Player Matchup

Ymir
Ymir
BigHoneyBiscuits
Ymir
Level 2
God Stats
18W - 19L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 2
Pele
Pele
PRIME26TIME
Pele
Level 55
God Stats
16W - 17L
1,453 SR
Queue Stats
107W - 127L
1,380 Elo+
Party 2
Yu Huang
Yu Huang
SylvanusEnjoyer
Yu Huang
Level 28
God Stats
1W - 2L
1,485 SR
Queue Stats
78W - 67L
1,449 Elo+
Party 2
Hades
Hades
savario856
Hades
Level 116
God Stats
6W - 6L
1,570 SR
Queue Stats
148W - 166L
1,420 Elo+
Party 2
Ishtar
Ishtar
xXN3UROxT0XINXx
Ishtar
Level 158
God Stats
11W - 10L
1,374 SR
Queue Stats
188W - 189L
1,446 Elo+
Solo
Team Averages
Level 72
1,476 SR
1,439 Elo+

VS

Team Averages
Level 115
1,483 SR
1,407 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BumpiStrangr
Danzaburou
Level 126
God Stats
52W - 43L
1,512 SR
Queue Stats
610W - 670L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
Chubby_Dragon999
Jormungandr
Level 117
God Stats
637W - 595L
1,509 SR
Queue Stats
856W - 880L
1,425 Elo+
Party 1
Fenrir
Fenrir
Dr Dirtnap
Fenrir
Level 103
God Stats
18W - 19L
1,497 SR
Queue Stats
56W - 71L
1,422 Elo+
Solo
Janus
Janus
earrochaplay
Janus
Level 74
God Stats
3W - 4L
1,398 SR
Queue Stats
11W - 18L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,812
347
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,515
592
2,027
8,134
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
9
1 / 2 / 1
5,668
515
5,792
5,807
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
10
1 / 2 / 1
6,438
585
6,437
9,005
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 3 / 1
4,911
446
1,957
4,990
1,508
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 1 / 1
5,691
517
2,867
7,784
3,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
BumpiStrangr
Danzaburou
11
3 / 2 / 1
6,861
624
4,972
7,529
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Chubby_Dragon999
Jormungandr
9
2 / 2 / 2
5,942
540
4,470
6,953
3,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Dr Dirtnap
Fenrir
11
1 / 0 / 3
6,341
576
2,455
8,176
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,857
623
1,173
4,024
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
1
2.5
L
0
0
0
0
W
Danzaburou
BumpiStrangr
Danzaburou
3
2
1
1.75
W
Jormungandr
Chubby_Dragon999
Jormungandr
2
2
2
1.5
W
Fenrir
Dr Dirtnap
Fenrir
1
0
3
2.5
L
2
2
0
1
L
Yu Huang
1
2
1
0.75
W
1
0
0
1
L
Hades
1
2
1
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
15,937
27,936
Taken
34,466
10,999
Mitigated
14,238
6,557
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,867
896
0
1,611
7,784
3,275
162
2,053
5,465
14,389
3,273
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
BumpiStrangr
Danzaburou
4,972
1,602
0
2,710
7,529
3,092
1,144
2,384
4,731
0
40,664
W
Jormungandr
Chubby_Dragon999
Jormungandr
4,470
1,650
0
519
6,953
3,005
374
4,357
2,596
30,685
0
W
Fenrir
Dr Dirtnap
Fenrir
2,455
568
0
3,781
8,176
3,331
104
1,657
6,519
0
38,975
L
2,027
677
0
572
8,134
2,800
0
1,480
6,266
0
41,937
L
Yu Huang
5,792
689
0
836
5,807
2,165
0
915
4,892
37,050
0
W
1,173
159
0
817
4,024
1,535
1,530
1,778
2,246
54,337
0
L
Hades
6,437
1,439
84
3,872
9,005
4,526
205
3,841
5,164
44,676
0
L
1,957
1,411
0
1,193
4,990
1,508
0
2,011
2,979
0
15,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
31,692
254
Minions Killed
314
0
Camps Cleared
0
780,433
Distance Traveled
1,062,378
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,691
517
30
3
0
223,662
3
L
Ymir
3,812
347
0
0
0
46,262
1
W
Danzaburou
6,861
624
62
6
0
188,717
1
W
Jormungandr
5,942
540
45
4
0
190,142
1
W
Fenrir
6,341
576
75
7
0
248,175
5
L
Pele
6,515
592
83
8
0
222,852
0
L
Yu Huang
5,668
515
55
5
0
185,679
3
W
Janus
6,857
623
102
9
0
211,682
4
L
Hades
6,438
585
91
8
0
195,974
3
L
Ishtar
4,911
446
25
2
0
129,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role