Player Matchup

Izanami
Izanami
Ducks1998
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 80L
1,503 Elo+
Party 2
Susano
Susano
Kushzilly
Susano
Level 89
God Stats
10W - 13L
1,606 SR
Queue Stats
161W - 143L
1,498 Elo+
Party 2
Neith
Neith
MrSpikyPillow
Neith
Level 108
God Stats
25W - 14L
1,539 SR
Queue Stats
146W - 130L
1,332 Elo+
Party 1
Artemis
Artemis
SynicalCyanide
Artemis
Level 108
God Stats
98W - 65L
1,488 SR
Queue Stats
110W - 107L
1,312 Elo+
Party 1
Thanatos
Thanatos
iTsTmpo
Thanatos
Level 121
God Stats
3W - 3L
1,482 SR
Queue Stats
162W - 123L
1,558 Elo+
Party 2
Team Averages
Level 98
1,523 SR
1,441 Elo+

VS

Team Averages
Level 94
1,546 SR
1,382 Elo+
Fenrir
Fenrir
Dutchmasterbruh
Fenrir
Level 141
God Stats
9W - 10L
1,648 SR
Queue Stats
36W - 37L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FC_Kuiskuis
Ah Muzen Cab
Level 120
God Stats
22W - 20L
1,488 SR
Queue Stats
216W - 212L
1,359 Elo+
Solo
Cthulhu
Cthulhu
JosepCop21
Cthulhu
Level 62
God Stats
0W - 2L
1,260 SR
Queue Stats
35W - 51L
1,313 Elo+
Party 3
Baron Samedi
Baron Samedi
SR Mesac DF
Baron Samedi
Level 60
God Stats
20W - 16L
1,474 SR
Queue Stats
359W - 381L
1,411 Elo+
Solo
Achilles
Achilles
TheGgames13
Achilles
Level 88
God Stats
1W - 2L
1,857 SR
Queue Stats
30W - 43L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ducks1998
Izanami
20
2 / 3 / 7
14,628
504
14,291
21,079
9,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Kushzilly
Susano
20
11 / 4 / 8
17,500
603
32,097
34,803
32,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 6
14,937
515
16,941
19,543
8,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 8
15,832
546
22,568
17,623
8,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
iTsTmpo
Thanatos
20
13 / 4 / 7
17,446
602
32,920
35,336
17,275
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 5
13,571
468
17,252
34,942
19,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
FC_Kuiskuis
Ah Muzen Cab
19
2 / 6 / 3
12,799
441
12,944
25,417
12,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
JosepCop21
Cthulhu
19
1 / 2 / 4
12,000
414
10,476
27,106
41,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SR Mesac DF
Baron Samedi
20
5 / 8 / 2
14,113
487
14,144
29,206
17,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TheGgames13
Achilles
19
5 / 10 / 2
13,108
452
19,863
35,875
32,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
34
Kills
19
19
Deaths
34
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ducks1998
Izanami
2
3
7
1.83
L
6
8
5
1.06
L
Ah Muzen Cab
FC_Kuiskuis
Ah Muzen Cab
2
6
3
0.58
L
Cthulhu
JosepCop21
Cthulhu
1
2
4
1.5
W
Susano
Kushzilly
Susano
11
4
8
3.75
W
3
3
6
2
L
Baron Samedi
SR Mesac DF
Baron Samedi
5
8
2
0.75
W
5
5
8
1.8
L
Achilles
TheGgames13
Achilles
5
10
2
0.6
W
Thanatos
iTsTmpo
Thanatos
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,817
Damage
74,679
128,384
Taken
152,546
77,180
Mitigated
122,968
74,824
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ducks1998
Izanami
14,291
7,267
0
6,484
21,079
9,868
435
5,102
15,977
0
166,243
L
17,252
3,726
0
11,613
34,942
19,209
0
0
34,872
0
109,135
L
Ah Muzen Cab
FC_Kuiskuis
Ah Muzen Cab
12,944
3,390
0
6,862
25,417
12,967
58
0
25,347
0
110,817
L
Cthulhu
JosepCop21
Cthulhu
10,476
750
372
3,374
27,106
41,098
0
0
26,924
63,170
0
W
Susano
Kushzilly
Susano
32,097
4,153
0
16,824
34,803
32,420
417
5,323
29,480
0
136,858
W
16,941
6,349
426
6,820
19,543
8,676
7,487
4,422
15,121
0
123,906
L
Baron Samedi
SR Mesac DF
Baron Samedi
14,144
329
1,103
3,049
29,206
17,684
386
0
29,136
97,360
0
W
22,568
14,267
0
5,482
17,623
8,941
3,156
4,680
12,943
0
110,654
L
Achilles
TheGgames13
Achilles
19,863
5,516
0
3,270
35,875
32,010
1,354
0
35,665
0
91,706
W
Thanatos
iTsTmpo
Thanatos
32,920
12,602
0
38,788
35,336
17,275
5,639
6,658
28,678
0
161,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,343
Gold Earned
65,591
920
Minions Killed
725
0
Camps Cleared
0
2,672,027
Distance Traveled
2,403,876
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,628
504
213
7
0
504,049
2
L
Fenrir
13,571
468
153
5
0
510,556
0
L
Ah Muzen Cab
12,799
441
186
6
0
456,380
2
L
Cthulhu
12,000
414
86
3
0
529,855
4
W
Susano
17,500
603
190
7
0
555,167
4
W
Neith
14,937
515
168
6
0
515,154
0
L
Baron Samedi
14,113
487
165
6
0
448,345
15
W
Artemis
15,832
546
169
6
0
496,184
0
L
Achilles
13,108
452
135
5
0
458,740
1
W
Thanatos
17,446
602
180
6
0
601,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role