Player Matchup

Cerberus
Cerberus
PsychoJimmy
Cerberus
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
113W - 123L
1,454 Elo+
Solo
Guan Yu
Guan Yu
mizbx6
Guan Yu
Level 43
God Stats
4W - 1L
1,878 SR
Queue Stats
30W - 29L
1,449 Elo+
Solo
Kali
Kali
mtv Yoda
Kali
Level 39
God Stats
1W - 5L
1,556 SR
Queue Stats
70W - 65L
1,554 Elo+
Solo
Anubis
Anubis
overt-bedbug4
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
pootieTANG989
Medusa
Level 41
God Stats
0W - 1L
1,850 SR
Queue Stats
0W - 5L
1,261 Elo+
Party 1
Team Averages
Level 36
1,657 SR
1,444 Elo+

VS

Team Averages
Level 47
1,623 SR
1,527 Elo+
Nemesis
Nemesis
CaptainKBob
Nemesis
Level 56
God Stats
11W - 9L
1,707 SR
Queue Stats
184W - 183L
1,493 Elo+
Party 2
Bellona
Bellona
CatgirlManager
Bellona
Level 25
God Stats
12W - 9L
1,452 SR
Queue Stats
200W - 173L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
EsKambre
Sylvanus
Level 32
God Stats
3W - 1L
1,821 SR
Queue Stats
4W - 9L
1,513 Elo+
Solo
Persephone
Persephone
Sacr0fical
Persephone
Level 93
God Stats
5W - 5L
1,520 SR
Queue Stats
206W - 195L
1,555 Elo+
Party 2
Neith
Neith
Tracti0n
Neith
Level 27
God Stats
9W - 4L
1,615 SR
Queue Stats
149W - 117L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PsychoJimmy
Cerberus
7
0 / 3 / 1
4,855
441
3,753
10,818
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
mizbx6
Guan Yu
9
0 / 1 / 1
5,415
492
7,306
10,477
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
10
2 / 3 / 0
6,066
551
3,748
10,251
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 7 / 1
4,792
436
3,192
9,019
4,406
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
4,740
431
3,577
6,369
1,798
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptainKBob
Nemesis
12
3 / 0 / 0
7,005
637
4,980
8,759
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 1 / 2
6,471
588
6,820
9,411
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
EsKambre
Sylvanus
10
0 / 1 / 8
6,102
555
3,113
6,685
4,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Sacr0fical
Persephone
11
2 / 1 / 5
7,074
643
4,477
4,474
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Tracti0n
Neith
11
11 / 0 / 3
7,429
675
14,865
7,893
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
17
17
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CaptainKBob
Nemesis
3
0
0
3
W
1
1
2
2
W
Sylvanus
EsKambre
Sylvanus
0
1
8
4
L
Cerberus
PsychoJimmy
Cerberus
0
3
1
0.17
W
Persephone
Sacr0fical
Persephone
2
1
5
4.5
W
Neith
Tracti0n
Neith
11
0
3
12.5
L
Guan Yu
mizbx6
Guan Yu
0
1
1
0.5
L
Kali
2
3
0
0.67
L
0
7
1
0.07
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
34,255
46,934
Taken
37,222
26,342
Mitigated
19,630
10,381
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CaptainKBob
Nemesis
4,980
2,742
0
1,190
8,759
2,989
0
95
8,527
0
59,612
W
6,820
2,308
0
4,107
9,411
7,657
319
0
8,918
0
39,069
W
Sylvanus
EsKambre
Sylvanus
3,113
824
1,436
1,919
6,685
4,785
349
3,589
3,096
20,356
0
L
Cerberus
PsychoJimmy
Cerberus
3,753
247
0
2,400
10,818
7,299
0
1,794
9,024
18,980
0
W
Persephone
Sacr0fical
Persephone
4,477
115
0
389
4,474
1,249
372
632
3,800
44,536
0
W
Neith
Tracti0n
Neith
14,865
9,250
0
2,222
7,893
2,950
0
2,629
5,264
0
47,818
L
Guan Yu
mizbx6
Guan Yu
7,306
1,278
0
3,167
10,477
9,081
0
477
10,000
0
31,791
L
Kali
3,748
1,756
0
2,451
10,251
3,758
0
1,700
8,551
0
33,663
L
3,192
579
0
1,879
9,019
4,406
0
3,239
5,780
24,729
0
L
3,577
1,979
234
250
6,369
1,798
0
380
5,989
0
13,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
34,081
225
Minions Killed
363
0
Camps Cleared
0
1,090,103
Distance Traveled
1,133,618
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,005
637
98
9
0
280,082
1
W
Bellona
6,471
588
78
7
0
212,410
0
W
Sylvanus
6,102
555
31
3
0
194,503
2
L
Cerberus
4,855
441
53
5
0
211,142
4
W
Persephone
7,074
643
87
8
0
230,841
0
W
Neith
7,429
675
69
6
0
215,782
1
L
Guan Yu
5,415
492
54
5
0
244,320
5
L
Kali
6,066
551
64
6
0
251,987
1
L
Anubis
4,792
436
43
4
0
188,351
1
L
Medusa
4,740
431
11
1
0
194,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role