Player Matchup

Horus
Horus
MrHenryLT
Horus
Level 45
God Stats
1W - 3L
1,399 SR
Queue Stats
64W - 81L
1,328 Elo+
Party 1
Chronos
Chronos
MrRyanO
Chronos
Level 129
God Stats
4W - 7L
1,466 SR
Queue Stats
146W - 147L
1,379 Elo+
Party 1
Olorun
Olorun
VelvetyPenguin
Olorun
Level 65
God Stats
1W - 3L
1,496 SR
Queue Stats
45W - 54L
1,421 Elo+
Party 1
Nemesis
Nemesis
infernalmed
Nemesis
Level 53
God Stats
0W - 1L
1,243 SR
Queue Stats
5W - 9L
1,351 Elo+
Solo
Nike
Nike
megdion99
Nike
Level 65
God Stats
2W - 5L
1,331 SR
Queue Stats
4W - 13L
1,221 Elo+
Party 1
Team Averages
Level 71
1,387 SR
1,340 Elo+

VS

Team Averages
Level 63
1,422 SR
1,416 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ABagatov
Anhur
Level 100
God Stats
13W - 17L
1,347 SR
Queue Stats
703W - 770L
1,475 Elo+
Solo
Medusa
Medusa
SiMoXi
Medusa
Level 29
God Stats
2W - 4L
1,554 SR
Queue Stats
16W - 19L
1,322 Elo+
Party 2
Fafnir
Fafnir
mrspectres
Fafnir
Level 53
God Stats
1W - 0L
1,252 SR
Queue Stats
49W - 83L
1,346 Elo+
Solo
Cliodhna
Cliodhna
popov212
Cliodhna
Level 49
God Stats
12W - 10L
1,456 SR
Queue Stats
45W - 46L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MrHenryLT
Horus
9
1 / 2 / 2
5,716
440
5,977
9,619
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
MrRyanO
Chronos
11
3 / 1 / 0
6,976
537
6,234
9,240
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 3 / 2
6,501
500
4,811
9,332
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
infernalmed
Nemesis
9
0 / 3 / 3
5,763
443
5,931
10,821
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
12
1 / 1 / 0
6,798
523
2,157
9,477
4,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 4
7,905
608
9,032
9,209
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
ABagatov
Anhur
15
2 / 1 / 0
9,184
706
8,537
7,419
3,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
SiMoXi
Medusa
12
1 / 2 / 0
7,270
559
6,464
7,928
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
mrspectres
Fafnir
10
2 / 1 / 1
7,498
577
2,349
11,621
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
popov212
Cliodhna
12
3 / 2 / 5
7,678
591
6,236
10,631
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
10
10
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
4
4
W
Anhur
ABagatov
Anhur
2
1
0
2
L
Horus
MrHenryLT
Horus
1
2
2
1
L
Chronos
MrRyanO
Chronos
3
1
0
3
W
Medusa
SiMoXi
Medusa
1
2
0
0.5
L
1
3
2
0.67
L
Nemesis
infernalmed
Nemesis
0
3
3
0.5
L
Nike
1
1
0
1
W
Fafnir
mrspectres
Fafnir
2
1
1
2.5
W
Cliodhna
popov212
Cliodhna
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
32,618
48,489
Taken
46,808
22,921
Mitigated
26,348
11,209
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,032
1,077
1,681
5,510
9,209
3,827
560
3,501
5,624
59,200
0
W
Anhur
ABagatov
Anhur
8,537
5,476
0
2,408
7,419
3,027
1,482
0
7,419
0
75,354
L
Horus
MrHenryLT
Horus
5,977
3,183
1,090
1,746
9,619
7,099
168
2,872
6,747
0
25,881
L
Chronos
MrRyanO
Chronos
6,234
2,142
826
1,679
9,240
3,335
330
1,904
7,336
45,680
0
W
Medusa
SiMoXi
Medusa
6,464
2,599
0
3,012
7,928
2,948
1,632
2,482
5,210
0
54,554
L
4,811
2,313
458
3,532
9,332
4,440
0
4,800
4,532
38,167
7,471
L
Nemesis
infernalmed
Nemesis
5,931
3,104
0
543
10,821
3,714
0
2,617
8,204
0
34,898
L
Nike
2,157
0
0
1,335
9,477
4,333
0
0
9,477
0
44,347
W
Fafnir
mrspectres
Fafnir
2,349
641
96
3,988
11,621
12,773
52
3,501
7,715
19,277
0
W
Cliodhna
popov212
Cliodhna
6,236
886
0
1,095
10,631
3,773
0
925
9,665
0
51,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
39,535
317
Minions Killed
437
0
Camps Cleared
0
1,274,965
Distance Traveled
1,232,446
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,905
608
108
8
0
256,692
7
W
Anhur
9,184
706
140
11
0
211,080
5
L
Horus
5,716
440
43
3
0
245,548
7
L
Chronos
6,976
537
73
6
0
260,056
2
W
Medusa
7,270
559
87
7
0
240,880
1
L
Olorun
6,501
500
80
6
0
212,644
3
L
Nemesis
5,763
443
48
4
0
282,836
6
L
Nike
6,798
523
73
6
0
273,881
0
W
Fafnir
7,498
577
21
2
0
242,916
0
W
Cliodhna
7,678
591
81
6
0
280,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role