,931
795
2,056
19,991
7,394
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 1 / 1
12,670
845
9,215
5,942
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
darkie666
Yu Huang
19
0 / 3 / 1
14,193
946
19,178
37,295
16,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 4 / 0
12,160
811
3,728
5,998
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
11
Kills
1
1
Deaths
11
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
1
0
0
W
0
1
11
5.5
W
5
0
2
6
L
Ne Zha
MaabeeRick
Ne Zha
0
2
1
0.25
W
Scylla
Malice Max
Scylla
2
0
4
4
W
Apollo
1
0
5
3.5
L
0
1
1
0.5
W
3
0
2
4
L
Yu Huang
darkie666
Yu Huang
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,457
Damage
34,177
53,144
Taken
70,229
50,733
Mitigated
28,574
13,358
Healing
1,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
0
0
0
0
1,003
296
0
0
1,003
0
0
W
19,145
7,064
6,434
4,926
13,968
17,976
0
8,751
5,217
0
29,715
W
25,094
691
144
815
22,363
24,546
0
11,739
10,435
50,972
0
L
Ne Zha
MaabeeRick
Ne Zha
2,056
505
0
259
19,991
7,394
0
9,732
10,259
0
2,656
W
Scylla
Malice Max
Scylla
7,543
708
0
0
4,400
2,152
0
2,558
1,842
45,080
0
W
Apollo
9,307
3,675
0
857
9,771
4,450
0
8,165
1,606
0
46,054
L
9,215
131
0
86
5,942
2,269
0
2,930
3,012
30,744
0
W
6,368
2,591
0
182
2,642
1,609
0
908
1,734
0
23,186
L
Yu Huang
darkie666
Yu Huang
19,178
1,375
0
6
37,295
16,532
0
17,464
19,831
69,134
0
L
3,728
619
525
684
5,998
2,083
0
2,511
3,487
9,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,765
Gold Earned
62,559
314
Minions Killed
199
16
Camps Cleared
2
1,256,203
Distance Traveled
674,807
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,605
774
0
0
0
5,115
0
W
Horus
13,803
920
13
1
3
303,688
1
W
Ares
14,256
950
45
3
4
306,355
1
L
Ne Zha
11,931
795
1
0
1
153,622
0
W
Scylla
14,581
972
108
7
5
268,542
2
W
Apollo
13,685
912
103
7
0
266,577
0
L
Janus
12,670
845
52
3
0
165,099
0
W
Da Ji
13,440
896
45
3
4
111,041
2
L
Yu Huang
14,193
946
132
9
1
286,060
1
L
Chang'e
12,160
811
14
1
0
64,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role