Player Matchup

King Arthur
King Arthur
Ferfnando
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,595 Elo+
Party 1
Shiva
Shiva
RaNdOm SeMt3x
Shiva
Level 121
God Stats
2W - 4L
1,616 SR
Queue Stats
86W - 89L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
WizardOfZos
Kukulkan
Level 78
God Stats
1W - 2L
1,472 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 1
Team Averages
Level 120
1,529 SR
1,534 Elo+

VS

Team Averages
Level 91
1,574 SR
1,528 Elo+
Ishtar
Ishtar
AKUMASCOM
Ishtar
Level 63
God Stats
2W - 0L
1,716 SR
Queue Stats
185W - 153L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
mattdadon
Ao Kuang
Level 103
God Stats
5W - 4L
1,571 SR
Queue Stats
376W - 324L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
swalama
Cthulhu
Level 106
God Stats
14W - 16L
1,437 SR
Queue Stats
467W - 414L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ferfnando
King Arthur
13
1 / 5 / 2
8,413
601
12,399
19,354
11,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 4 / 3
8,781
627
13,998
18,562
18,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WizardOfZos
Kukulkan
14
2 / 3 / 1
9,484
677
8,264
7,152
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AKUMASCOM
Ishtar
16
7 / 2 / 5
10,974
784
13,586
11,443
5,149
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
mattdadon
Ao Kuang
14
4 / 3 / 5
10,230
731
9,618
15,919
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
swalama
Cthulhu
15
1 / 0 / 11
10,101
722
14,353
13,663
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AKUMASCOM
Ishtar
7
2
5
4.75
L
King Arthur
Ferfnando
King Arthur
1
5
2
0.4
L
2
4
3
0.88
L
Kukulkan
WizardOfZos
Kukulkan
2
3
1
0.83
W
Ao Kuang
mattdadon
Ao Kuang
4
3
5
2.17
W
Cthulhu
swalama
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
37,557
45,068
Taken
41,025
32,855
Mitigated
26,403
4,473
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AKUMASCOM
Ishtar
13,586
8,153
0
1,047
11,443
5,149
1,716
3,658
7,785
0
36,923
L
King Arthur
Ferfnando
King Arthur
12,399
1,396
0
1,856
19,354
11,275
0
10,061
8,722
56
25,722
L
13,998
1,686
587
2,030
18,562
18,395
0
7,269
10,624
716
33,511
L
Kukulkan
WizardOfZos
Kukulkan
8,264
1,038
0
0
7,152
3,185
0
4,970
2,096
42,751
0
W
Ao Kuang
mattdadon
Ao Kuang
9,618
2,790
0
4,748
15,919
8,754
0
1,979
13,940
27,172
2,818
W
Cthulhu
swalama
Cthulhu
14,353
1,327
1,025
2,446
13,663
12,500
624
3,868
9,795
42,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
31,305
146
Minions Killed
143
6
Camps Cleared
7
764,723
Distance Traveled
782,080
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,974
784
66
5
2
262,881
3
L
King Arthur
8,413
601
28
2
0
280,863
1
L
Shiva
8,781
627
29
2
3
260,370
4
L
Kukulkan
9,484
677
89
6
3
223,490
0
W
Ao Kuang
10,230
731
30
2
4
236,167
1
W
Cthulhu
10,101
722
47
3
1
283,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role