Player Matchup

Ymir
Ymir
IceBoxBear
Ymir
Level 42
God Stats
7W - 9L
1,487 SR
Queue Stats
77W - 64L
1,519 Elo+
Party 1
Tyr
Tyr
NaughtyCatt
Tyr
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
165W - 164L
1,423 Elo+
Party 1
Ishtar
Ishtar
P4nchy
Ishtar
Level 155
God Stats
19W - 15L
1,472 SR
Queue Stats
494W - 439L
1,589 Elo+
Party 1
Tiamat
Tiamat
funk1024
Tiamat
Level 157
God Stats
76W - 27L
1,783 SR
Queue Stats
481W - 240L
1,606 Elo+
Party 1
Bakasura
Bakasura
killnoobs
Bakasura
Level 124
God Stats
1W - 1L
1,300 SR
Queue Stats
160W - 142L
1,597 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,547 Elo+

VS

Team Averages
Level 91
1,447 SR
1,557 Elo+
Thoth
Thoth
Bipolurbear
Thoth
Level 116
God Stats
0W - 1L
1,284 SR
Queue Stats
95W - 73L
1,594 Elo+
Solo
Freya
Freya
DeicideAce
Freya
Level 63
God Stats
0W - 1L
1,296 SR
Queue Stats
75W - 64L
1,488 Elo+
Solo
Thanatos
Thanatos
GimpyGimpy
Thanatos
Level 68
God Stats
0W - 4L
1,400 SR
Queue Stats
243W - 226L
1,570 Elo+
Solo
Sobek
Sobek
Maine951
Sobek
Level 123
God Stats
1W - 1L
1,757 SR
Queue Stats
128W - 131L
1,566 Elo+
Solo
Bastet
Bastet
namechanged9985
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 399L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,844
570
2,979
6,121
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 1
7,114
593
5,351
8,391
7,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
P4nchy
Ishtar
14
6 / 0 / 1
8,268
689
7,001
7,097
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
funk1024
Tiamat
12
1 / 1 / 1
7,040
587
8,553
6,561
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
killnoobs
Bakasura
13
6 / 3 / 1
7,898
658
7,218
13,213
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,464
539
4,778
7,753
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
10
0 / 5 / 1
5,570
464
3,248
9,734
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
GimpyGimpy
Thanatos
10
3 / 4 / 2
6,133
511
6,241
9,807
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Maine951
Sobek
8
0 / 1 / 3
5,297
441
3,012
10,240
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
5,964
497
4,620
10,659
3,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
6
6
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Freya
0
5
1
0.1
L
Thanatos
GimpyGimpy
Thanatos
3
4
2
1
W
1
2
5
1.75
L
Sobek
Maine951
Sobek
0
1
3
1.5
W
1
0
1
1.5
W
Ishtar
P4nchy
Ishtar
6
0
1
6.5
W
Tiamat
funk1024
Tiamat
1
1
1
1.5
W
Bakasura
killnoobs
Bakasura
6
3
1
2.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
21,899
41,383
Taken
48,193
24,075
Mitigated
19,470
14,187
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,778
226
0
1,000
7,753
2,359
0
3,836
3,305
49,899
0
L
Freya
3,248
632
0
2,611
9,734
3,345
0
426
9,028
34,537
0
L
Thanatos
GimpyGimpy
Thanatos
6,241
2,451
0
7,270
9,807
4,358
0
1,877
7,320
0
37,606
W
2,979
887
0
1,364
6,121
3,987
451
2,574
3,427
10,753
1,785
L
Sobek
Maine951
Sobek
3,012
440
0
3,010
10,240
5,800
0
3,746
6,320
14,295
0
W
5,351
488
0
3,453
8,391
7,023
42
528
7,863
0
46,578
W
Ishtar
P4nchy
Ishtar
7,001
3,613
0
3,606
7,097
2,806
0
2,641
4,287
0
72,735
W
Tiamat
funk1024
Tiamat
8,553
790
0
2,294
6,561
4,894
1,541
2,229
4,332
50,800
0
W
Bakasura
killnoobs
Bakasura
7,218
4,600
0
3,470
13,213
5,365
408
2,745
10,436
0
44,388
L
4,620
985
0
3,813
10,659
3,608
146
584
9,379
0
36,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
29,428
419
Minions Killed
303
0
Camps Cleared
0
1,293,062
Distance Traveled
1,197,005
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,464
539
92
8
0
240,222
0
L
Freya
5,570
464
61
5
0
217,421
1
L
Thanatos
6,133
511
73
6
0
260,596
1
W
Ymir
6,844
570
23
2
0
255,438
1
L
Sobek
5,297
441
17
1
0
242,003
3
W
Tyr
7,114
593
98
8
0
250,131
4
W
Ishtar
8,268
689
113
9
0
228,926
0
W
Tiamat
7,040
587
101
8
0
253,974
3
W
Bakasura
7,898
658
84
7
0
304,593
3
L
Bastet
5,964
497
60
5
0
236,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role