Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
NoLongerWhisper
Freya
Level 107
God Stats
0W - 3L
1,327 SR
Queue Stats
20W - 21L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
Scrimmy 189
Baron Samedi
Level 124
God Stats
1W - 1L
1,728 SR
Queue Stats
19W - 18L
1,481 Elo+
Party 1
Team Averages
Level 123
1,518 SR
1,485 Elo+

VS

Team Averages
Level 88
1,515 SR
1,467 Elo+
Kukulkan
Kukulkan
Dixieeynormus
Kukulkan
Level 106
God Stats
20W - 24L
1,527 SR
Queue Stats
189W - 229L
1,464 Elo+
Party 2
Skadi
Skadi
KnottyFurryTwink
Skadi
Level 68
God Stats
5W - 11L
1,431 SR
Queue Stats
148W - 147L
1,481 Elo+
Party 2
Horus
Horus
gayestagenda
Horus
Level 89
God Stats
13W - 5L
1,587 SR
Queue Stats
137W - 146L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 6 / 1
8,952
639
9,628
20,135
17,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 7 / 1
8,555
611
9,482
14,616
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Scrimmy 189
Baron Samedi
12
0 / 8 / 2
8,235
588
7,434
15,230
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dixieeynormus
Kukulkan
17
9 / 2 / 12
11,644
832
18,017
9,423
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 1 / 13
11,239
803
15,833
11,838
5,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 16
10,094
721
8,750
18,007
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
21
21
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
1
0.25
W
Kukulkan
Dixieeynormus
Kukulkan
9
2
12
7.5
W
8
1
13
14.5
L
2
7
1
0.36
L
Baron Samedi
Scrimmy 189
Baron Samedi
0
8
2
0.13
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
42,600
49,981
Taken
39,268
30,985
Mitigated
28,322
5,745
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,628
2,413
433
422
20,135
17,638
0
7,769
11,651
0
30,141
W
Kukulkan
Dixieeynormus
Kukulkan
18,017
1,179
0
1,684
9,423
4,694
1,269
4,748
4,675
65,487
0
W
15,833
7,650
0
1,799
11,838
5,451
1,413
4,599
7,239
0
40,811
L
9,482
2,653
0
1,919
14,616
6,587
42
5,242
9,271
25,474
0
L
Baron Samedi
Scrimmy 189
Baron Samedi
7,434
822
1,273
1,698
15,230
6,760
0
5,405
9,407
25,035
0
W
8,750
3,206
2,663
9,832
18,007
18,177
197
8,543
9,464
128
12,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
32,977
133
Minions Killed
154
4
Camps Cleared
6
648,353
Distance Traveled
786,110
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,952
639
48
3
1
243,829
6
W
Kukulkan
11,644
832
104
7
4
256,503
1
W
Skadi
11,239
803
42
3
2
259,348
2
L
Freya
8,555
611
53
4
3
203,574
2
L
Baron Samedi
8,235
588
32
2
0
200,950
2
W
Horus
10,094
721
8
1
0
270,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role